@ignasis Hello friend, thank you for your attention to this. I created a group of admins who are also having this problem (there are a lot) and we have been spending the last 5-6 days putting our heads together to try to put something together of what we have discovered topresent a cause and solution to you guys at funcom but our forum threads and cries for help have been falling on deaf ears. As far as I have seen, it is happening on every modded server with over 15 mods that also have a high population. It presents itself much more when the server goes below 5-10 fps but does happen at 30 fps frequently as well. (partially why it presents itself more the more mods you have)
It is not any one mod that this is happening with. In my opinion, listing which mods we have will be of no use. I have compared modlists of all the servers that have the issue and there seems to be no 1 mod that is in common across the board. I have done extensive testing on a test server with a fresh wipe and the 30 mods i used added(which worked fine before the devkit updates).
How to replicate it :
Starting from the 30 mods I use, I removed each mod individually 1 by 1 and replicated the 0.0 mob dump every single time by having
1 admin at the 0.0 dump,
1 admin spawning in 100’s of mobs at a random place on the map to cause the fps drop (because we didnt have a high population while testing)
And another admin just running around the map agro’ing mobs and running way to the next mob. The mobs that were agroed around the map were the ones that fell through, not the ones that were spawned in.
I also did it adding 1 mod in at a time starting at 0. I was not able to replicate the 0.0 mob dump without mods. (I have heard of servers without mods having it though somehow) The mobs that are agroed around the map fall through to 0.0.
Personally I believe this was an error that began with one of the devkit updates for the modders. Similar to Vvarlock said, maybe one of the updates where you guys were trying to tweak the mesh so that the mods could integrate better into the map. Possibly 2.0.2 but maybe even the one before that. I would put money on it.
Vvarlokk is one of the admins in the group i created, his post should be reviewed thoroughly as well pretty please.
I am so glad someone from funcom has finally noticed this >x< There are so many of us server admins that are losing our minds trying to reach out to you guys. This problem is server breaking. There is a constant waterfall of mobs that pour out from 0.0. Our players are losing mobs they are fighting mid fight all over the map and the mobs pop up at 0.0, without fail.