Hello, my dedicated server doesn’t boot after the Hotfix update:
[2024.11.05-01.45.29:091][ 0]LogPackageName: SearchForPackageOnDisk took 121.369s, but failed to resolve None.
[2024.11.05-01.45.29:091][ 0]LogPackageName:Warning: String asset reference “None” could not be resolved.
[2024.11.05-01.45.29:093][ 0]LogPackageName:Warning: String asset reference “None” is in short form, which is unsupported and – even if valid – resolving it will be really slow.
[2024.11.05-01.45.29:093][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-01.49.54:678][ 0]LogPackageName:Warning: String asset reference "None" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
[2024.11.05-01.49.54:679][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-01.50.31:328][ 0]LogPackageName: SearchForPackageOnDisk took 36.649s, but failed to resolve None.
[2024.11.05-01.50.31:328][ 0]LogPackageName:Warning: String asset reference "None" could not be resolved.
[2024.11.05-01.50.31:331][ 0]LogPackageName:Warning: String asset reference "None" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
[2024.11.05-01.50.31:332][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-01.51.07:870][ 0]LogPackageName: SearchForPackageOnDisk took 36.538s, but failed to resolve None.
[2024.11.05-01.51.07:870][ 0]LogPackageName:Warning: String asset reference "None" could not be resolved.
[2024.11.05-01.51.07:874][ 0]LogPackageName:Warning: String asset reference "None" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
[2024.11.05-01.51.07:874][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-01.51.45:274][ 0]LogPackageName: SearchForPackageOnDisk took 37.400s, but failed to resolve None.
[2024.11.05-01.51.45:274][ 0]LogPackageName:Warning: String asset reference "None" could not be resolved.
[2024.11.05-01.51.45:276][ 0]LogPackageName:Warning: String asset reference "None" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
[2024.11.05-01.51.45:276][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
Our server would not restart as well. The DL of the hot fix on steam took much longer than the update on G-portal. The hot fix may not be applying to servers correctly.
Same here, with the same errors as well as everything taking 10 times as long…
Left the Server to boot overnight… 5 hours later it did…
Even booting with no mods loaded causes a significant increase in load times. Spend most of yesterday removing a mod, rebooting… remove mod… rebooting to see If I could identify the culprit, Nope… did not work…
I posted this somewhere else but I’ll post it here too.
I was looking again at the logs and saw entries again, like these:
[2024.11.05-09.00.12:575][ 0]LogStreaming:Error: Couldn’t find file for package /Game/Mods/SerenaBadlands/BP_PL_Officersjournal requested by async loading code. NameToLoad: /Game/Mods/SerenaBadlands/BP_PL_Officersjournal
[2024.11.05-09.00.12:575][ 0]LogStreaming:Error: Found 0 dependent packages…
[2024.11.05-09.00.12:575][ 0]LogPackageName:Warning: String asset reference “None” is in short form, which is unsupported and – even if valid – resolving it will be really slow.
[2024.11.05-09.00.12:575][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-09.00.33:252][ 0]LogPackageName: SearchForPackageOnDisk took 20.676s, but failed to resolve None.
[2024.11.05-08.59.24:157][ 0]LogStreaming:Error: Couldn’t find file for package /Game/Mods/Ideapoet_EditAppearance/IdeaPoet_EdAp_SlidersManager requested by async loading code. NameToLoad: /Game/Mods/Ideapoet_EditAppearance/IdeaPoet_EdAp_SlidersManager
[2024.11.05-08.59.24:157][ 0]LogStreaming:Error: Found 0 dependent packages…
[2024.11.05-08.59.24:157][ 0]LogPackageName:Warning: String asset reference “None” is in short form, which is unsupported and – even if valid – resolving it will be really slow.
[2024.11.05-08.59.24:157][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-08.59.45:670][ 0]LogPackageName: SearchForPackageOnDisk took 21.512s, but failed to resolve None.
[2024.11.05-09.01.12:873][ 0]LogStreaming:Error: Couldn’t find file for package /Game/Mods/Immersion/Placeables/BP_PL_Wood_Basin requested by async loading code. NameToLoad: /Game/Mods/Immersion/Placeables/BP_PL_Wood_Basin
[2024.11.05-09.01.12:873][ 0]LogStreaming:Error: Found 0 dependent packages…
[2024.11.05-09.01.12:873][ 0]LogPackageName:Warning: String asset reference “None” is in short form, which is unsupported and – even if valid – resolving it will be really slow.
[2024.11.05-09.01.12:873][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-09.01.33:879][ 0]LogPackageName: SearchForPackageOnDisk took 21.007s, but failed to resolve None.
These are all mods that I had but no longer have. So I dug down into steamapps > workshop > content > 440900 on the dedicated server folder, program files folder and the program files folder on the laptop that connects to the server desktop via LAN and saw that in each instance there were old mod folders. I compared them to the specific line by line modlist items that I have and removed the old ones.
All folders now are identical but upon reboot I still see those errors listed above. So I’m really confused.
I’ll do the same thing on my wife’s comp to see if it has anything old on it.
I’m not sure if this is related but I am learning that when a mod is no longer subscribed to, doesn’t remove it completely.
I sincerely hope they can fix this issue. I don’t even want to think about needing to do a server restart from scratch. That is a scary proposition. I can’t imagine having to start this all again. There are thousands of hours in here and reproducing the builds that we have, getting all of the characters back would be horrible to have to go through.
I don’t think many would have the heart to start again like that, let alone build the additional quests, encounters, raids, NPC, dialogue and writing ++more again Esp not in a 7 year old game…
It would be pretty devastating. I mean, not to be hyperbolic or anything, but in the context of playing Conan Exiles and loving the game so much despite its issues and having built up such a form go-to entertainment source, it would definitely be pretty devastating. We like the game so much we purchased a whole set up for it. Two towers and a laptop over the years of our play.
Sure, we would search for and find another game or something but we have a LOT invested in CE. If it comes to that, we (and I am sure many long time players) would have a choice to make for sure. Either that or conceive of some cataclysm in our world that resulted in this need to start again. She proposed that last night as a thought.
I feel very much the same. IF… IF i had to I would set the server up to boot overnight on a set day. give people until a mod updated to take screens and preserve the memories, and then just… with a sad heart leave. Never to buy or recommend a funcom product again…
[2024.11.05-01.53.28:070][ 0]LogPackageName:Warning: String asset reference “None” is in short form, which is unsupported and – even if valid – resolving it will be really slow.
[2024.11.05-01.53.28:071][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-01.55.14:322][ 0]LogPackageName: SearchForPackageOnDisk took 106.249s, but failed to resolve None.
[2024.11.05-01.55.14:322][ 0]LogPackageName:Warning: String asset reference “None” could not be resolved.
[2024.11.05-01.55.14:509][ 0]LogPackageName:Warning: String asset reference “None” is in short form, which is unsupported and – even if valid – resolving it will be really slow.
[2024.11.05-01.55.14:509][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading.
[2024.11.05-01.57.00:922][ 0]LogPackageName: SearchForPackageOnDisk took 106.411s, but failed to resolve None.
[2024.11.05-01.57.00:922][ 0]LogPackageName:Warning: String asset reference “None” could not be resolved.
[2024.11.05-01.57.00:924][ 0]LogPackageName:Warning: String asset reference “None” is in short form, which is unsupported and – even if valid – resolving it will be really slow.
[2024.11.05-01.57.00:924][ 0]LogPackageName:Warning: Please consider resaving package in order to speed-up loading
Can those that are having issues confirm a few things:
What type of server (rented or dedicated)?
Does your server use mods?
If yes to the above, have you removed mods in the past?
From all accounts I have seen, this is somewhat related to mods. The mods themselves are not the problem but if you have used mods and then removed them, the game is now looking for references that no longer exist. People with newer dbs or those with old ones where the mod list has never had a mod removed seem to be okay.
If you fall into this category, it might be worth attempting a wipe script to remove assets from the db for the removed mods.