I do, unfortunately I also recognize that this particular issue is not the most pressing matter in those parts of the world… and generally if people are able to download this game… they do have internet…
Yes, WAS being the keyword…
(also, I don’t want to get into that too much… but when it comes to software “ownership”… you do not actually own anything… you buy a license to use it under the terms they feel like supplying it to you… that’s all)
No I didn’t, I just think that should be handled in other ways. For example I suggested on here several times that the system should have some form of caching so that if it deemed that you own certain things when validating online, it doesn’t magically revoke permission during that same session if your connection to the funcom servers breaks. Creating ridiculous situations that you ride somewhere on a battlepass mount only to be stuck there because you’re suddenly “not entitled” to ride it… I completely disagree with that validation method.
Other than that generally fixing bugs and minimizing these issues would be my approach.
Yes and I imagine those very same people are having a difficult time playing World of Warcraft too, which requires constant internet connection… Again… this is not an argument. If a software developer decides they want to make their game online, that is their decision and humanitarian arguments completely fail here as we’re talking about optional digital entertainment…
With that being said, the game does have offline mode and it works fine, the question here is more of a theoretical “Why would the developers further invest into makinig their shop offline and improving the offline features in general.”
Yes, but they can’t just mindlessly work on features that don’t generate the company money, in fact it generates a loss (and no, an even more offline mode will not increase their revenue, it would decrease it)
That’s exactly what I was pointing out to @Winthor above, in software there is no “buy”… we call it that sure… but you’re essentially renting a license to use someone elses intellectual property, you do not own anything and they can in fact at any point revoke your license and take it back, it’s in the license agreement that nobody ever reads and just clicks accept on 
See?
you actually know! And it does mean that if the developer chooses to go that direction. It’s basically up to them.
They can, the game only requires an internet connection on the first startup after installation / update so steam can verify that you indeed have a valid license for the game, so I’m not entirely sure what OP is talking about, was merely entertaining this on a theoretical level.
Here’s a very recent steam post with images and everything playing offline and starting a new game. You can even see the game escape menu literally shows “Offline Mode” on the bottom.
And you even have hades commenting there and validating OPs claim (hades is the author of the original offline mod for CE before Funcom implemented it and made his mod redundant)