Stop the manipulative FOMO tactics, and you will sell more in the Bazaar

Meaning the % playerbase on console over PC will do nothing but inflame one group and they will feel disenfranchised.

Oh. Thank you. Is there a big difference between the two player bases in the way they encounter the FOMO shop? Are the bazaar and battle pass prices the same on both, with an inaccurate timer and sales? :thinking:

You left out satisfied customer in complete control of their finances. Yes, we do exist.

You’re right that they dont take the money and just put it into CE. Its a business. The bazaar/BP contributes to revenue. They pay the employees which are divided into all their projects, pay their bills and what’s left is used for profit to the investors to keep the investors making money (that’s why they invested afterall
 if they dont make money they will divest their funds and put it somewhere it will make money), sustain existing products and develop additional products. Dune isn’t making money (yet) and the older games probably don’t make a drop in the bucket. That leaves CE covering most if not all of their expenses. That leaves a portion for development of CE which has to he budgeted. Building sets sell of course, but there has to be funds coming in during the gaps. Constant revenue is needed. Add that most payrolls in largeish to large companies are financed thru debt (high interest rates do apply) and you have to have even more revenue to turn a healthy profit. They can be doing well and still be under a budget crunch temporarily because at some point an investor may be better off to simply put their money in something leveraging the high interest rates. “Doing well” is a relative term.

All of it is a bit besides the point because they are in the business of making money as we all are (people who think the prices are too high want more product for less money, perfectly natural, but morally no different than selling something for a higher price because people will pay it). In a good negotiation, both parties feel a bit screwed.

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I think FUNCOM should seriously consider adding BazaaR rerolls - for a measly price of 100 crom coins player should be able to re-roll small bazZar slot (300 CC for large slot). And they should also add a special mount - a palanquin, clad with gold - available only for those who used re-roll feature 100 times :+1:t5:

I don’t mean buying croms to not spend. I have, I think, 2460 croms from the battle pass I haven’t spent. I bought 1 battle pass then it pays for it’s self; as intended. So not even spending funcoms croms at the store.

True but not limited to tencent, this frame work is common.

The argument about what is and isn’t an MMO has been going on since games went online. Massively multiplayer online. Is Conan an MMO in that masses of people play it online with each other? yes.
Are those masses on the same server? no. But then most aren’t in any game.
The only games that can be considered massively multiplayer were everyone; or an actual mass, is on the same server are Battle Royals with up to 100 on one instance.
And that is the thing you hear massive and think Ks on the server you are on, but there may only be a dozen in the same instance of the game you are in.

Can a racing game with only 8 people on a track be an MMO? What if there are Ks of people waiting in the lobby for the next race, that can interact?

So do rainbows, that you can usually count on one hand how many you have seen this year. My opinion, if you are satisfied with the bazaar, your satisfaction bar is pretty damned low. Like stub your toe on it low.
As in the perfect consumer, you’ll take any crap handed to you and be happy with it.

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Uh huh. Yeah you got me pegged. I buy cheap stuff. Yep. :roll_eyes:

Well I’m not going to buy over priced stuff that is broken and think it’s ok.

It looks pretty. It will get fixed. I preorder stuff all the time so I can wait for that. Its something called patience. It takes 3-6 months to make a map; I can wait a couple weeks for patches. I can wait even longer for something I dont even need but bought because its pretty. Spend your money how you want, but there are those of us who enjoy the game and get our money’s worth and are satisfied with things as a whole. You can dislike the bazaar all you want. That’s fine. Its just amusing to me that disliking it is the only acceptable opinion. The rest of us are stupid ignoramuses who cant manage our finances
 despite the fact that I know at least I can manage them quite well.

You failed. Nowhere did I say anything about MMO’s. All I said was Tencent was behind how the Bazaar was done. So why go on a rant about something not said?

Guess what you bought the broken game too.

This guy, lol. Even the people who agree with you are acknowledging my point. You though, you’re just “nuh uh, you’re all wrong! Stop disagreeing with me because I’m always right! Facts are meaningless!”

I know, and this also becomes exacerbated by Tencent’s business practices of also spreading out what doesn’t go to the investors throughout everything they publish. Most other publishers tend to put what doesn’t go to investors back into the pockets of the developers to allow them to use as they see fit, allowing the developers to succeed or fail on their own merits. But publishers like Tencent, NetEase, Snail, etc
will use successful developers to keep failing developers afloat until it becomes a net drain across the board.

I’ve worked for companies that approached it both ways, but not in game development. In the case where I have worked with that mentality, the philosophy is, you have invested in all the employees, thru the initial acquisition, to training, and with effort, the parts that arent doing so well at one time are held up by the other parts because someday, the roles will reverse. Ideally all parts do well, but markets change sometime unpredictably. The idea is to work with what you have as part of one company. I much prefer this approach than the approach of another company I worked for; having a bad quarter? Fire 15% of the staff per department, regardless of individual merit (some real dirtbags survived) and shut down anything that is even momentarily draining funds.

I don’t want to contradict you, my friend, but I see that you don’t play a lot of massively multiplayer games.
Elite & Dangerous, Eve online, Final fantasy Realm reborn (ff14) with up to 5000 players on a server simultaneously.
Saying that an online game with 100 players on a server is an mmois reducing in this case ALOR BATTLEFIELD, Call of Duty are MMO? .
Anyway Conan Exile does not arise an MMO, neither by his structure nor by the number of players, for information FF14 has around 100 server with a frequency of 4 to 5000 players simultaneously by servers (during the update and outings of Extents) .

Not what I said, what I meant was you are not as responsible of a consumer as you think. Supporting a buyer beware market, encourages a buyer beware market.

I’m not the one that started reading a different paragraph and thought it was about me, so


I bought an early access game on sale for $20 knowing what shape it was in, so had low exceptions.

But not on the same instance of the game. There might be 5K people logged in but they aren’t all playing the same instance. Or at least that is how LOTRO and Defiance do it. It’s not 100 players on a server, it’s 100 players in that instance of the game. pubG may have a few 100K players on but a lobby/instance only has 100 players. As in the racing game, the game may have a few hundred people roaming around the map. but only 8 in a race. Would that be an MMO?

I can understand how it’s a more favorable scenario for a worker in an underperforming company, especially if you yourself are capable employee. But it’s also a system which encourages and protects incompetent workers, and is terrible for We the Consumers.

It leads to us paying more for a much lower quality product or service and companies engaging in predatory and anti-consumerist practices such as “Fear of Missing Out” store cycles and fake sales where the customer is presented two different prices with an over-inflated price being slashed so that the real price is seen as a bargain. Companies hire psychologists specifically to design these sorts of practices to specifically get customers to spend more for less. Proof:

It’s not good for us, at all, and we’re seeing EXACTLY this in the current iterations of Conan Exile’s monetization.

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You said we’ll take any crap handed to us and are happy with it. Same thing just a slicker wording. I know what I’m buying and I know what to expect. Everyone spends on indulgences. I know where mine are. I find paying $10 for a beer at a bar ridiculous but I don’t fault the bar. I don’t even fault the consumer who spends their money there. In fact, it doesnt bother me one bit because it’s not my money. Do you think a 4090 liquid X suprim has to cost as much as it does because of cost or because its necessary in the least? It’s a luxury item. Makes perfect sense why most people don’t buy them. Doesnt make those who do or those who don’t uneducated; it’s just people spending money on things of worth to them personally. No, the bazaar is not very descriptive. Then again, a box that does or does not have storage is kind of irrelevant to me; it looks good compared to the base game boxes. I’m buying it because it looks good; if it has storage, okay, but that’s not why I’m buying it. Same goes for a latrine. I’m not buying it because my character needs to take a dump. I wasn’t upset because my thralls had to go and the latrine was out of order. I bought it because it looked like a fancy toilet. So it got lost in shipping for a bit
 big deal. My last gaming rig was 6 months late.

Everyone’s perspective and wants are just different. Same for expectations. I could rage against the things in life that frustrate me, and guess what? I’ll remain frustrated. I guess I’m just one of those people who understands what makes me happy and what doesn’t. The stuff that doesn’t make me happy
 well
 it doesnt enter my home.

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Didn’t say that.

But you should have been. Tolerating broken content is why we keep getting broken continent.

And what if you buy that box, it looks absolutely nothing like the pictures and it never gets fixed? Say “oh well” and buy another? Do you get that just discourages any quality control?

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Show me one that looks nothing like what we get.

I agree with what you said. In my country, we say “tastes and colours, we do not discuss”. Which means, people can have different tastes and opinions about things, tastes and opinions are not rational, hence let us not try to convince others.

Here we are, gamers speaking about FOMO tactics on a forum.
If my best friend knew I had spent 400€ on a Lancaster bag, she would say nothing about it. If she knew I had spent 40€ to buy Conan Exiles? She would call me crazy. Gamers are debating about the spending of money in the bazaar, but on a larger scale, people do look weird at adults spending money and time in games full stop. Tastes and colours. :blush:

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