QoL Glitch: When traveling with clan and pets, trying to access the Cartographer room in the Unnamed City is difficult. Pets refuse to follow the lead person into the room and stop at the entrance (preventing other clan members in the group to go in, too). The pet just stands at the hallway entrance even when the lead person is all they into the cartography room and checking out the new scrolls. After a few minutes, the pet finally disappears and reappears inside (allowing passage again).
Please fix pet distance behavior for this area or allow clan members to âpushâ pets out of the way.
Losing things from my inventory. Chests, wheels, tools. Things seem to keep getting lost from my inventory. Pretty random so far. Is it possibly I am misplacing things? Yes. But after several times having things go missing, it is too unusual and now I suspect the game. Any other players noticing this happening?
We made a new base in testtive EU3 today. After finishing the base we left the base to farm for few. When we come back our base foundations are invisible.
We remake the character, and remake the building and same thing happened. and stamina bar never goes up
Near sinnerâs refuge, a hyena ran under me while I was standing still so I was standing on top of it. Neither of us could attack each other until I combat rolled off the hyena.
EDIT: This might have been near the sinkhole. I should have written it down when it happened.
Can confirm that chests do not respawn items once looted. Dunno if its a server thing.
Also corpses do disappear if you fight more than 2 enemies.
EDIT: One of the corpses reappeared after changing my camera angle.
I also baited a NPC to die on one of the spikes around their camp after damaging them, it did not give any EXP. I guess this is so because there is no tag system that gives players EXP after attacking/damaging an NPC, and said NPC dies from another player, trap, mob, npc etc.
Thanks to all of you for sending us all your feedback. Although at this point is a bit daunting to answer each one of your reports, we would like to make sure weâre reading all of it and sending it to our team.
Keep it up!
The boss turtles, (glowing blue eyes), tend to land on top of you, causing you to get stuck to where you cannot roll out from under it - thus dying quickly. (Twice, for me, to be specific)
How to create this scenario:
1: Find a boss turtle
2: Use a single handed weapon, no shield (I know, my fault - still getting stuck shouldnât happen)
3: You can definitely take him down, but⊠if he rears up and comes down, you literally are glitched under him as he continues to do damage to you - thus killing you.
Under normal circumstances - i.e, use a shield, there is no problem.
note: A picture of such boss, and my standing by my corpse from him killing me, can be seen in a previous post of mine above.
Combat_TestLive_EU3_PvE
Category: BUG
This spot on G6 is kinda buggy and i think the whole camp as a whole. So these guys are actually 3 NPCs 1 is a performer her corpse usualy disappears when she dies on the cliff. Now when i fought her she teleported below the cliffs. She didnt bug out below the terrain just outside of the camp, she walked to me afterwards.
Combat_TestLive_EU3_PvE
Category: BUG
Chests respawn items again but if you looted them before it does not show the new loot and the chest remains open.
You have to close the chest and open it again then it shows the new loot.
This however works once if you have not looted all the items, for the chest to respawn new items you have to loot all the items, otherwise no new loot will spawn.
Several times an error occurred during building: Some parts of my building were moved when I left the building area. These parts were in positions that the game wouldnât normally allow. I tore off these moved parts and repaired the building. After I returned again, everything remained in the correct position.
New attempt, different building this time. Again the same problem: After returning to the construction area some parts were displaced again, to impossible positions. After the repair it stayed that way.