I was absolutely hyped for the introduction of two-handed axes. Absolutely hyped.
I run a server but haven’t had a lot of play time lately, and this latest update and DLC were a big point for me to look forward too…
…and then I realized, beyond a shadow of a doubt, that the funcom developers have never handled a battle axe in real life even for a moment.
The heaviest historical two handed axes cap out at around 7lbs, (including the indo-persian ones that most of your models are based off of) which is about the same as the heaviest German zweihander great swords. The Dane axe is about 4 lbs.
You guys have it in your heads that battle axe blades are big, thick, chunky and hammer like. They are most definitely not. Not in any historical period I am aware of. The blades are usually very thin. Remember, battle axes, both one and two handed, were pan-culturally lighter than their tool equivalents, yet look at how much faster picks and hatchets swing!
Anyway, historicity aside (and don’t you dare lecture me on this being fantasy or I’ll be forced to believe you don’t understand Robert E. Howard at all) I own a myriad multitude of axes and hammers, both tool and combat, and none of them really do the momentum swing (with my 220lb frame) until you hit about the 12 lb sledge mark.
Battle axes are not sledge hammers!