I can’t believe you didn’t read all my posts. Because in one of them, I point out that it doesn’t matter to me if it was written in a comic book. Whoever the writer was for that comic was a lazy writer and didn’t do any research and here’s why:
Robert E. Howard’s Conan takes place in prehistory…it’s fiction, but the timeline remains.
Yamatai shows up in Japanese history and/or folklore and is placed around the second century where it’s tied to the witch queen.
Thousands of years passed between the Hyborian Age and the second century and that’s why it makes no sense being in the story and I consider it lazy writing.
Part of the story telling process is for the author to suspend disbelief. If the author doesn’t even keep things consistent in the time frame his story is set in, suspending disbelief goes right out the window for people such as myself who are paying attention. Writing for games is absolutely no different…it’s story telling.
I’m not trying to change yours or anyone else’s mind. But the fact remains that to me it makes no sense to have Yamatai in the game. Even the building pieces look too modern for the setting of Conan Exiles and they are.
In the spirit of continuity, I’ve also addressed the Pict’s building materials with Funcom either here or on their Facebook page. They just flat out got that wrong. The Picts are supposed to be savages that lived in huts, for crying out loud.
So whether you agree with me or not, it’s only my observations and it doesn’t wreck the game. These things simply don’t tie in to the lore of Conan.
The reason I speculated that they pulled Yamatai from Tomb Raider is because that’s what a lazy writer would do. Plus, Tomb Raider is a big popular franchise. Conan Exiles is, quite frankly, circling the drain and I simply wouldn’t put it past Funcom to have snatched an idea from a much more popular game to try and attract more players. Here again, it’s just speculation. I’m not claiming that’s what they did.
I understand why a lot of people don’t understand my point. You’d have to know a few things about the writing and story telling process to get what I’m saying and if you don’t, that’s okay. All I’m doing here, really, is showing Funcom that some of us are paying attention to fine details. Maybe knowing that will help them up their game…so to speak.