Mother of all Patches PC Build 102943/18618 (05.07.2018) - After this patch, it seems that all named crafter thralls have a greatly reduced chance to spawn compared to before the patch. For example, in The Den, one could typically see a named crafter thrall spawn 1 in 10. Now, it seems closer to 1 in 100. Also, all of the crafter thrall spawns that I’ve checked now spawn tier 1 thralls - those spawns never had T1’s before, so obviously there have been some undocumented changes.
To test, I reduced the NPC respawn timer in a private game and killed T4 named thrall placeholder NPCs (for hours), and often I’d kill 100 or more placeholders before the named T4 spawned. This change is excessive.
I’m not sure if this change was intended - I hope not, since it’s game-breaking. A 10% chance to spawn is ideal; 1% is not. I have over 600 hours logged in Conan playing on dedicated PvP servers, and tonight was the first time I logged out unsure if I would be logging back in. I’m sure that some people will reply with an anecdotal “I got one, it’s fine!” - and I’m sure that lottery winners feel the same way. Here’s to hoping that this was all just a mistake.