Suggestion: Add a building limit to prevent bans

A dedicated empty server. Which offers no fun whatsoever for the pvp community.

It doesn’t have to be empty… It lists in the Server Listings just fine, and you can invite others as you like.

Have you tried to set up a sucessful pvp server? Its actually not that easy to have a constant amount playing. And having 10 people on there is not really an pvp environment.

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No one said it would be easy to get others to join. But there’s ZERO difference between a rented server and a dedicated server other than where on the planet it’s located - as far as how it appears and plays for others - in fact dedicated servers so far have been superior as far as lag and such go.

But yeah my first introduction to CE was my dedicated server populated by 5 or 6 other game and applications developer friends. We all just did it - it worked. It was fun for about 6 or 8 months till they all wanted to move to 7 Days To Die and then the same thing happened… a dedicated server was created and we all logged on to that. It looks like they wanna try Ark (or Ark II when it comes out) next and the same thing will happen there too I assume.

Have I tried myself? Nope. But a quick search on PvP and filtering by players online shows an interesting bit of information. 15 of the top 20 most populated PvP servers at this moment are… NOT OFFICIALS. So I would suppose that it is not nearly as hard as you suggest.


This has been my experience, which is why, after 3.5 years on public servers, I transitioned to private.

Since then, I have had zero toxic chat conversations, zero “I ALWAYS BUILD THERE! MOVE YOUR BASE!” demands. And, most importantly, zero whining.

There are some ugly builds, enormous builds, and builds that make zero sense on my servers, that’s fine, it’s big map. I only care if people are deliberately blocking areas, POIs, or despawning large swaths of non basic resources.

Which means I actually get to play and enjoy the game without constant bickering.


Well i did. Keeping them up and running about a longer period of time is not easy. And half of these servers are RP-PVP servers. There is a whole pvp community who has no interest in RP thus those servers are not interesting for them.

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That’s “Mr. Ignorant” to you.

Telling people to make the game like another game while not playing the other game is an interesting “solution.”

Public servers are toxic. The admins do not punitively patrol public servers and ban folks. They respond to reports. The current ToS has had the effect of weaponizing reporting. But the admins are implementers of this policy, not deciders of it. Blaming the admins for doing their jobs is misguided.

Keeping them up and running???

It’s all automatic after you set it up. Maybe a few tweaks here or there but after it’s up, there’s nothing to do except keep the machine plugged in. :stuck_out_tongue:

And yet, of the 8 or 10 Official servers I’ve been on I have never experienced any problems or as you call it, toxicity. People are cool! I’ve had nothing but helpful experiences. Folks eager to welcome me into their game - even on the PvP servers.

It’s my $5 solution. If I can spend $5 a day to not be annoyed at something, I will gladly do it.

I also run a dedicated server on my network, but that will never be accessible to the public, because my days of poking holes in my firewalls have ended.

You can class it as running away of you like, I class it as deciding to use the toll lanes at rush hour, thus removing myself from a source of annoyance.

This idea that I must endure the idiocy of others for the “common good” is not an action in which I must participate, so I will not.

And I have never had a broken bone.

This does not mean broken bones do not exist, merely that I have not experienced them.

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Up and running as in with enough population so you can actually play all the parts of pvp like raiding and open world fighting. Darfari and crom server had 60 people on their server 4 weeks ago. Now the server is “dead” with only 10 players even after a new wipe. The admins did nothing wrong thats just what happens to a lot of pvp private servers.

I cover this issue and possible solutions in this forum you should give it a look

Sure of course. And of course it takes two to tango… But when my experiences are so different so often it kinda makes me wonder sometimes. Heck the first Official PvP I was on the conversation went like:

Me: Damn hyenas!
P1: Oh, hi… what’s the problem?
Me: Nothing, I’m OK…
Me: just a weaponless n00b trying to farm in the wrong place.
P2: You need anything?
Me: Wow, thanks! But I’m good… I’ll get there eventually.

— 10 minutes later…

P1: Don’t attack me I wanna give you some stuff.
Me: ??? What…
P1: You like black horses or white?
Me: Umm I dunno currently black matches my gear better.
P1: OK here’s a black one
P1: and there’s some armor, weapons, repair kits and food in the bag too.
Me: Whoa - AWESOME!!! That’ll kickstart me… Thank you so much!!!
Me: Now all I need is to make a saddler’s bench and make a saddle.
P1: Oh damn, I forgot… Here, take mine.
Me: Wow, that’s above and beyond!
Me: But you will have to walk back… where’s your base?
P1: B-13 but don’t worry…
Me: We’re on I-4 that’s clear across the map…
Me: Hey where’d ya go? o0



Limit doesn’t really work, it has a lot to do with how you build and where you build

Of my 2 latest main bases one was under half the size of the other and it still lagged way more than the big one.

Everyone who is saying to leave them behind has done it themselves successfully and giving personal accounts of the results.

Officials make up a fractional minority of the community. The game will survive without them. Even if they didn’t, even if Funcom disappeared today. The game would thrive under the modding community and dedicated server owners and admins.

The only purpose officials serve is a headache for those who manage them (which is why they don’t talk to you all, clarify rules, improve administration policies, and even try to get G-Portal to improve server performance outside of deleting servers). Its an obligation to a partnership they made years ago that I’m sure those who have the ‘privilege’ of looking at Zendesk tickets, regret every day.

And I agree with them. Use a stick to keep people in line rather than try to make adjustments to the game that adds new bugs and restrictions to those of us (the majority) who don’t need that hassle. I’d much rather a handful of people get banned off of dead servers each day than have to utilize yet another server setting or mod to fix what is otherwise the bad behavior of players.

This topic is an administration problem that has an administrative solution. Which is working as it is.

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I see a few suggestions here to running a dedicated private server. My friends and I ran the numbers and in order to achieve a vanilla 40 pvp server, we’re looking at footing about $1 a day.

This sounds cheap but if we consider life situations it isn’t realistic. All types of people play this game. Teenagers to the elderly. People with different financial situations and lifestyles. All around the globe with varying economic and territorial situations.

With that in mind, additionally, we all already paid the fair asking price to play this game. What was included, and I realize Funcom has the right to change this, was official servers. They have not changed it. They’re still an option to play. If people CHOOSE to play on official that is in their current purchase agreement with the company.

Yes yes, comparisons with other games, yada yada yada. But let’s consider other games out there with official servers. The companies provide them as part of the initial purchase. They are maintained by the company. They are a PART OF THE EQUATION. I have never seen another company run their servers like this; it is both surreal and absurd in how the ToC is enforced.

Continuously advising people to either go to privates already on the list or run their own because of a problem with administration is ludicrous. Especially when you consider how many privates are run.

What people want who play on officials is fair implementation of rules. The rules are ambiguous and are being poorly and inaccurately enforced. There is absolutely abuse of the reporting feature at play as @TeleTesselator and others succinctly outlined. Gaming the system indeed.


Thank you! Very well-written and on point.

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Understood , and collaboration is my playstyle. Prior to the 11/2021 ToS update, I just ignored the occasional folks who craved conflict until they got bored and went away, or just played on another server until they burned out.

After the 11/2021 ToS update, it became an unacceptable environment for me. I play games to relax and decompress from my corporate gig and this just became easier on a private, vanilla, server.

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I do agree with your post, but I would also like to point out that people have been complaining about officials, while at the same time screaming vehemently against the suggestion of going to a private server, for YEARS before the new ToS came into existence. So, although this may have to a degree amplified the matter, it is by no means a new issue. People have complained about officials since pretty much day one, and they will complain about officials until there are no longer officials in existence. That will never change.

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