Stability loss and assets missing...after update Age of War

So basically nothing for us then huh… Punished for buying, and using DLC. Truly sad because we all love this game, and want to support it. They simply don’t respect their customers though.

Not true. Funcom is aware of the problem and gives boosted collection and xp rates until july 20th as compensation.

https://forums.funcom.com/t/booster-event-for-age-of-war-launch-issue-july-6-july-20/233332

Are you for real…? Boosting XP and gathering rates is a slap in the face when you consider some of us have lost 4+ years worth of grafting, crafting, gathering and looting. Stop drinking the cool aide and read the room. We, the people, are NOT happy. Stop being a shill for Funcom and see the bigger picture - Profit before customer service. HISTORY PROVES ME RIGHT!

Same here, anything placed on Nemedian is lost on Server #1041

The funny thing about the xp event is that it helps Funcom more then it helps the player. Those xp events are meant to artificially bulk up player numbers so it looks that Conan Exiles new update was a full sucess.

They are clever, I must admit. Not everyone can sustain such a charade. Bravo!

Same here lost 2 years of collecting,chests crafting thraws,ect…your 3x boosted harvesting will not replace my chests filled with rare thraws weapons items ect,how the boosted rates will make up for my army of delinsia snow hunters i hed in chests you cant get on siptanh no more,roll back the fu<king servers,dont take the lazy way out,and test you patches better!!!you stand to lose a lot of loyal paying customers over this!!!

Such EULAs don’t always stand up in court from what I’ve heard. Not that anyone is going to incur the costs necessary to sue them.

If enough people do chargebacks banks will start blocking Funcom purchases. Sad that the playerbase who’s supported this company buying DLC’s have to resort to this but they’ve left us no choice. My clan and I will be extremely vocal about warning new players from trying any new Funcom games including Dune. Every forum or subreddit it’s mentioned we will ensure people know what a shady, lazy company this is

Same here, I’m shutting down ALL 3 of my Conan servers (exiles, Siptah, and Savage Wilds). I will NOT be buying Dune. Our family of gamers lost months of tedious labor decorating and building vendors, merchant and awesome public places.

We have collectively decided to move on sice the rollbacks did not work to restore anything.

I’m still confused. Is it fixed now or not? I logged in twice each time I lost a massive amount of stuff. I’m afraid to login again for fear I will lose the rest. If I keep my nemedian foundations and put new stuff on top, will it lose stability again?

Not fixed. I can confirm.

Thanks. Can you clarify? I can’t put new items on my existing foundations? Do I have to replace them with something other than Nemedian?

They said it was less likely to have issues with the ceilings. So maybe you can replace your foundations by pillars and Nemedian ceilings? It takes some time, but could do the trick to save your remaining items from the bug?

I replaced my Nemedian foundations, but left the Nemedian ceilings. So far, no bug on them.

To my fellow angry birds: let’s give our puffs of feathers some rest.

It was of course upsetting on the moment to realize the items put on the foundations had depopped, but it’s not worth our mental health. Let’s take a step back. Sure, we paid for the product. And then what? Let’s be honest, it did work for some time before affecting us, otherwise nobody would have ever built in Nemedian and there would not be so many complaints today. So what actually happened is that: we paid, enjoyed the ride while it lasted (which seems to be a long enough time to convince the players to stock years of gaming on its foundations), now there’s a bug -which will last some time but not forever-, apologies have been presented and repair is in progress. Sounds like life to me :upside_down_face:

If anger is all there is left, the step back needs to be taken further back.
I cannot help but think of us as a community of angry birds. Sometimes. Not always, but sometimes.

I try every day to get into the official server, but every time I feel like throwing up.
you are the worst

Our community spent MONTHS building and decorating to great detail only to find it all vanish. HOURS of labor and poof not even restoring from backups made a difference.

I just made the announcement to my discord community that we are FINALLY closing down after 5+ years of great gameplay and building.

Yes. this is exactly what I’m saying. I understand the anger, but it also means we got to enjoy months of playing. It is upsetting for a while, but not that bad when you put it in perspective.

Another way of thinking of it would be that Conan isn’t the kind of game built to save a session forever. We can of course go out of our way to play every day, reset the timers, remove the decay in the settings, have backup saves… but it doesn’t change the fact that Conan is not one of those games in which, -no matter how long you don’t play or do play- the progression of your character and builds are saved as a basic setting. Rather, it was made to build, destroy, get destroyed, rebuild, start all over again after a break, change servers, get wiped, rise up from the ashes, and so on. It’s just the essence of the game.

So I agree losing everything should not be the unfortunate consequence of a bug, it is upsetting. After securing my foundations with another DLC, I haven’t even found the courage to farm what I lost yet ; and I understand if on your side, you would want to drop the game completely. But I also understand that the essence of the game is to conquer all over again when everything collapses.

For some. My own playstyle is to get established on a PVE-C server, build my castle, have fun for months, then get bored and let it decay and start all over again on some other server. But that’s not everyone’s style. There are those who want to keep their stuff indefinitely.

Consider, also, that my style is somewhere in the middle, i.e. it’s not on either extreme of the spectrum. On the one end, you have the aforementioned “wants to build something that will last forever” style. On the other end, you have the “can start from scratch anytime” style.

Now think about that whole spectrum. Only the “start from scratch anytime” extreme will not get upset by something like this. Everyone else, including me, would get upset by a bug wiping out a huge chunk of their work. Sure, I like starting from scratch, but I like doing it of my own will. A bug like this takes that choice out of my hands.

I know you mean well, so please take what I said in the same spirit. At least you didn’t assert that your interpretation of the “essence of the game” is the only correct one and that those who don’t agree with it are wrong and should shut up :wink:

Keeping things undefinitely is music to my ears lol. :smiling_face_with_three_hearts:
My posts might not show it, but I’m only playing on the official server because of my clan’s mate.
I absolutely hate the decays, mourn every lost session, and would keep everything the same if I could :two_hearts:

But when I speak of the essence of the game, it’s not about opinions and how well one deals with it. It’s about the game itself. As I said, it wasn’t made to save a session forever as a basic setting. It’s not an opinion, just a plain fact. We have to get out of our way to play for years a unique session (= play on a solo server, or rent a private server, or have side knowledge and skills to save backups, or have a lifestyle that enables you to connect each 10 or 7 days on the official servers…). Tools to save one’s session forever have been made by other games (for example, they automatically shrink your base with all your workbenches and stored items when you log off, the shrinking is a save). It works for them, somehow. Their essence is to save the progress of the session on your account, forever.
But Conan, Ark, Atlas, games like that… they’re of the essence “your character lives on the moment, no session will ever be like your past one”. Does it make sense if I say it like that? I don’t know how these kinds of games are called, I’m pretty sure they have a specific name for them.

If we are talking about opinions only, I think we are already lucky as it is not to have a massive yearly wipe on the official servers. :scream:

I think you got your facts wrong. Let me explain:

You’re saying that the game wasn’t made to persist your single-player session in the cloud, but that’s very, very different from “the game wasn’t made to save a session forever”.

I still remember when every game with a single-player mode worked the same way: your single-player save stays on your computer/console until you delete it, or until you toss out that computer/console and start using a new one.

Persisting single-player saves in the cloud is a relatively new thing, and it doesn’t mean that games without are made to “conquer all over again when everything collapses”.

As for official servers, they have their own decay rules. If I host a server with a rule that you’re not allowed to wear green, that doesn’t mean the game was made for people who hate green.

Yes, some servers enable decay, or enforce similar rules manually, or institute periodic wipes. But server settings and rules are customizable. They’re not the “essence of the game”. That’s why some people choose certain private servers over official servers, because they want to play with other people without risking decay.

So if we’re talking about facts, the fact is that the game is designed to allow you to keep your stuff indefinitely if you choose to play that way. The design of the game itself does not mandate, in any way, that you must be prepared to start from scratch unless you choose to do so.

I agree with that. However, it’s still going out of your way to play.
A basic setting would treat the players equally on both multiplayer servers and solo ones.
It would be basic option, be it a PvE server, PvE-C one, or PvP server.
Like: all can customize the character to some extent, that’s a basic option. All can choose the option to hide the nudity on their screen, it’s a basic option. You don’t have to go out of your way to do it, no matter what server or playstyle you have (free style like you, noob style like me, sticking up for each other clan style like them), everyone has access to the same content.
Saving a session forever is not a basic option. It’s a solo-server option. Or a private one. Until all are the same as a default setting of the game.

I don’t understand this phrase, could you explain it more please?

I never said that the decay option was the essence of the game. It’s the gameplay, the gameplay. The “style of game” Conan is? We build, destroy, get destroyed/wiped, rebuild. It’s not about the decay timer, but the game (purges if anything, though I have yet to see one on the official servers… LOL). The game is like that. I’m crap at explaining what I mean. Sorry.