Where do I go from here!

Therein lies the rub, doesn’t it? Ask 10 people what the goal of PVP is, and you get 12 different answers.

When you play on an unmoderated server (and when I say unmoderated, I mean in the way Funcom handles their servers as a passive moderation using reports rather than actively watching them), two things will invariably happen. You’ll have a small community start up and it has an ‘attack me, and I attack you’ mentality. Sort of a live and let live sort of thing. Maybe an occasional skirmish here and there. Sometimes drama will pop up, and people will retaliate with escalation here or there, but mostly cooler heads allow people to play in relative peace.

At some point in time, a crew rolls up on a server. These are your so called ‘toxic players’. Its a group of friends who play a variety of games together and for some reason they wanted to get their conan on. The unfortunate group mentioned in the first paragraph drew the short straw and had their server chosen.

This new group builds up pretty quick, gets equipped and ready, and then utterly craps on the relative peace the server had by attacking and leveling as many bases as they can. This obviously causes a disruption, people’s feelings get hurt, and people start pointing fingers and all kinds of nasty drama comes out of it.

The question is, did anyone do anything wrong?

That’s hard to say, I mean if you’ve been on the receiving end of the above scenario, there’s obviously going to be some bias. But if you look at it from just an outsider’s view of the server and don’t let personal experiences play a role in the bias. Did they do anything wrong?

Let’s take all the exploits and reports and such out of this for a moment. Because all the reports of undermeshing, skybasing, and all that junk usually tend to happen when things get out of hand. Let’s take a step back and go to the situation of basic accusations of toxicity here.

That group that rolled up on a server, did they do anything wrong in this example? If they did, what would have been the ‘correct’ way of playing? They rolled up together, looking for PVP. You would think, the best way of doing this is to hit your opponents as hard as you can.

Why not? You’re new to the server and they’re established. That’s an uphill battle. In their minds, if they don’t do this, their opponents will do the same to them once they figure out they are a threat. So going to the front door of someone’s base in this situation and throwing down the gauntlet is potential suicide (aka getting zero’d out in short order).

The problem actually lies in the unmoderated nature of the servers in question. That fosters a level of anxiety that leads all players to do things that they probably wouldn’t do otherwise. That means pushing the rules as far as you can go and even bending or breaking them if you think you can get away with it.

Because if you don’t, your opponent will and if they get an edge, they will wipe you out. You have to send your opponents to the southern desert naked before they do it to you. This means undermeshing before they do. It means building unraidable sky bases. It means using landclaim. It means using hacks. It means trying to weaponize the report system… because lets face it… if you’re not cheating you’re not trying and everyone is breaking the rules so best to get the report out first before you get banned.

Does this make them bad players? Well that’s up to the individual to decide and judge for themselves. I would say there are mitigating circumstances that might be considered. You could say the situation puts them in the situation where they will cheat (and when I say cheat, I mean the whole gamut, exploiting, hacking, and breaking rules… and I am generalizing because not everyone does everything listed, but mostly everyone does ‘something’). Because the idea of playing on a server for a few weeks or months and all that work and effort being wiped out in a single 5 hour period is a quite stressful situation to be in.

So if you were to try and see what a ‘win’ condition is for many, its being able to deal with the anxiety in a way that seems manageable. And different people will go to different lengths to achieve that. Which is why you see different answers. Some think anything and everything is doable if they believe their opposition is doing it. Some may believe that external programs are off the table, but landclaim is… if only Funcom would ‘see reason’ and let them build how they think they should to combat the situation.

Everyone is going into the situation with anxiety and paranoia. Is Funcom at fault for this? Kinda, partially. Opening a server with the settings they have sort of built the foundation of that. But then again these players decided to play on those servers with full knowledge of the server settings right there for them to see. Sure they may have been ignorant when they made their first character and didn’t think to select the server part of Settings, or maybe they did and didn’t understand what the several dozen settings were.

But everyone in this thread knows what each and every individual setting does, and they know what these servers are now, and they still continue to choose to play there. So while they may have initially been innocent on their first time playing, they are not now, and cannot use that in an argument.

So at the end of the day one can’t say they don’t know what they are getting into, and they do know what the rules are and how the settings affect the game play. And due to this, they play and thrive in an environment where anxiety causes paranoia. Which causes people to try to bend and get away with breaking the rules in subtle or not so subtle ways to push their opponents out so they themselves don’t get pushed out.

That is the reality of PVP on these servers. And whether one agrees that is how PVP should be or not, is ultimately irrelevant. The fact is, this is how everyone is playing. Whether they like it or not.

In contrast, when you do play on a moderated server, things tend to take a slightly different tone. And I say slightly because there is actually some similarities to a Funcom Provided Unmoderated PVP Server and a Private Moderated PVP Server. And this goes to show why Funcom isn’t entirely to blame for the state of their servers.

Remember what I said towards the beginning about a community who have a live and let live approach with the occasional drama that sometimes escalates? That normally appears to be ‘Good PVP’ when that happens on those servers, mainly because of the contrast of a disrupting clan going around and wiping everyone and setting off a chain of events that turns into a dog eat dog server apocalypse. But without the contrast, those petty disputes seem a bit more serious. They’re not. But they feel like it to some. And let’s be honest, most of the problems in PVP are perception.

But when you have an environment where undermeshing, skybasing, landclaiming, and hacks, and cheats, and exploits are dealt with swiftly. And the anxiety of being wiped out is (on many of these servers anyway) abated. What is there left? Well that’s the wonderful (or horrible thing) about human nature. It will make some crap up. (Oh and before any PVE’ers get on their high horses thinking this is only a PVP issue… you all do this too… if not more. Except you like to DM an admin instead of clicking someone to their respawn point as your first recourse outside of passive agression)

So in the absence of that, they make stuff up. They take small slights personally and end up with months long feuds and drama that can engulf multiple clans. Generally make keeping a quaint and functional community an utter nightmare for the owners and admins on a server. And this stuff on paper, doesn’t make any sense.

You play on a PVP server. Yes.
You play with building damage on. Yes.
This means you can attack or be attacked. Yes.
This means you can break someone’s buildings. Yes.
This means you can have your stuff broken. Yes.

But when so and so attacks you… #$% them #^% the admins #$#$^ this server!

Granted not everyone does this. You do see raids and usually done in a way where the attackers if successful get some loot and whatever (RP servers for example have other consequences outside of losing loot in many cases). And in most cases that goes fine without a hitch. But all it takes is one person to get their rear end smarting and they start spreading rumors and discontent and it can spiral if the admins aren’t on top of it, or are unfortunately oblivious to it. There are cases where admins are involved in the drama, but servers that routinely have that as an issue don’t last very long. And even when servers have a great track record that goes on for years can suddenly crash and burn the moment it does. Which necessitates vigilance on the owner’s part.

The one saving grace about these servers is usually everyone is on the same page when it comes to the goals of how PVP is to operate. They can vary from server to server. But through the way they operate, everyone is in the same lane (either by choice or by enforcement). Meanwhile on the Funcom unmoderated ones… its everything goes until enough people get themselves banned to where it gets quiet for a moment, until the next group comes in and starts it all over.

For me that’s not a healthy way to play. That level of stress and anxiety sucks. I used to play in PVP like that in many MMORPGs and Survival games in the past. And I see some very stark similarities. You login, see what damage has happened in the last few hours since you were last on, fix it up, prepare for the BS you’re going to engage in while online, and then prep everything as best you can to mitigate the stuff while you go to sleep then work for the next day.

Its even better when your server has its own bit of communication outside of the game. Such as a MMORPGs server section of their forums, or a servers discord/teamspeak, or something similar. Your PVP doesn’t just stop in game at that point. Then you’re monitoring public opinion on your operations, and seeing if there’s certain people getting friendly or not and you having to determine where the alliances are being made or any discontent that can be exploited.

If you think the paranoia on Funcom servers is bad in Conan. You haven’t been in a 400+ man clan in Archeage where in a single teamspeak or discord voice channel you KNOW and I mean you KNOW there is at least 5-10 spies from other guilds listening in. You know they are there, but don’t know who is who. So now you have to have communication security in your own channels and chats.

But like I said before, most of the issues are based on perception. That level of problems with trust aren’t present in Conan. With 10 man clans, the idea of a spy for example isn’t on most people’s minds because for one person out of ten being a mole or whatnot is rare. Possible, I’ve heard of instances of it happening, but not probable.

The solution is as simple as everyone on these servers to just chill the hell out, realize its just a game, and not take losing stuff so seriously. But ego and human nature isn’t going to allow for that.

So instead my suggestion for people is just to own it. Stop complaining and just own the suck you are in. Your opponents are going to try to zero you out and send you back to the desert. You’re going to do the same to them. They’re going to land claim, you’re going to landclaim. They’re going to undermesh, and you’re going to undermesh. They’re going to skybase, so you’re going to skybase. They’re going to cheat, and hack and break rules, and you’re going to as well. They’re going to report you so you need to report them too. Just lose the anxiety and embrace the system as it is. And do so until you’re banned and then just move on.

It is what it is. Until you take human nature out of the equation (which are the players) or play in an environment that is a bit more rigid against ‘foul play’ then this is simply the nature of a PVP server that doesn’t have active moderation.

No one here is better or more honorable than the other. Its all ego and pride at the end of the day.

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But that isn’t what the players need to answer. That is a design aspect that needs to be communicated down. It was put in this game, what was the intent by the designers back in 2017? I strongly suspect that they created this survival build game and threw PVP aspects into it but didn’t really have an expectation (an ark-like game in the IP that has made them some moderate success and since ark has it, there is an expectation this game should have it too)

I actually don’t view the locust clans as toxic per se because they come in and they leave. It’s basically an uber purge and that can add some spice to a stale server.

No what I feel is more toxic is the alpha responses to the locust clans because…

YES! The butt hurt from losing stuff and adjusting play to being more an exercise of anti-social behavior and dark triad strategies is WRONG. I am confident in this because of one critical aspect in gaming is needed. Fun for all is needed. You can have fun losing everything because the game and server drama during that is awesome…but if you aren’t in the right mindset, you get bent out of shape and then you force your warped priority mindset onto the entire server by turning it toxic and chasing players away (players not toons)

But if we do not acknowledge this is wrong and continue to accept it, then what’s the point of maintaining PVP on CE…at least on officials? It’s a negative in all aspects as it limits enjoyment for those playing, it pushes players away vs engages them and it hurts the bottom line of the company.

I agree that is very little that can be done to stop toxicity outside of confronting and calling it out but that is a huge win in itself. People don’t want to seen as the villain. They love playing the villain but to actually being a villain, a very large majority don’t want to confront that so they create justifications and these need to be toppled to make people recognize they are the ‘baddies’. When this happens most folks retreat from the behavior with some last ditch effort to save their face (‘didn’t want to play with a bunch of snowflakes anyways’ etc)

I actually didn’t say anything was wrong. For six years these players have played on these servers and with minor moaning and quibbling have continued to do so. And given the numbers, and where the growth and reductions are, Funcom is not losing anything.

We know they have a partnership with G-portal. So they can’t readily just swap out for another provider. But that comes with a double edge. While it makes for a subpar experience for all server types. It also doesn’t likely doesn’t cost Funcom any more or any less to keep those servers up.

And as they’ve said in their last livestream, the player numbers across the board are where they want them. To change their mind the PVPers on these servers could just stop playing cold turkey for an entire quarter. But given that total is likely less than a thousand players, it wouldn’t dent anything.

We just have to be honest with ourselves. The situation isn’t changing. The rules aren’t changing. The servers aren’t changing. And the players aren’t changing. It is what it is. Just need to own it at this point.

All the nasty stuff on there is just normal now. The truth of the matter is its how the players like it. They just refuse to admit it.

Yes. When people talk about a ban or suspension for violating the TOS and your reply is “doesn’t matter what you did you broke the TOS”.

You are correct in that statement. But by wording it like that it shows you value each infraction of the TOS exactly the same. A violation is a violation.

A skybase is a violation. A bridge over a river is a violation. To you they are the same. To me they are different (and why I think changes need to be done to that part of the ToS but will unlikely happen)

The same way you are always correct, because it goes through your biased filter? Or does that not apply to you, only to those you disagree with?

See, here is an example of the black vs white debate we had. An example of an unnecessary building can be something like a second map room or maybe a second or third wheel base. We’ll assume I’m referring to a PvP server like we have all along. Do you need multiple map rooms or wheel bases? No, you don’t need them if you have them at you base. Is it against ToS to have multiple of them? No, it’s been stated that it’s not against the rules to have multiple bases.

So when I say that unnecessary buildings aren’t against the ToS and you reply with yes they are, I take that to mean that you think the opposite, that unnecessary buildings are indeed against the ToS.

Funcom has stated that the examples I listed are ok. They have stated you can have multiple bases, and bases can include wheel bases, some crafting stations or map rooms.

You willing to admit you got this wrong or are you going to say I don’t understand it?

Mmhmm. All you did was disagree with me. You haven’t explained the point of ToS enforcement being encouraged. That’s why I said to re read them. It states that the ability to report someone is there if needed. That’s not forcing, that’s not encouraging you to use it. That’s saying “here’s an option if you wish”

Gladly. My opinion is that it’s possible that some people hop servers looking for people to report. My opinion is that some people weaponize the reporting system and it’s also my opinion that some people falsely report things. I formed the opinion this way because of what I’ve seen personally and what I read others say in the forums. Maybe the odd YouTube video as well

Your opinion is that false reporting happens. Your opinion is that some people might weaponize the reporting system. You formed these opinions by what you’ve seen on the forums. Your opinion is that I’m wrong about the possibility of people server hopping because you disagree with me.

The facts are held by Zendesk and Funcom as to the truth of these opinions. We will never know the truth, so until then, they are opinions, or even conspiracy theories is you want to call them that.

I hope this clears it up for you.

Oh boy we should poll PvPers this question to see who’s right, well I guess not who’s right but where more people line up with. I will wager $100 that more pvp players will align with a retaliation to attacks than ones that get attacked and do nothing back. We really need to start these polls

Oh boy, GLADLY, here you go:

“No because I know it’s wrong”

“No”

^^^^^^^^^^^^^

You literally asked the same question twice so to prevent me doing another copy and paste just look right above this quote. Wait, I’ll make it easy for you

“No” <—- there you go

Yes, what you like, and what you play is not what Conan PvP servers are which is why you said you don’t play them.

And that’s fine. But don’t sit back and tel me that I’m wrong or I don’t understand how PvP servers can be when I do play on them and Ike them and the way they go.

Not sure why you have such long reply’s to me, all you do is “your wrong” and “you don’t get it”

Buddy you admit you don’t play on PvP servers on Conan anymore. How do you know what people do? Do you know how to start on a server, fast level and get to the point of raiding others in maybe 3-4 days?

People don’t run the dungeons and stuff for the content. It’s for the basics, or whatever is needed for the meta builds. I’ll bet the majority of people who do what I’ll call hardcore pvp don’t do the Dregs dungeon. There is nothing beneficial (at least not since the last time I ran it, maybe something has changed, it’s just an example)

Does this include every time you’ve told me I’m wrong and don’t understand? Because I’ve been saying that to you this whole time too, I’m just better at explaining things then you are.

Once again, here it comes “pot meet kettle”

If there is a yes or no question, and I say “yes”. You reply with “you’re wrong” it’s implied that your answer is “no”

Then you come back at me when I explain this by saying “you’re wrong you don’t understand”

Mmhmm

That’s not bias. That’s logic. See the explanation above.

Clearly you haven’t followed anything I’ve said which leads me to believe you are merely trolling.

I haven’t said to break ToS, hack and cheat to win. I said do whatever it takes. I even explained what that meant. But you didn’t read that or comprehend it.

Lastly, what are you linking the Land Claim thread for? There’s nothing nothing in what you pasted to disprove anything I’ve said. Quote an exact line or use of the pics in an example.

What thread are you actually reading? Is it this one? Because no place have I inferred that let alone said it.

This “Is that what I typed? Did anything I write say that?” was in response to this.

" Are you seriously saying that if I had a building (or bridge or temple or wheel house or whatever) that it doesn’t give landclaim that prevents people from building?"

No idea where you’re coming up with the bridge skybase equivalency thing. Do you?

No, no :person_facepalming: It’s clearly defined in the TOS what unnecessary building is and it’s not secondary work stations.

They are, just your definition is wrong. No it isn’t an opinion thing, you are simply wrong.

No I’ve explained to you twice zendesk offering the option to report players in game IS the encouragement. Is that really that difficult to understand?

Just let it go dude. This sort of obsession is unhealth.

Clears what up? That explanation had nothing to do with what i was asking you to explain.

Please do, I want to see the look on your face.

I’m sure they would too. I’d retaliate to an attack in game, in game. But if you attack someone in game because they talked bad about your turtle on twitbook, it’s not the same thing. I know you don’t get that, but it’s not.
Now ask those same PVPers if it’s ok to raid some one in game because they talked bad about you bunny slippers on faceter and they’ll ask “why are you on faceter”? Then say no it isn’t.

“Guess you never attack or raid someone that did that to you.” That talked bad about you on facebook. You

“No because I know it’s wrong” to raid people in game for what they say on facebook.

Try including the context.

“We know where clearly stand - you can’t attack anyone that attacked you”. You.
“Once again please quote where I have said that. Go ahead I’ll wait.” Me.

I have yet to see the quote because I never said it.

Do you even know what you said there? You just said Conan PVP is full of hackers, cheaters, and rule violators, is that really what you intended to say? And then wonder why I wont play THAT PVP?

Which would be the content.

Explaining what?

Thanks for explaining you don’t, great job there :+1:

Not even close :person_facepalming: Bias is just another word you don’t know what means, right.

Your bias starts when you assume a topic is either black or white, when the question is a rainbow.
Oh, excuse me did I offend?

So when you say black about a rainbow topic and I say you are wrong, your bias says so I must believe white, when there is a rather large color selection in between.

Oh ya we know all about you “beliefs”.

You have. By saying that breaking the ToS is just that breaking the rules, doesn’t matter what it was for, it equates all breaking of the ToS to be the same value. Sorry, but that’s how you explain it.

A violation is a violation. So a land l claim violation of a bridge is equally as bad as building a skybase which is exploiting building mechanics.

Unnecessary means not needed. You don’t need 20 wheel bases although nothing in Funcoms rules say that you can’t. 18-19 of those are unnecessary buildings and are not in violation of the ToS

So then with the mute button in game already an option to use, by your logic there should never ever be a need to use Zendesk to report toxic chat. Mute them, it’s encouraged.

No. They are options to deal with ToS violations should you choose to. Just because you see a violation doesn’t mean you have to report it. You can if you choose to.

You asked for the difference in opinions and facts. I gave the best example we know, what we have been discussing. We have opinions (or theories) and Funcom has the facts.

Please, follow the conversation. No wonder you don’t understand what I’m talking about.

Wow. You’ve stated many times when I asked that you wouldn’t. Now all of a sudden something has changed and you’ve switched sides.

Just like your opinion on people meta reporting this is also your opinion. I would agree wi to you if I was to do something outside the game like harassment IRL but I’ve established that that is illegal and I would never ever in my life think about doing that. In game though? Hells yeah. I’ll raid you so you have to invest some hours to regain what you lost.

That’s my opinion.

We should add that poll to our list of polls. I think you’d be surprised at the results.

Odd how you quote my line then add things that aren’t there. I’ve stated many times that cheating is wrong and you should be banned.

But doing things, anything inside the game that is fair game, yes have at it. You don’t like that, which is fine.

Sure just as pvp and raiding is content on pvp servers.

Priceless how you take the most simple of questions with a logical outcome and still call me wrong.

Nice one, I spit my coffee out reading that!

Eh keep the homophobia out of the forums.

The reason why I said black and white as answers is because the question has only two answers and they are opposites. Things like that, answers and outcomes I call logical…maybe you don’t but I do. When you know a topic is a yes or no, black or white etc it is that simple. There is no “the answe isn’t black it’s actually more blue or green”. It’s not possible. It’s only one of two answers.

So in the example of you saying black is wrong means you think white is right.

No. One is a land claim violation the other is an exploit. Do you not know the difference. They are in no way comparable. I have never once said they were. You thinking I did is that bias thing you can’t see.

No it means ornamental. As in the build a village example.

You have any idea how many players will tell you to just mute a toxic player?
And once again, that is not logic, it’s bias. I really don’t think you know the difference.

Why can’t you just say you don’t know the difference. Because that complex example has nothing to do with facts or opinions, and you don’t realize it.

LMFAO You have no clue what I said there do you?

I’ve maintained that all alone. Never once said other wise. When I say it, it doesn’t fit your narrative, so you ignore it.

If I said it quote it. Good luck.

It’s not my opinion but go on. Here’s some rope.

What part of you leave you outside personal vendettas at the door when you log in to the server, do you not get?

By the general consequences of PVP players in this thread, I wouldn’t be surprised at all.

No once again, that is game play.
How do you not see by now you really don’t understand the difference of a lot of things.

Amazing how fast you dodge a question with a nonanswer.

Oh that in and of it’s self speaks volumes.

So wrong from the start.

Because what you are calling logic is bias.

You being color blind does not mean there are no colors.

Is exploiting violating the ToS?

Hacks and Exploits

Hacks and exploits are not tolerated.

Hacks are uses of third-party programs that inject code and modify aspects of the game to provide an unfair advantage against other players. Utilizing such will lead to action taken against your game license, not just your access to official servers.

Exploits are uses and abuses of game mechanics to obtain an unfair advantage over other players including creating a detrimental play experience through reduced server or game performance.


Seems like Funcom calls it a violation. So, again, a violation of the ToS is a violation no?

You call it ornamental and I will call it unnecessary.

Lots because it takes about 5 seconds to do - hit escape, click server, player list then the mute button by the guys name.

Or report it.

Maybe 6-8 weeks later you get a reply asking if the issue has solved itself.

You do you, I’ll do me.

It’s a prime example. It’s not complex. There is opinions and facts. I laid out what each was. Sorry you didn’t understand it.

Feel free to. You play how you like.

Hard to get others to say the same thing though eh? It’s almost like there are some people who want to have everyone else play a certain way or a way that you like.

Sorry doesn’t work like that. Maybe on a private server you could do that, and have all like minded people. Officials? Will never happen.

At least we know the outcome and who would have had the more favoured idea.

Keep saying this over and over. And I’m going to keep calling it content.

You brought up, I said to keep it out of here. Past that, think and do what you wish. It won’t be me sitting on the sidelines for talking like that.

Except in cases where there is only two answers, my example fits. This was an example of a question or problem with only two outcomes. No more.

Again there is no colours in a black and white question.

At this point we’re merely going round and round. I’m done with it since I’m fairly confident you’ve only been trolling me for most of the time. We won’t gain anything more going forward.

@DeaconElie and @Nemisis should have their own thread to argue it out. I mean I’m use to going round in circles but you guys deserve medals for essays and quotations :1st_place_medal:

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Did I say it wasn’t? I can assure you I didn’t.

I wont argue that ornamentals are unnecessary, but your example wasn’t ornamentals. You may not know the difference but they’re different.

I know you think you did, but you actually didn’t. What you did prove was you actually don’t know the difference.

There have been 3 different PVP players in this thread that agree with this “What part of you leave you outside personal vendettas at the door when you log in to the server, do you not get?” Why are you ignoring them?

Then keep being wrong. You must be so blissful.

And your response could have been to ignore it, or say “doesn’t offend me”.

But it was. That is the issue right there. There is a lot to your questions that are far from black and white, but all you see is black and white.

I honestly have no idea how to explain red to some one as color blind.

I excelled in impromptu debate in school.

This. They may want to consider taking it to DMs. I’m sure the forum interface even suggested they do so days ago.

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You’re not wrong.
But I look at this as a character study.
I found the entire discord fascinating, although exasperating. And I was really hoping to come away with a better understanding of this sort of mentality. But I’m sorry to say I still find it quite perplexing.

I’ll hazard a guess… as a sandbox game, winning is defined by the players. Not super satisfying from a pvp perspective I can imagine, but I suspect this is the answer FC might give.

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Yeah they would probably say that but that is a bs non answer and avoidance of the question. What’s the goal of the pvp game? It’s purpose ; and why they put it in the game? It’s not like it accidentally got dropped into the game. Clearly their was an idea
…what was it?

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I have to agree with darth here.

The goal of PVP is entirely on the players. Funcom simply gives us tools (settings, and items) and we figure out how we want to use them.

When I played WoW back in 2004, its PVP was the most fun for me when there was no honor system, no battlegrounds, and no gear to grind. You literally picked a fight somewhere, causing the PVP channel to ping anyone who watched it. Those who showed up you fought until someone left. There were occasions where battles would last literal days and weeks.

When it became codified with specific goals and such, I lost interest. If that happened here in Conan, I would likely lose interest as well.

I won’t say no to more tools for PVP to be constructed by us players. But if they set specific things for us to do, then its going to suck for many of us.

If you need a specific goal to PVP, I’m sure there’s a server out there for you that can accommodate that.

Honestly, I’m not sure there was a reason. We build big bases… why? Why not just a sandstone box with no windows thats big enough to just hold crafters? I think there is a bit of confusion with pvp because so many people wrap it up in the context of the Funcom servers. I can imagine playing pvp on a private server has a win state… just as I can imagine its a bit purposeless on funcom servers. There really isnt a reason to do anything in CE… yet I cant quit it if I try.

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Most records on SRC of beating the game are under 2 hours. The game does have a ‘win’ condition and and ending. But most players forgo doing that. Because like you and I, there isn’t any reason to do anything, yet we stick with it.

PVE or PVP, its all the same, whatever you want it to be.

You’re right, the most successful private PvP servers have events and goals set by the admin.

They usually also always wipe in intervals of 2 or 4 weeks.

So it is a mad dash to claim the best spots, defenses up and get PvP ready.

Additionally if you ‘donate’ $$$ you’ll get loot packages.


I don’t think we need defined PvP, I like the fluidity of it now.

So am I hearing consensus is that pvp on officials is a sheet show but that’s ok?

I mean as depressing as that sounds from my perspective, I’m willing to back off if that is how the majority feel.

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Didnt hear that from me!