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Platform: PC
Game mode: Private Testlive | Singleplayer
Version: 95237/17715
Problem: Bug
Crash dump link:
The healing from dancers stacks to insane amounts and becomes semi-permanent, persisting until death or reloggin. This seems to occur when moving in and out of their range repeatedly. I have several dancers spread out across my base, every time I run around in there crafting, sorting my inventory, whatever, I end up with 5+ healing per second that persists even after moving away from the dancers.
I keep a dancer traveling companion, who also adds to this healing bonus. After extensive traveling with her I notice that I sometimes have 25+ healing per second, rendering all healing items unnecessary. If I get wounded in a fight, I block for a few seconds and return to max HP.
Edit::
I do not use the Receptive trait. I imagine the healing will stack much more quickly with it.
Repro steps:
- Dominate a dancer.
- Have him/her/it dance for you.
- Go about your normal business.
- Get lots of semi-permanent passive healing.