Well, well, ring the bell.
Given the state of the servers lately Schrodinger’s Castle could work too.
Well, well, ring the bell.
Given the state of the servers lately Schrodinger’s Castle could work too.
Our thralls are taking way more damage now, and volcano soldiers are strong like the arena champion. Is this a joke? Why did they change this? At this rate, making obsidian has become a total nightmare."
Yea, to me, it wasn’t worth it. I just stuck with starmetal
HOLIDAY TIMERS ARE STILL ACTIVE! Maybe FC is waiting to change them back to normal so they can combine the announcement of an event or actual developments to the game? Somehow I think not…
Or they kinda forgot about it. Or the skeleton crew is already dead.
As I wrote once before, they wrote the day but not the year.
The peoples of the community manager seem to have disappeared. So it’s highly likely that this is the end for Conan.
The former community managers were all let go (or possibly quit) last year some time. However, I recently received a reply from a ‘moderator’ that I’ve never encountered before and @Kikigirl found a job advert for a new Community Manager for Funcom, specifically for Conan Exiles. Things may not be in a good state (okay, so there’s no ‘may’ about it, things are in a pretty lousy state and have been for a while), but it doesn’t appear that the company is entirely ready to give up on CE yet. If they are not willing to fix things and undo all the damage they have done, I doubt it will make much difference, but clearly they are still at least considering spending some money towards this game’s upkeep.
There was also a volunteer admin .she has also disappeared. Forget her name she have a pokémon profil picture ![]()
I was at least hoping they would leave the game in a playable state, but seems like even that is to much asked of them.
I wouldn’t mind when the game reaches it’s end. That’s the way it goes. But it’s mind blowing to me how they ran it into the ground.
It’s like they jumped head first into an empty swimmingpool.
I should mention that the job post was found by another player and shared it with me ![]()
But yes, this could mean a positive trajectory.
A few days ago, I saw Conan Exiles highlighted in blue on my Steam, a new update! I was pleasantly surprised, but it was just an illusion, only to add advertising to the CE launcher announcing a 40% discount on Dune.
Okay, I get it, you want me to switch to Dune. Fine, I’ll do it when the sun rises in the west and sets in the east, but not before. An eye for an eye, a tooth for a tooth. Long live CE.
Conan X Dune ![]()

And that’s a month after their big Chapter 3 update which was supposed to revamp the endgame and make it fun again.
This is further evidence that Funcom’s persistence (and failure) in buiilding PvP systems to satisfy the few, rather than on satisfying their massive PvE fanbase, will be the death of the company. I’m a huge fan of Dune, have read all the Herbert books multiple times and have seen all the various films, but will not buy Dune Awakening because of this mentality. Sad.
The problem is that many players want PVP at any cost, even in games where it doesn’t really fit.
I’ve started to notice this a lot in games, because lately I’ve come across several that looked interesting, but I didn’t buy them because I saw one piece of information on Steam - PVEPVP.
Personally, I’m more into PVE, as I’ve had my fill of PVP over the past two decades. And when I do happen to get the urge, I play Enlisted, because “kopfshuss haha” with a sniper is fun. For a while.
But when I play an RPG, I want PVE and to raid with others, not get ganked by kids with full wallets who have time to sit there 12 hours a day.
If only Dune had a single player option with mod support like Conan Exiles. Like @Keldy said, its not fun trying to play a game and getting “ganked by kids with full wallets who have time to sit there 12 hours a day.” That, and hackers that cheat gank you, too.
same, I just want to build my homestead; get my first Berserker as my husband/wife (depending on the gender that comes first), and evolve my said house into a city as me and my Berserker slays around monsters and bosses
Many game companies chase the dream of hitting it big, i. e. creating a blockbuster game. These blockbuster games are often PvP games, e. g. Counterstrike and Fortnite. All traditional board and card games are “PvP” in video game terms. It’s probably easier to attract investor money if you can claim your game has the potential to become a great PvP hit.
In a way, that brings us great PvE games with annoying PvP components, as dumb investors finance PvE games labelled as PvP games. But… well, there’s also the annoying PvP part.
PLEASE don‘t start that PVE vs PVP discussion again. This company doesn‘t cater to any specific player demographic AT ALL.
No player wants broken disfunctional and overpriced bazaar sh¡t, nor bugs nor glitches.
Like sinking in foundations, or disconecting and lose all your inventory and have it decay instantly! Or have the server crah because someone is using sorcery.
Never mind duping glitches, or glitches where you can get materials you are not supposed to get, by simply hitting a corpse with specific tools.
And who seriously argues “this doesn’t affect me on PVE”…
Did you alteady forget how people got ganked even on PVE servers with purge pulling?!
They lured the purge to a base, let them destroy it and picked up the loot bags. Because every destroyed storage container becomes a loot bag!
The point is, neither PVE nor PVP are bad things… for a competent game company.
Funcom simply is one of the worst companies in all of gaming. ![]()