Finally also solo players can play pvp! The time when big clan terrorising small clan and solo players without any risk, is over!! Now also a small player can be BIG pain in ass. I LOVE IT!! Thanks for this new patch Only complaint: I run like a caveman now and would really like my feminine sprinting back
What do you want from sorcery? Fireballs? Ice shards? Crazy heals?
A few other players farmed me up until now, so solos do influence the game.
First of all welcome to the forum!
I have to inform you that your place is respected but unfair a bit. I wonât say wrong, just unfair. The differences between solo gaming and clan gaming are a lot, each choice you make has pros and cons. But for Godâs sake m8, solo gaming has way more effort than clan gaming, Iâve been in both and I know this pretty well. I donât like the fact that one can defeat 10 but, if this one is so good, so be it! Sorcery spells has great pve aspect to be achieved by a ânakedâ player.
Other than that, please continue provide this feedback, itâs useful, but avoid insult others, this is useless. Thanks for joining, stay tuned!
The thing is, I donât think the game is sustainable, atleast on pvp, with Lighting storm destroying literally everything in seconds, that took you weeks of playing and farming. This is not something to be glad about since this is the beginning of something that is going to eventually lead to masses of people quitting. There wont be any big clans playing because whats the point? We canât have a base. And then the solos are gonna have no point either, farm a bit of stuff, hide it, repeat; there will be no clans to destroy. The game is self destructing at this point and iâm tired of people saying this is fine. Its not. Atleast at the moment. We need god bubble to protect from storm. We need storm damage reduced by A LOT, it cannot do more damage than 20 bombs exploding at the same time. We need storms to not go thru the mesh and destroy benches inside your base.
I believe thatâs wrong too, the storm should enter after the ceiling (foundations) are destroyed. Keep on provide feedback, thank you .
LS doesnât seem to do much damage to buildings that are on par with TOS. One of these days, we are not going to be able to stack foundations. It appears the LS targets large sections of foundations, especially on the roof. You get the thrill of multiple layers of foundations getting hit by LS.
Itâs barbaric, and it balances out nicely.
This is a joke right? Balanced isnât making 90% of build spots obsolete.
Nope, but I guess it will have to play out for you.
Is it fair to a solo for large clans that stack anything they can to limit access to their T3? I mean a solo needs something more than a jug to raid, like any other clan with few players online.
You are talking as if the game should be balanced around solos. Then why did they even allow for clans to be max 10? Why not just complain so that they reduce clan member limits to 4 or 6? Whats the point of even having clans when you want them to do everything so you clan play solo?
I used to play solo and duo and we would just hide and strike those we could fight. And those we coulndt fight, like the âbig clansâ everybody hates we just bothered in some other ways. Now with LS, this is pointless, we can just farm 10 pouches and wipe them? HOW IS THAT FUN??
Anything can be considered broken mechanics. But once itâs in the game, itâs meant to be used. Maybe Funcom has plans to turn Conanâs PvP into something like Rust, where one day you dominate the server, the next day youâre a nobody in there. Itâs clear that Funcom is making changes to the game to avoid sovereignty, encouraging a power shift between clans/players. Itâs leaving behind old strategies to create new ones. Itâs easier to build, and itâs easier to be destroyed. PvP is now for those who like constant, frantic action. I believe that huge bases will no longer exist in PvP. Players who want to have ornate bases, with stocked materials and rooms for each clan member, should now play PvE-C. Do I agree with this change? I do not.
Not forgotten is more of my feeling. A treb takes about 3 players to shoot like a machine gun, and a solo needs to hop around a bit more, so we canât say that is balanced. It still is very effective. Does it take 3 players to create a LS? Hmmm.
Somebody already talked about that in another post, we would play PVE-C, but that gamemode is completely pointless when everybody hides inside their bases during pvp time. Pve-c should be 24/7 pvp with no structure damage.
And ur theory about funcomâs idea of the game could be true, except conan is more like Ark than Rust. Taming thralls takes hours. Farming weapons and good armors takes a lot of materials, you cant just expect your players to be happy with them losing everything they took so long to get taken away from them that easily. Hell, even in rust raiding is hard and bombs take a lot of time to break your structures
It is not supposed to be fair, you chose to play solo in a pvp enviroment, you put yourself at that disadvantage. You have to be more creative and skilled to overpower their numbers. Its always been like this, in every other survival game, and it wonât be a good for conan to change so you can play the game on ur own and dominate a server on ur own
Yes, I dominated a server once before as a solo. It was cheezy.
FC says they are not paying for a server to let one clan rule it.
I would agree with that, but its their fault for designing the game like this. They added gods, they made the good benches huge, they kept giving big clans all the tools to make them superior to smaller clans. And now they just decided you know what? Scrap all of that, lets just make everyone overpowered and let them grief everything they want. Last warning, stop defending and promoting this. Its not gonna be good for the game. Hope you enjoy while it lasts
A lot of âterrorizing solos and small clansâ?
Itâs fine! You know why? Because the part that youâre seemingly not realizing is that if the entire official PvP population of Conan Exiles all of a sudden quit⊠it would not even make a tiny dent in the playerbase⊠which is largely dominated by PvE / RP players. So⊠technically is IS fineâŠ
However, despite that Funcom has been trying to cater to the PvP crowd as much as they could, often at the expense of those other groups and Iâm pretty sure sooner or later youâll see some balancing done in this regard tooâŠ
Not necessarily âbalanced aroundâ but like @donbzm pointed out it is probably not a bad thing that itâs a bit volatile and like the OP said the âlittle guy can strike backâ⊠See the thing is PvP clans / players not exactly being civil has been an issue since 2017 early access⊠and throughout the years very little has been done about it to the point where most people âwoke upâ and just went to find private servers or other game modes where things are a bit less âcutthroatâ.
So while the game has slavery in it that should be limited to NPC thralls, I was really not a fan of this mentality of âalpha clans ruling and dominating everybody on the serverâ which had its results since those types of clans ended up ruining the game and fun of countless people simply by not knowing when âenough is enoughâ and setting some boundaries for themselves. One thing was always consistent with Conan Exiles PvP⊠nobody ever attacked anyone they thought could present a challenge, only the ones that looked like âeasy preyâ.
As such, itâs nice to see some uncertainty added to the game where that âeasy preyâ can fight back, and maybe itâs slightly too strong and needs some adjustment, but at least itâs finally there.
Bottom line, things are finally changing! I still think though that PvP players should be asking Funcom to add a âreasonâ to PvP other than some weird self-gratification of having fun by messing up somebody elses fun. Like at least add a kill counter⊠some leaderboards per server⊠idk⊠something that actually documents that indeed you did some PvP or some form of rewards
Or it used to be more like Ark than Rust
Thatâs why I donât agree with these changes
Again, im not against lightning storm being used as a raiding tool. What i am against is the current state and how it is damaging that specific gamemode. If the playerbase is predominant in a specific gamemode like the RP/PVE might aswell just delete the official PvP servers and just be done with these discussions.
If they wanted to make the game more volatile and less centered around bigger clans, this was not the way to do it. This is not âeasy prey fighting backâ this feels more like everybody has hacks now. All that matters is sacrificial blood and leather pouches. Thereâs no reason to craft DP, no reason to craft arrows. No reason to even loot. All you need is 4 materials and you can grief and terrorize an entire server naked. Thralls? They are pointless, you can destroy somebodyâs base FROM THE OUTSIDE. How can you guys be okay with that?
Like I said, I think it will get nerfed and balanced, itâs just probably gonna take a while.
However youâll also see that the hype will die down a bit, right now people are outraged since a ânew thingâ is destroying their stuff, just like they were outraged the first time a god marched on their base or the first time they saw what dragonpowder can do. Theyâre already adapting to bats and even to this by simply counter-casting darkness.
And the way you talk about measuring oneâs âstrengthâ in the form of leather pouches kinda reminds me of the status dragonpowder held till now. So itâs giving me the impression that the game is the same, itâs just one tool taking over another.
Yup @Mrs.Smith , I totally agree! Everything is excellent! And Iâm absolutely gobsmacked playing full corruption! Really great! Purple sparks and flash lightning flying everywhere, awesome purple shockwaves, gusting purple super-hero plasma rushes, and interdimensional beings phasing into my reality to assist.
Really great stuff! And thatâs not even using the sorcerer abilities⊠add the spell effects and affects and itâs like a totally different game. Excellent in PvP and very interesting in PvE too! So nice! @den and the @Community did a really good job balancing things!!!
The only sad part is now there are a bunch of people who dunno how to play it yet asking for nerfs or buffs or both. I just really really hope Funcom has the good sense to ignore them!!