It’s time for a quick hotfix to take care of some issues that popped up after the most recent patch. This patch includes fixes for poison on daggers, acid arrows, and a Grit perk fix.
Acid arrows now cost more to craft and instead of doing 10 damage to durability per tick, they do 1 damage per tick.
Dagger weapons now apply 2 poison stacks per hit instead of 3.
Specter Coating can no longer apply negative effects on players and the weight of it has been reduced by half
Changed how bandages work - It is now possible to remove bleeds instantly using Bandages. Doing so will put a small cripple effect on you instead. Bandages can now also be used while in combat.
Acid arrows no longer do damage outside PvP Raid-time
Fixed an issue where the Fluid Swings Perk (40 Grit) was always in effect
The Jhebbal Sag potion again grants +8 Accuracy
The icons for the building competition paintings have found their way back into the game
Hi there… couple of days in to the preview player here, and still going strong, even though along the way I have lost the will to live quite a few times. Other than that, thuroughly enjoyed my time on Conan Exiles and can safely say, for me personally, if it wasn’t for the problems along the way, it’s the best and most satisfying game I’ve played.
Now here’s my problem, the SET shrine. I have tried umpteen times to upgrade it to the final one but every time I do, it totally disappears. Are you aware of this? and could you please fix it?
I can confirm, that’s a swing and a miss. They actually managed to make them worse, because they work the same as before, but now they also cripple you.