Hi everyone, hi devs, I just created an account to express one more disappointed/outraged customer.
I watched the video from Polarbear, from Firespark81 and I stunned by what I saw. (Big up guys, you do amazing job)
How do you guys plan the stuff that needs to change? I mean everyone said the Vault was OP because it was too easy to craft. Not because it had too much HP. You were able to change required materials without a glimpse for some T3 building parts (hello Oil) but you couldnāt do it for vaults?
25 Jars now is a joke. Since everything else is tending to a T3 system why not with the vault? T1 Vault T2 etc.
Some nice ideas like clan limitation of max 2 vaults to prevent people from spawning them all around the map were also not considered/used.
Iām guessing this has to do with some agressive clans playing the vault only game. They have no base, few T4 thralls and hidden vaults everywhere. They put a few structures in remote places, put a map crafting benches, convert to tar or dragon powders, destroy the few buildings needed, and move to another place/prepare for next raidā¦
You mention in a forum post way too much information that are not highlighted in the patch post. Trebs orbs etc are being changed to fit a upcoming new siege mechanic? No more details but itās implemented. We have to do the maths on our own to see what you guys plan to change now, whine about it, because nowhere itās explained where youāre going with it? And we play 1 month with this stuff until the rest is ok? Why not wait for it, or even better ask the community what they think of it first.
Thrall feeding system? Yes I play on the same server since launch, we have more than 100+ thralls to defend the base since we have 3 wheels in volcano, not counting the others. So now weāre gonna spend our time not farming jars (since we need much less to break into vaults lol) but some dumb meat parts all around the map? The thralls are spreaded on the multiple layers of the fortress and out in the different walls protecting it. I donāt even want to try to open one of those feeding pit to see my UI crash. Could you at least promise us that the feeded thrall will work as intented and now having full bellies they will actually do something if an agressive clan or a purge comes around? Or will they still run to opponent, ewuip weapons, make a face check and stop?
Gas raiding with arrow+orbs is still gonna be awesome, no more pets, no more thralls (the one still alive), we needed even more gas for sureā¦ Can we get masks for pet?
Furthermore, no I wonāt go deeper in the testlive section, testing a 17GB patch full of unfinished stuff. This is a joke. We should as many said do the last 10%, not 90%.
First fix the bugs that are around since ages. No communication needed until itās done. Then balance the content which seems to be bothering you, like server load, then put time effort and money in new free content, then some more DLC you seem eager to release (also Maybe one that is not bugged when launchedā¦ also a joke).
Youāre going way too fast with some changes and way too slow with some others.
Priorities are wrong, and my 2 cents is that the game is gonna lose another 20ish% til next month if this goes live, if not more.
I love this game, we had awesome raiding adventures over the months, but every patch I see since release is not making it looking better.