I feel that Conan desperately needs a new type of decay system that is lore consistent, reduces land claim issues, has flexibility for players and admins and gives more control to players and admins of private servers. While similar to the discussion here, I feel my suggestion is different enough to warrant a new post. Here is my proposal.
Solution:
-
Remove land claim from all current building pieces.
-
Add in three new “stations”. One the size of a placeable (equivalent to the size of a standing torch), another the size of regular workstation, the final the size of an altar (or slightly smaller)
-
The new stations all produce a maximum land claim respective of their size. The actual size could be tested for optimization, roughly I will suggest the following in units of foundations:
- Small (10x10x10) volume of land claim
-Medium (25 x 25 x25) volume
-Large (50 x 50 x 50)
-
The land claim sizes are maximum and can be decreased by the owner through interacting with said placeable
-
Land claim objects cannot be placed if they overlap with another players land claim, but can be placed if they overlap with your own land claim.
-
Each player may naturally build one of each of the land claims, for a total of three land claims. For clans the number of possible land claims (of medium size) goes up by one for each clan member to a limit of 5. So a clan of 2 may have up to 1 small, 2 medium, 1 large land claims, a clan of 10 may have 1 small, 5 medium, 1 large. Remembering these may be overlapped to increase base size. If the land claim maximum is exceeded when players join a new clan, the clan owners/officers claims takes precedence, and those exceeding the limit will be automatically deleted within an appropriate time (say two days). Those flagged for deletion may be changed by the clan owner through the interface.
-
All buildings not in the radius of land claim will automatically decay in a 1 hour.
-
All buildings within land claim will remain safe for a week (by default), after which a player must login and reset the timer by interacting with their land claim placeable. This setting can be increased or decreased by Server Admins.
Server Admin Specific
- Admins can place as many land claims as desired and decay is automatically turned off on Admin land claims (can be turned on individually if desired).
- Admins can make land claims invisible to players through the interface.
- Admins may adjust land claim maximum limits through server settings.
- Admins may give additional land claims to players as awards.
- Admins may turn on a settings requiring upkeep cost (which will be prorated based on the number of pieces in the land claim) - setting off by default.
- Admins may place a hard limit on pieces in land claim (off by default) above which pieces will be deleted.
Additional feature (which would be cool): The owner may transfer ownership of a land claim to another agreeing party through both players interaction with the land claim. Allowing for builders to “sell” or donate buildings to other players. Admins may also do this but only with their land claims.
Lore Argument: The Exiled lands and Siptah each have devastating storms and one might argue a natural magic that decays buildings over time (hence the run down nature of thrall settlements). Only magical structures seem to be immune. It follows sorcery can by used to protect against decay as is the case with these placeables which make a magical barrier preventing the storms and time from decaying your base.
I feel these changes will still allow for plenty of creativity for builders. Will reduce large scale land claiming by individuals and large clans, will positively impact server performance, will allow much more customization for private server admins and will greatly reduce the frustration and time that private server admins now invest in enforcing build rules and keeping their servers clean. As many Modded servers currently have decay off to avoid losing custom built content. These settings would allow decay settings to be on and for building rules to be automatically enforced in accordance with the server settings, freeing admins up to do more great work running the community and creating new content.
What is everyone’s, thoughts? Did I miss something important?