but in every single game I know of, there is constantly changes to balance things out.
wether it being nerfs or buffs.
big games like League of Legends, CSGO etc. monthly updates changing weapons/characters etc. to balance the overall gameplay. cause the devs obviously cant launch a 100% balanced update.
So talking about what needs to be nerfed/buffed is essential to improving the overall gameplay. if you disagree with that i dont even know what to say. (not you axelsannoying)
Cool. Because the last thing we need here is one person contributing a data set.
Also, I have no Siptah gear, so my testing will suck. Itâs important that we test on a server, in my opinion. I donât think Co-Op will give us the Straight Dope.
You will absolutely need the Siptah gear mentioned + sigils to perform the tests, so moot ya.
If you cannot convince FC to your position, that is a failure on your part. If you choose to not garner support from your fellow posters by trying to convince them to your position, that is also a failure on your part.
This is a public forum. Anyone can speak to how anything COULD or SHOULD be, regardless of their resume. If you want to chide PVE players for speaking to how things ARE in PVP, fair enough. The moment you start telling people they cannot speculate because they donât meet your personal standards for opinions is the moment you have gone too far.
That you view things as simply as âblacksmiths vs carpentersâ speaks volumes of your critical thinking. As if there were no foolish blacksmiths or that CE players can so easily be divided into PVP and PVE boxes.
Edit:
I think this is an over correction from players frustrated with FC. Even if a significant amount of players are demanding nerfs, itâs on FC to decide if there are no other game design options around whatever the problem is. Players calling for nerfs is a symptom, itâs on FC to find the source of the problem and address that.
Though itâs not wrong to say nerf threads become pointless pretty quickly. Very few can sustain productive discussion.
Honestly, I couldnât care less who you were supposed to be talking to. You were being toxic towards a whole group of people that happens to include me. And youâre not the only one. Itâs something that has been happening since I joined these forums years ago, and it has only grown worse lately.
Thereâs nothing to figure out. Iâve lost count of the times Iâve been on a thread where people like you would say the same things, and Iâm really sick of it.
Oh, itâs not just according to me. I bet @Ulyssi is having a laugh at how youâre calling him a roleyplayer and putting things in âterms he may better understandâ. Yes, you are condescending, and youâve done plenty to demonstrate it.
There we go with whataboutism, the predictable refuge of the intolerant. I donât know if I should stay to argue about the paradox of tolerance, or just go make an actual bingo card for these discussions.
How?
Oh, yeah, good thing youâre not condescending and I was just imagining thatâŠ
Right, so how come the common reaction when people say âhey, maybe instead of nerfing this we might buff something else or maybe do this third thingâ is to tell them to shut up?
It could be weâre rough around the edges, or it could be youâre too sensitive.
On a PvP server, if you got no chops, you shut up. I have learned recently that this is not acceptable among some people of the gentler sort, and I am therefore reducing the temperature in my public discourse. The truth of the matter is, if you have no combat experience (on a server), piping up about it like an expert will get you shortlisted for a visit from Yog. Offering weak solutions will get you clan-kicked and curb-stomped. Etc.
@karlabear appears to be of a similar mindset.
I roleplay as an official server PvPer.
Because itâs Frankensteinâs monster now. Every tweak in the system in updates breaks something else in the balance scheme. Nerfing without digging into why was the weapon/armor/mount is out of sync with the rest of the game is a sure fire way to make the game ugly and complicated and when that happens, all of us PVP and PVE folks suffer. I can only hope that 3.0 has redeveloped the entire system thinking of benfits and weaknesses of all the weapon types and combat situations (inlcuding horses).
A little from column A, a little from column B, I guess. Iâve grown quite sensitive because itâs been a problem since I joined the forums, I shŃt you not.
The big difference is that, back then, there were still people who would speak out against that kind of behavior. And I donât mean mods, they donât seem to care about that. I mean players from all âsidesâ, speaking out against that behavior on all âsidesâ, because PVE players also tend to be dicks and blame PVP for every bad thing that happens.
I used to be one of those who would try to calm things down when PVE players started blaming PVP players, and I would point out that weâre all just playing the game and that whenever something bad happens, itâs Funcom who chose to do it, not the players themselves.
But there was only a handful of people like that, and thereâs no shortage of new players who will come and be toxic on the forums, and the number of those reasonable voices started dwindling. After a while, I found myself being the target of fecal missiles from all sides of the debate, and I grew tired of it.
Fast-forward to today, and I just donât give a damn about trying to be polite anymore. I stay polite as long as other do the same. And Iâve just realized yesterday that I also donât give a damn anymore if the thread does end up derailed because I couldnât just politely eat shŃt and then send my regards to the chef.
And I sincerely thank you for that.
I know the feeling. Back before Funcom started moderating servers, it wasnât unusual to mete out a similar kind of âsummary roadside justiceâ on a PVE server by, for example, temporarily walling in an obnoxious troll who kept harassing everyone.
But this isnât a Conan Exiles server. I understand the frustration when someone talks authoritatively about stuff they donât understand, because Iâve seen that on the PVE side of the fence too, usually coming from PVP players who insist that PVE is just a subset of PVP (spoiler: itâs not). However, telling a whole group of people that they shouldnât say anything at all is just downright toxic.
There is a regular lament from most around here that there isnât enough PvP representation. Yet when PvP players do appear, and they donât kiss the appropriate rings they are shouted down. Or derailed. Or both.
I suggest you recalibrate your toxicity meter: telling people who donât have an interest to shut up is the same as telling a crowd to quiet down because we canât hear the P.A. Announcement about the tornado hitting the Exiled Lands. Iâll just make sure to ask âpretty pleaseâ with sugar on top, âstop derailing this 700-post informational thread.â
That you donât care about derailing makes you part of the problem. I do, and Iâm sorry to have participated in it. But dealing with you is like handling a lawyer: let it stand unopposed and itâs written in stone.
Well, I just want people to experience the same experience that I have. There are a lot of people around who act like: âAs long as it doesnât affect me, I donât careâ. But if they are joining my mentioned official server or testing it out in Co-op they can see it with their own eyes. Itâs way different IMO than just writing words over it. Perfect example would be the war in Ukraine: if you have not experienced it, you canât know how bad it is.
People come into this discussion and write âI donât think itâs OP to get oneshotâ and I am not even sure if they have actually experienced/seen this before. Thatâs why I posted a clip (yes itâs not the best, but it should display what I experienced pretty well). I think I start to repeat myself here.
That might be true. But I could only assume that solo/coop (or decadent setting) is the same set of settings as on official servers.
I mean if solo/coop is different from officials, this would also invalidate any testing done on testlive solo/coop.
Okay, fine, Iâll bite: what rings are they supposed to kiss and how does that ring-kissing look?
I mean, thatâs precisely why some of those people are piping up, because they do have an interest and their interest is to avoid another tornado hitting their corner of Exiled Lands.
Before anyone asks, Iâm not talking about lances here, specifically. But daggers are a pretty good example, made even better because thatâs where you started flipping out on PVE people who dared poke their noses in it.
Yes, we do have interest in combat balancing, because thereâs combat in PVE, too. I donât think Funcom will ever decide to split up and duplicate all the data tables for PVE and PVP and start balancing them separately, but if they do, thatâs when Iâll happily shut up and never poke my nose into PVP discussions, because thatâs when weâll finally be able to have PVP-only discussions.
I tried being part of the solution, while I had allies. Who knows, maybe being part of the problem will convince people that cooperation is the only thing that can solve it.
Funny, because thatâs the way I feel about you and a couple of other people. Thatâs why I flagged a bunch of posts that were intentionally derailing this thread, because the last thing I need is to give you more reasons to play victim.
What I really donât understand is why itâs so unreasonable to ask a simple thing: âdonât be a dick to a whole group of people because you didnât like one or more specific members of that groupâ. I mean, do you really think it would be okay for me to say that those who play on private servers should never be allowed an opinion on matters that affect official servers just because @Taemien can be a dick?
Essentially, I think as @LostBrythunian points out, server FPS and number of players may contribute to what we see here. There are reports that after mergers, some servers are grinding a bit. We all, you and me and the lamppost, know how weird things get with bad performance. And how some players can game this.
I donât like being one-shot, and it hasnât happened to me in a very long time. What I was trying to say before seems better, a critical hit and maybe even an execution animation. Itâs startling and annoying to just be flattened.
ETA: Oh and critically, we need video of both players in the encounter. I am willing to cut any vids you need.
Oh yes, I remember fighting in front of a huge base and the player positions updated every 5 seconds.
But I recreated it in Singleplayer. And I would really appreciate it, if more players would investigate it and share their test results, be it online or coop.
I must have missed that. Easy enough then.
You sure type alot to me, for someone who doesnt care
So you are telling me i cant tell people what to say and what not to say, while being angry about what i said. hopefully you can see how absurd that makes you look.
at no point have I ever tried to hide the fact that im condescending. im laughing at the fact that you are saying im condescending, while yourself being condescending. Atleast I know what I am.
You make people choose when they enter the forum, if they want to join PVE forum or PVP. Could be an option. maybe a bit too technical for you i dont know.
look 2 messages up for my reply to this.
the common thing you say. But as far as I can tell, im the only one. So how do we determine what is common? Because you in your mind have decided thats how its gonna be, its now considered common? are you gonna provide us with some evidence to this claim, or just spew out some random words and hope something sticks?
okay whos next?
i strongly agree with you on this one. And that is what â â â â â â me off tbh. Why do i have to waste my time âconvincingâ someone that my statement is true, when i know for a fact its true through my experience. thats the only reason i mentioned my amount of hours in the first place. To show them im not a 50 hour Andy talking nonsense.
With all due respect, i highly doubt that.
i get what you are saying, but the âquick fixâ is the nerf. what you are talking about is a complete system overhall. im not gonna write to funcom thats what they need to do, and my advice would be for you not to either. haha
I value neither your respect nor your opinion so
Because just like you think I am lying, others can think you are. Is this really lost on you?
I know Iâve been randown by the horses of death many many times. Yes itâs frustrating but FC purposedly put horse combat into the game and I believe itâs here to stay. There is the discussion and debate over this and then there is practical response to it. I love that we are talking about it but that isnât helping anyone that is facing this day in and day out. The practical aspect of itâŠavoid them like you would a thrall with SoC. Itâs really the only option people have due to layers of issues that compound a full speed hit from a lance carried by a stat min-maxer. I mean in all seriousness the largest issue here is Siptah builds allow you to be a monster and that is multiplied when on horse. There is no balance to itâŠno one can claim even remotely that a +9 strength benefit on ONE piece of light armor that can negate itâs one negative (low protection) with another piece of light armor that equate the entire set to near heavy armor protection. Your complaint isnât about horses but about min-maxers using the uber cool stuff in Siptah to become game trolls as pointed out by Kiki. It is because of these things in Siptah that I really donât even talk to people on the Siptah map because the only counter is avoidance as troll clans on the server bash eachother up. Getting precise data on how F up it is isnât going to shine enlightenment on anyone. The real affect data is thereâŠyou can get one shotted from a horse and due to internet issues and rendering, you may not even know it happened till about 2-5 seconds after you died. Because of the effectiveness of this, it has now become a cancer on officials.
Those that do it, know this. Those that receive it, know this. Those that donât do their research to understand it wonât bother reading a report that is generated by someone else either meaning those that donât care still wonât care even if your quantify it. I donât knowâŠmaybe Iâm just down in the dumps on this topic because the cries have been made ever since the horse introduction and itâs just gotten worse not better in the revisions of the game.
This thread as an example, the moment someone called for straight nerfs, it went off the rails. What good comes out of these statements:
This needs to be nerfed.
This needs to be removed.
Roleplayers donât know what they are talking about.
PVE doesnât understand PVP.
The reason people have made those statements in this thread is NOT for balance, but to insult other players. Even the first statement. âThis needs to be nerfed.â Isnât made to help oneself, its to harm another. In this threadâs example, those who simply say ânerf thisâ donât really care about the Lance, they just donât want people who use them to have any fun.
By removing simple nerf calls, it forces people to engage in an actual discussion instead of belittling other players.
This is a strawman and an ad hominem wrapped up in one. The majority of people in this thread play either PVP straight up or play PVE-C. Besides, any changes to Lances affects PVE too. PVP and PVE are intertwined in CE, thatâs a fact set in stone at this point. Separating the two is a fantasy.
yet here you are typing to me. funny how that works.
yes this is very lost on me, cause im still not fishing for your opinion. as a matter of a fact i would much rather you kept it to yourself, as i said earlier. you are part of the problem.
i think you are way off on this one my guy.
talking about nerfs/buffs of certain items in the game, help the overall gameplay experience. for both pvp and pve. now i get that sometimes it will become âcry wolfâ. But overall its only a good thing wanting to balance what is very very very unbalanced.
yes its not something thats easy. But its easier than having to convince a bunch of pve players to hide their ego for a second and listen to someone who actually knows what they are talking about. as proven so far in this thread.