No, I haven’t. I’m one of those who agreed with many of your points. You do know that you don’t need to lie in order to have a discussion, right? Especially when it’s trivial to prove that you’re lying. Here are the people agreeing with you:
A party system to prevent friendly fire, to find each other easier on the map, and to encourage group play.
I think the devs believe the clan system does that, but I agree that it would be much better to also have a party system.
A daily questing system that forces player to actively travel around the entire map and complete basic objectives.
Forces? No, thanks. Incentivizes? Yes, please!
Annual events that expand the lore, celebrate real-world holidays like Halloween, and give players things to do.
I actually liked the Halloween event, but I also get why people complained. At any rate, I get the feeling that it’s quite a bit of work for Funcom.
Merchant Thralls that act like player set-up vending machines. Higher tier merchant thralls could have more space for warez. (Think Fallout 76 and Rust vending machines)
Yeah, I’d love to see something like that. Pippi Thespians would, in general, be an awesome addition to the base game.
A real world money shop that would offer cosmetic outfits and armors and placeables for your base.
As long as they’re merely cosmetic, I would be relatively okay with that. It’s not really that different from DLCs.
Most of them are good ideas i would like it to do daily quests and have a merchant.
- A party system to prevent friendly fire, to find each other easier on the map, and to encourage group play.
I completely agree, this is much needed.
- Annual events that expand the lore, celebrate real-world holidays like Halloween, and give players things to do.
Sure why not.
- Merchant Thralls that act like player set-up vending machines. Higher tier merchant thralls could have more space for warez. (Think Fallout 76 and Rust vending machines)
I don’t have experience with this, but I assume you mean a type of trading post stocked by players and managed by AI? would be interesting to create a safer version of commerce.
I really like all your ideas. Maybe not the shop so much but I can see why it’s mentioned.
Make ur own quest lines, i think conan is like MTA roleplay, only your imagination is limit, for me today i made new quest - i will make harry poter chess game in PVE with battle standarts, and players if they agree to die
- Annual events that expand the lore, celebrate real-world holidays like Halloween, and give players things to do.
I damn miss halloween i did not even had game then :c watched it youtube and crying because i dunno even if my diy broken pc will handle it :c
- Dungeons that require more than one person to complete
Agree kinda
- Merchant Thralls that act like player set-up vending machines. Higher tier merchant thralls could have more space for warez. (Think Fallout 76 and Rust vending machines)
I suggest bank mini building, u place in stuff, set it price or what u need, to it, and everyone can use it and use your made trades only…
Some quests would be great.
Like there are 1-1 NPC in friendly areas (Sepermeru and Volcano), and they ask you to kill that person and bring its leg to him/her, or knock out and bring back. Or defend a caravan while they travel to point A to point B.
Ooooooooor gather X amount of stuff within Y amount of time and give him/her the collected. And get rewards for them!
A shop similar to the atom store on FO76 would be awesome. I’m all for this. Ability to buy individual skins or complete sets would be a bonus. I honestly think Funcom would make more money giving people that freedom.
Biased opinion here, as I love both games, but I’d love a crossover of FO76 and Conan. I had all the Grognak gear in FO76 and my own Grognak museum in a section of my CAMP.
I like nearly all your points.

And don’t worry. I won’t be here long. My interest in this game is quickly fading because there is nothing to do and my server has died off.
Nobody is trying to drive you away, either from the game or the forums. If you can’t participate without spreading misinformation or playing victim, that’s your problem.