I know you guys have put effort into the teleport table, but here’s my pitch…please bare with me.
First and foremost, teleportation is lazy. Players do not need quick transportation in this game. I understand you’re trying to make up for the fact that the Unreal engine doesn’t allow us to have mounts, but teleportation is a terrible idea! It isn’t in lore, it surely isn’t common, and it defeats the entire idea of player immersion.
The map is big, yes. It’s getting bigger, yes. We do thank you for that, by the way. Unfortunately, no matter how you crack it, teleportation makes the map SMALLER. The world is big, and travelling is arduous. Players should feel that way! Its a survival game, the very fundamental idea is to deal with such REAL struggles.
With mounts being out of the picture (and by the way, you don’t have to make it up to us by giving us teleport…its NOT YOUR FAULT), taming animals is still on the table. Taming animals like pack mules to move items over long distances is a great addition, and sticks with lore.
As part of a gracious and caring community, yes I’m upset we cant have mounts. It’s okay, because its outside of the realm of developer control. That’s completely fine. Please don’t do the same thing every other game does to solve the player complaint of LAZINESS. The game is challenging. Distance is one of those challenges. Adapt, overcome.