Some DLC content becomes useless after lvl 10 (and even permenantly locked at lvl 60!)

I’m not sure what you mean about not being able to use the level 60 DLC stuff because of feat points? All DLC star metal tier gear should automatically unlock if you get the star metal feat for that weapon type. For example, if I have Pictish, Argossean and Poitain DLCs, if I unlock Epic One Handed Weapons it unlocks all the epic one-handed weapons in all the DLCs I own as well as one handed star metal weapons. Unless you’re saying you got to level 60 and didn’t have enough points to unlock star metal weapons? In which case yeah, you gotta eat a fragment or eat a potion to respec!

Yes, something like that. I started to unlock Starmetal tools and Bows, but at 13 points each, with lvl 60 only giving me 26 points two categories unlocked then that was it, no more points left, and I still had each individual sword, spear, axe, dagger, in that category to have to spend points further AGAIN to unlock them once their category was unlocked… ughh so many still all needed their own individual unlock… and each individual armour piece, regardless if I’d unlocked the type first.

I don’t like the idea of having to go around grinding for all these other ingredients to unlock more points, but I guess that was their attempt at fixing this issue?

Well, yeah it’s an issue alright and I don’t think it’s been fixed tbh. It’s an issue after Iron and then an issue again at end game. We’re supposed to get extra DLC content, but in fact, it’s still locked, unless we spend god knows how much more longer trying to get rare high-end ingredients. I’m just not really looking forward to it.

As I’ve explained, respecifying the points still doesn’t give you all the points needed to gain access to the DLC content. It’s not really on. I paid for that stuff, only to be denied it. Instead of it being made so I can just unlock everything thank you very much, they’ve added more convoluted ways to go doing more busy work to fix this problem myself? Hey- they got all my money, why can’t I get all my DLC?

Oh OK. Yes there are far more feats available than a character has points to spend by level 60. I’m pretty sure it’s intentional. It’s a survival game so the game makes you choose what’s important to you, you can’t have everything (unless you grind for fragments of power).

I guess I never had a problem with it. I’m not a completionist-type gamer so even on my first ever play through I didn’t try to methodically unlock every feat as it became eligible. I just unlocked things as I needed them and that’s how I’ve always done it :man_shrugging: So I rarely run out of feat points. I can see how it could be frustrating if you were unlocking everything and then you didn’t have enough to access epic gear when you finally got there.

With regard to the DLC though, I can understand their logic. Buying the DLC doesn’t magically give your character all the knowledge. It gives you access to the knowledge if that’s how you want to spend your feat points. You need to know how to make an iron sword before you can make an iron argossean sword; likewise you need to know how to make an epic sword before you can make an epic argossean sword. The DLCs are subtypes, not bonuses. If they were bonuses it’d be P2W right?

So to this I say, you can! Just not automatically on every play through. If you get the Riders of Hyboria DLC you still gotta go out and catch a horse!

1 Like

Yeah but my point is I’m not able to make an epic because I don’t have enough points to unlock it. But I paid money for that stuff, on top, extra, of the base game and I can’t get access to it. That’s not fair.

Getting a horse is a piece of cake. Grab it from a field. Stick it in a Stable Done. I’m still trying to get used to riding them though. They are fast, but like a jumbo jet to turn ghah! It’s not that bad. Just feel a bit cheated out of my money.

1 Like

Yeah riding is not easy, I’ve been practicing a lot and am still not great :sweat_smile: I guess what people (not just me) are trying to say is that there are multiple ways in the game to reset or get more feat points, not to mention just starting a new character. It’s all up to you.

1 Like

Indeed, there are, eventually, ways to get to the end. But I believe that having some of the content paid for, being denied us at various points in the game is an issue. I made a couple of analogies, one of which is like paying for a 1st class seat only to be told half way through the flight that I can’t sit there and if I don’t do things carefully, I might never get my seat back, unless I want to go around doing jobs… hang on… I paid for my seat, why can’t I just sit in it?

I often find myself playing a game over again, just for the fun of starting out with nothing but a dirty loin cloth. But wait- Why do I have to waste all this progress by having to start over, in order to just get the DLC? What kind of sadistic torture is this?

hrm, but I still have the same amount of points, and they’re not enough.

Having to get more feat points is like paying for the DLC but then being told that I can’t use it until end game and even then I need to lose out on other stuff if I want to have enough points to unlock it. What? So I can’t enjoy all the building crafting side of the DLC if I want to unlock the gear and weapons? huh? I thought the point is to go out, explore, survive have fun building a base and, having paid extra money for extra content, to enjoy and experience that content.

It isn’t fun to have to find out that you can’t access the DLC until you’ve spent time googling how to go about getting more materials by fighting bosses, just so I can actually access what I’ve paid for? No, no it’s not acceptable. Nothing has actually been fixed here. Just more stuff added to have to do after still feeling disappointed.

That’s not how a transaction works.

At present, I’m just using admin tools to spawn stuff in, but that is actually ruining the whole meaning of earning it as I play. I’m just having to cheat by using admin tools to access my DLC. How is that fair? LOL

I feel like we’re going in circles here. Correct, you can’t have all the crafting, building, arms and armour feats in the game at the same time. There aren’t enough feat points. That’s nothing to do with the DLC, it’s the design of the game. People with no DLC can’t have all that stuff at the same time either. Clan players are expected to specialize to some extent, and solo/single players are expected to drink a lotus potion if they need to do something they don’t have the feats or attribute build for. It’s one of the steps in the Exiles Journey!

BUT if you have the DLC then you get every DLC feat that corresponds to a vanilla feat as a bonus… while you have that feat. That’s what the DLC is/how it works. But it never costs you more feat points than you would otherwise spend. You don’t have to buy iron sword and then Argossean sword - you get both for the one cost. You seem to think that’s unfair or deceptive. You’re entitled to think that of course, but to me at least it doesn’t seem that way at all. That’s just how this game is. It’s a tough world that doesn’t allow you to be good at everything at once and I like that about it :man_shrugging:

2 Likes

Level 60 is where its at tbh, no need to clutter more items in the crafting benches

It would be quite nice if the iron version of dlc equipment was replaced with a steel version once you unlocked the feat – that would keep the feat from cluttering up workbenches even more since it would replace the recipes once feat is acquired.
Also, why not add a filter so you can filter out those obsolete recipes in your workbenches?

1 Like

Agree with the replacement of iron to steel.

Filtering must be improved true.

For example while searching for armours I want to be able to filter on:
“Light, Medium, Heavy” or “Helmets, Body, Gloves, Greaves, Boots, Shields” or “Common, Epic” and “Search”

For the blacksmith:
“Materials, Tools, Weapons” or “All different weapon types” or “All different material grades, Epic” and “Search”

For building:
“DLC selection” or “Foundations, Walls, Roofs, Ceilings, Pillars” “Benches, Survival, Materials” and “Search”

And so fort :slight_smile:

Well it is the way it is because the UI design is so extremely juvenile. For example even just collapsible categories with remembered states would solve the problems you guys are talking about. No need to remove or replace anything.

1 Like

Fine with me!
Everything is better than it is now :slight_smile:

1 Like

Let off the sprint button when you turn, the horse will Tokyo Drift around corners like a pro.

I don’t see what’s unfair about it. You don’t need Feat points for DLC recipes, they’re free. You need to learn the epic feat for whatever weapon. That is precisely fair. Letting you make epic weapons without the feat because you bought a DLC would be pay-to-win. The DLCs are reskins (with the exception of IoS, which gives a new map), that’s all. No one forces anyone to buy them. If you are running out of Feat points, just use some Fragments of Power. 10 points per Fragment.

3 Likes

I think this is where the disconnect is. The Original Post was how the jump from Iron to Epic is te area where you pretty much aren’t going to use DLC weapons (armors maybe?). So after the first 1 or 2 hours a slow roller may hit iron weapons. At that point they can make thier purchased DLC. Then once they get the better Steel weapon recipes, it is useless as far as efficiency. The next time you get to use it is at level 55ish…Star metal. And if they are slow grinding, maybe 20 hours of gameplay. That 20 hours is probably the most engaging for a new player. And all the while they don’t really get to efficiently use a purchased DLC weapon set. Foes that make sense? The OG poster is asking why we don’t have at least Steel versions of the DLC to allow for usage of the paid DLC throughout thier gameplay.

I still wear DLC armor as my armor (Khitian armor set). It has worked fine for me for years, I never thought of changing it. Are there better armor to use? Sure, but is it necessary, no. I do not need to wear the best armor to play.

DLC armor does help out early in the game since you get the skills for free when unlocking certain perquisites. I recall, some said it was a cheat at one time or another. Shrug.

1 Like

you can also respec with potions !
yellow lotus potions will reset all your feat points and attributes and is super cheap to craft , this let you , without the need of power fragments , respec in “builder” , " armorer" , " weaponsmith" , …ect , until you can have enough fragments of power to not have the need to respec anymore ( if you even want to go that way , I’m personnaly glad I did :wink: ) ( I don’t know the current state of the yellow lotus potion bug , but beware it may reset feats learned with interactible placeables on the different maps

there is also 2 other potions that will let you respec either feats or attributes separately

1 Like

I can see how some might consider DLCs edging on P2W. Take Argossean(I think Yamatai too) for example. The heavy armor set costs the same as a vanilla heavy, but Vit instead of Enc. Actually useful stat for thralls. A non-DLC account would require crafting Barachan set(slightly cheaper Cimmerian Steel sans temperature protection) to get the same benefit, but with a marked increase in hardened leather. Economy-wise, the Argossean set will need much less oil, the two leathers, and alchemical base since perfected heavy padding is obscenely expensive even on the Garrison bench. 5x for a full set, then repeat for the number of thralls.

Clearly not a big deal in PvE since it’s just more farming, but in some kind of PvP scenario where two players compete to gear out their army of RHTS fighter or Teimos guards to replace casualties, the Argossean capable player will have an edge, everything else being equal.

Additionally, DLCs allow crafting of the full catalog(of the DLC) of weapons without buying individual feats. Again, not a huge deal in PvE since it’s only more grinding for extra feat points for not-really-top-tier weaponry, but the perceived Pay-for-Convenience could rub some the wrong way for something ostensibly cosmetic-only.

You explained this clearly and concisely in the original post and then explained it over and over in different understandable ways and yet people are still not grasping this simple concept with a perfectly reasonable solution. It’s really frustrating to read through this thread lol. This is the only attempt I’ll make to try and explain this to the comprehension impaired. (that’s a playful joke. Don’t get offended and flag my post :wink: )


If I pay money for the Khitan look, but I can only viably use that look for a short time before it becomes obsolete then that is a flaw and a reasonable complaint.

The solution, as already stated, is to have the ability to make a star metal bow LOOK LIKE a khitan bow. None of the stats of the bow would change. ONLY THE LOOK of the bow would change. Not the stats nor the attributes. Only the look. It wouldn’t be pay to win at all. It would be “pay to look how you want to look”. It’s the equivalent of buying a character skin in Overwatch. Your character will look completely different, but nothing has functionally or practically changed about them. It is completely cosmetic.


I believe that some of you are just being disingenuous. I think you understand exactly what he’s saying, but you just like to argue. Some of you are just naturally dense and probably didn’t even read the entire post. I’ve noticed this on other threads as well. You just jump to conclusions and completely ignore any points being made. If the shoe fits, then wear it. If not, then ignore it. Don’t get offended by my opinion.

If i’m incorrect on my comprehension of the original post then i’m sure someone will make it known in a clear and concise well thought out manner :wink:

2 Likes

Nope. You read it like I did. The only way to use DLC content after steel is to purposely use less effecient items. once level 60, most pieces outside of building is way less efficient. Legendary weapons and armors on Exiles, voidforge and feroxic 9n siptah. Again , yes one could choose to use epic dlc, but then would be less efficient stat and damage wise.

1 Like

You do not need to make a Star Metal Bow look like a Khitan Bow. The DLCs give epic versions of the weapons and armor. There is an epic DLC bow that is equal to the Star Metal Bow (and actually cheaper to make).

Now once you get into legendaries (i.e. Reach of the Red Mother), then yes, you will be unable to have the appearance you want without the use of mods like Fashionist. I do think it’d be nice to see this option added to the base game. Especially if they added Fashionist’s ability to dye saddles, something that was brought up once on a dev stream and never mentioned again as far as I know.

2 Likes