Discussion Thread: Age of Heroes

I challenge you to show where “tens to hundreds” of players report anything.

If you really put it on “paper” and make a real list with reports and NAMES on them, you will see that “hundreds” of players dont even post that frequently on the forum AT ALL, and from the posters in the many forums, a minority are the ones recurrently reporting problems.

And that is not even because few people suffer from problems. That is because most people who have problems with the game simply stop playing and go play something else.

That argument is just that, an argument. People often do that because think no one can count the number of players who post a certain thing.

Sadly to them, AI is not only ChatGPT. There are models used to measure “sentiment”, or gauge “tendencies”, and they can be used in any public forum to find out that exact thing.

So no, that argument doesnt go anymore.

That without even entering the realm of fake multi accounts which also can be sniffed out by AI models.

I know how the problems go, and I have multiple times used my mods to fix problems I have found on the game. I also know when they stop happening.

The problem with sinking into foundations is an old problem, and yes, that is the ONE problem recurrent and constant because it is caused by something that cant really be fixed that easily. I am a coder, I know how to do it. A player might rage as much as they want because something does not work as they want, but that does not mean someone working as a developer always have all the answers and can implement them. If a fundamental system works in a way, and suddenly you find out that that work might have problems with other things you do, you might want to fix it now, but that does not mean anytime you change that system that problem wont creep back up from it. It is impossible to predict how a complex system will work with the changes we make to it without that HAPPENING. So problems must occur to be able to solve them. No coder, the better they are, can fix a problem before it happens.

For us in the coding a specific software, me with my mods, they with their game, it is hard to incurr in problems because we are automatically compelled to use the game as it was intended to be used in machines dedicated to run it. So it is very hard to find out how a problem that comes from doing what the game was not intended to do, or running it in a machine that is not ideal to run it. That does mean the machine is good or bad, but not intended to that specific type of subsystems, DLLs, etc.

So a measure of problems is always expected to happen. The difference is that in old times, my 20s for example, we understood it, because we were not a bunch of whiners who wanted everyone else to make everything perfect while ourselves somehow thought society owed us something for being born. So we understood the work is not perfect, and we should be reasonable on what we complain about.

Today, you have the slew of people who dont even suffer with a problem repeating a discourse just because “everyone says it so it gets clout”. But technically, people do know how the problem happens and why it does, and how many of the reports are bullshit.

I have also dedicated myself to do some QoL updates through my mods, so problems that are not “bugs” as people think this word is used, also cant affect my gameplay, but I understand why the game itself does not have such improvements. The game itself is designed to be the common denominator for all players, while I can design mods for specific niches, even for myself. So I can make systems that trash PvP for example, because I dont care what PvP players think of my mods. Funcom on the other hand cannot solve problems using that mindset.

But the main thing remains true in any way, a BUG is when a system is not working as intended, and therefore it is a flawed piece of code. When something is working as intended, but causing unintended interactions with other parts of the software, it is not a bug, it is a glitch. And a glitch cannot be “erradicated” by changing the causes of it, because the same thing that is WORKING AS INTENDED and causing the glitch also the part that makes something that is WORKING AS INTENDED and doing what it was meant to do. So there are problems which can be fixed by simple “knowing they exist”, and others not so much.

What happens for example with sinking into foundations is that people have been complaining about it repeatedly as if it was somehow a simple problem to solve, and if they were a bit respectful of the work, they would know that if it was, the people at Funcom would have solved it.

How can one know it ?

If YOU are not a developer working in a multinational company earning a above average salary in a job that was coveted by many others by it is yours, doing something that many people respect all over the World, and being recognized by your prowess doing it, like me in my company doing corporate software, or like them making games at Funcom, you cannot be the judge of what skill any of us have. You can report the problems and understand the process and trust that we know what we are doing, or just go use someone else’s software or play someone else’s game.

The reason I never wanted to work at game development, is precisely that in my line of work, our clients are companies that know to respect our work and understand the challenges of development and how the work is done, while the modern players in general are disrespectful to the work of the people who make games, and very attached to an entitlement of thinking it is easy to do something they themselves cant do.

1 Like

oh i how i wish we had an eyeroll emoji

6 Likes

Oh look, another plug to show superiority!

Not all players are on PC. The game is offered on XBOX and PS afterall. They are a portion of the playerbase that are potential revenue.

Since you forgot to add this little thing that you’ve said in the past, I’ll elaborate on your general sentiment: I don’t care about console players.

They don’t have access to mods and even if they had the know how, can’t do anything about it. But you don’t care about that!

We don’t have to be developers to know that a longstanding issue which has become a prominent, front and center, overbearing, consistent problem for months to have appreciation for the complexity of solving the problem. It is clear it’s not the most important thing to Funcom otherwise we would have received frequent timeline updates at the bare minimum.

Perhaps consider not bending over and clapping your hands for more. Contorting yourself so far to poke your head through your legs to then lick the boot is not something to be proud of.

4 Likes

While this one is very much of the the players have a right to rage because the game is not functioning as intended (or if as intended, then the intent is malfeasant) and breaking bugs need to be squashed with urgency… as well as of the a business that ignores the desires of it’s customers should see it’s leaders unemployed and unemployable camps…

Please let’s loop back to content speculation.
We all know there will be new bugs.
We all know there will be legacy bugs.
We can definitely include those sentiments in posts but let us show a bit of restraint.
Or, at least, speculate what new bugs will come with the hypothetical content.

It’s a shame Battle Eye is currently shutting many out on PC or this one would suggest people take their becoming personal adjacent conflicts into the ring for some PvP.
Also, no cross play…

Back on topic.
This one is hung up on Andy’s previous comment about new ways to interact with existing content.
What has recently been toggled?
Age of Sorcery changed how we level, use a character sheet, ect.
Age of War changed how we use stamina, fight, and Purges and How we get Legendary gear.
Both saw significant shifts in how PvP (duels and raids) go down, but really, PvP is largely player supplied content, the boss is that depraved, undermeshing, esping, @$$hole in a flying base raining their effluence down upon the server.

But back to deliberately supplied content.
What are new ways to interact with existing content?
This one circles back to the tavern that was supposed to be something of a player build quest hub. While this one finds the concept of hanging out at a bar less than heroic, let’s put aside what this one, or Howard, considered a Hero. Let’s look, perhaps, at other sources. Many recent changes to the game seem to follow suit from other properties. The build hammer of Raft, the poke and roll short term stamina management combat of Dark Souls, ect…
What if it’s an Age of D&D Heroes?
Where we all meet at a bar, form a party (a temporary clan that exempts members and their slaves from friendly fire, but allows free access to bodies in case one falls) to then go on a quest to hunt a specific boss. Or, go in a dungeon and like with the Sacred hunt, use a lure or bounty marker to conjure a new or stronger boss for the party to fight?

This is sort of a spit ball of course, but bounty hunts in monsters or specific types of humanoids seems possible, perhaps even plausible?

2 Likes

have you told funcom how to solve this problem? have you created a mod that solve it? i mean you said you can do it. right?

5 Likes

yah i do remember there being some hints a while ago of clan alliance system, so having some sort of party system like you say for doing ‘quests’ or events or whatever, does have a ring of the plausible about it.

2 Likes

Since bragging seems to be the only language you understand, let’s go.

I am a developer working for a global company, earning an above the average salary, doing a job that is respected by the whole tech because few are capable of doing it.

My work involves concurrent programming in C++ and Rust on a variety of platforms, developing software that has to serve high volumes of requests while maintaining integrity and availability. Our software can be deployed both on-prem and in cloud, and is used by many companies, some of which are widely recognized by everyone, not just techies.

I have 25* years of software development experience, stretching from the times of DOS to the present day of cloud computing and IoT. One of my previous jobs was in a game development studio, so I have game development experience, too.

And with all those credentials you seem to care about so much, I say that you’re full of shіt and Funcom could and definitely should do better than this.

I say that the way QA has been handled in Conan Exiles has always produced substandard outcomes and that the recent decline in quality has left this game in a deplorable state.

I say that other studios start with a buggy release, like Cyberpunk 2077, and then work to turn it into a game with almost no bugs or glitches except for occasional small lingering problems, none of which are game-breaking anymore, whereas Funcom lets Conan Exiles get buggier and buggier.

I say that I empathize with the devs working on this game, because any professional with a modicum of self-respect is probably unhappy about working on a project in such a state, and while the devs themselves bear no shame for the mismanagement, the company most definitely should.

Are we done with the pіssing contests and gatekeeping now? Or do you want to go another round?


* That’s just professional experience. If you want to count how long I’ve been programming altogether, it would be 38 years now, starting with ZX Spectrum 48k.

16 Likes

so browse this forum and look for posts (usually several or even dozens) about :

nemedian foundations
banning players for crom points
falling through the floor

etc …

Mods sound interesting but not if you play on the official server , not to mention consoles

3 Likes

Sifting among the negative reviews of games like Empyrion, Baldur’s Gate 3, Cyberpunk, freaking Subverse or even “Gems of War”, you can find the exact same type of argument using the exact same format varying only the names of games:

  • “My computer run X, Y or Z game, but W game (the game of the review), now it crashes each N minutes (5,10,20)”

  • “My computer run X, Y or Z game, but W game (the game of the review), now is slow and full of bugs”

  • “X, Y or Z game runs normally, but W game (the game of the review), now is stuttering/low fps”

And you also can find one of the variants as follows:

  • “I played this game (or the game by name, or its original version, etc) for months/years/a lot, and it was fun, but lately, after this/that/N number of updates, it has become garbage”

  • “This game used to be good, but now, it has introduced RMT/EAC/BAC/DRM and then became boring/unplayable/den of hackers”

A sane person making a quick cross reference check will find out that people are in mass cross referencing games as “garbage” compared to other “better games” which are taking turns with each other depending on which game the person is referring to.

You can go right to those games, filter by negative review and see for yourself. I am not saying something I am “privy” for any reason. It is the reality. Those statements might mean something in isolation, but in general, taking the channels people use to talk about it, the summarized conclusion is that it is a bunch of garbage, because everyone is accusing a game of being “unlike” another, but then sometimes “the same” people accuse that other game of being “unlike” the previous.

So unless you point out and say specific things with report and proof of what you saying, “frequency studies” of saying “tens to hundreds” or other garbage like that is just that, “hearsay” of the type “my friend has a friend who is insider who wish to remain anonymous said”.

What is undeniable is that forums of servers, communities of people and videos on YouTube show people playing and having fun with Conan Exiles without any of those “game breaking” problems people cry so much about.

Yeah, sure, let’s nitpick the numbers.

It doesn’t matter if everyone on the server starts falling through the floor. It doesn’t matter that the bug where knocked out NPCs disappear from your client and nothing short of relogging brings them back is a bug that has been plaguing the game literally for years. It doesn’t matter that some bug in the integration of Conan Exiles with BattlEye is kicking players out constantly, something that Funcom considers important enough to actually communicate about.

No, what matters is that someone said “tens to hundreds” and they have no proof of that. :roll_eyes:

Oh, hey, I never thought of that logic! I’ll make sure to present that novel idea to the rest of my team the next time we receive a ticket from our technical support engineers about a customer who’s having a problem they’re unable to diagnose and fix on their own.

“Guys, we have so many users who use our software successfully. Why should we care for this customer? Oh, their server crashed? So what, it’s most likely their own damn fault, because there are so many other satisfied users for whom it works. I’m sure we don’t need to investigate.”

10 Likes

Hello, good day everyone. :pensive: Please stop arguing. Wait for the update to come out and then you can talk about what you need to talk about or discuss.

How would you feel if you were Funcom developers with all these comments? I would get revenge and get sick just thinking about Conan Exiles.

think about what to add and what not to add. So that there is no abuse, minimize the bugs and bring entertainment on the theme of the game.

What the user showed is a glue or siva tape against that bug. You imagine a large number of slaves going in and out of the foundations. It could attract even more bugs but not a solution. I’m wrong, sorry if I misunderstood.

Here no one is better than anyone else. We are more than flesh, bones and disease (disease that we ourselves cause). We live in a creation with laws. Eating is an imposed law, loving is an imposed law. Every act we commit here will be paid.

you are my superiors, I am just learning to live. You are the example for me.

The thing is that funcom is stubborn. And they don’t know what people really want or they can’t add anything more because of copyright or feature rights. They have all their customers dissatisfied with the updates and disappointed. Also the errors and losses are another negative point.

People make mistakes. The natural and correct thing is to try to improve. An example is GTA 5 online, its ups and downs in DLC updates.

And funcom, if you have gone overboard with the bazaar prices, I know you have to eat, but this is another level. I’ll buy a whip. Sorry if I write like this, I use a translator.

I really don’t know if Funcom can give updates every time they want or if they have to go through a difficult process. I’ll never know how they work. When I saw this post I got excited and when I entered. Please don’t fight. We all spend money here but it was our responsibility to do so or not. Same in GTA 5 online spending real money on things that don’t exist.

3 Likes

So anyway. Age of Heroes and what it could be.

I’m hoping they allow a chapter in this for villains as well.

The more I think about it, the more I agree it’s going to be quests to save x or kill evil entity y.

I don’t want yet another type of currency. You, the devs, promised it wouldn’t get nutty and would implement one currency but here we are with events having different currencies.

4 Likes

In before it’s just a new event with abyssal amounts of grind to get a “legendary hero” (tier 5 fighter).
Highly likely, they will finish their NPCs placement system and buff thralls.
I don’t expect anything else.

3 Likes

one of the things keeping this game floating is that some of us have been since launch and are pretty much attached to our pixels,

i could bet money that no one in heres is staying due to how great the QA is, and there because there is no game breaking bugs affecting the game.

did you fixed the people falling thru foundations/building pieces ? just asking cause you said you know how to fix it, and since you claim to be a modder, i am sure you would have figure that out right? or is it another full of crap comment to brag ?? did you told funcom how to fix it? i dare you! to let us know.

2 Likes

If nothing else, there is undeniable engagement in the community ahead of the stream.

This one will be building a theatre set at that time, will this thread be updated with a synopsis of what is revealed then?
Is any kind and available soul taking a list of questions for the stream from those not able to attend?

3 Likes

I honestly think, or perhaps rather hope they may finally give Conan and Razma’s story some more continuation. Maybe wrap it up and tie a nice ribbon on it. Those two have been sulking within half a jog’s distance by themselves for too long. Conan even has another woman keeping him company now for his non-adventures.

Maybe they’ll have Thoth-Amon or the beheaded sorcerer (i forgot his name) try and enact their revenge on Conan.

Maybe it’ll be something entirely different from that and just introduce a mechanic with just some story flavouring, or just purely mechanical changes / additions.

Either way, i am a bit curious about whatever they may have been cooking up all this time content wise regardless of my personal wishes.

2 Likes

Could make for some interesting pvp-ing.

:face_with_hand_over_mouth:

Tens TO hundreds. Obviously they are massively over exaggerating on the hundreds end there. But there have been quite a few bugs in which 10+ different threads have been started over the exact same issue in the past so that really shouldn’t be very hard to prove. Plus you seem to be ignoring the fact that the official forum is not the only place that players go to in order to report such issues. There is the steam forum, redit, the unofficial discord as well as their social media channels. So yeah, tens, that’s super simple indeed. Take two seconds and you will find that evidence yourself if you actually cared about it, which we know that you don’t.

Clearly you do not ever read these forums. Oh wait, it’s been well established already you only read selected words you want to actually read and ignore everything that is contrary to what you want to hear so OBVIOUSLY you wouldn’t have seen the multitude of threads and the multitude of players in those thread who just so happen to all be experiencing the exact same issues. After all we can’t allow that pesky little thing known as reality to sink in now can we?

If you think that is the ONE recurrent and constant bug in Conan exiles then I have a bridge I’d like to sell you.

On this point you are correct, nothing can be predicted 100%, and in order to solve these issues you have to first find them and then track them back to their root cause. That is part of the testing phase of QA which should be done PRIOR to release. That is not, however, what has been occurring as of late with Funcom and Conan Exiles. Even when these issues ARE being found in the testing phase on Testlive it doesn’t matter, the update gets pushed out so quickly that none of the issues are ever addressed and even months later still have not been addressed. So if these issues are being found, and reported, buy multiple people during the testing period on testlive (and yes, I do read the testlive forum) then how do you explain these issue not only being released but continuing to exist several months later? After all, as such a skilled and experienced coder as you claim to be, shouldn’t you be embarrassed to release something that you KNOW has a multitude of issues and that, after several months, you STILL have yet to be able to solve said issues?

Oh no, of course you wouldn’t be, because that would go against your narrative of superiority so, much like Funcom, you would NEVER admit to something like that. You would do exactly that same thing they are doing. Ignore every instance of it and pretend it never happened. Funny isn’t that?

Again, lets put your head out of your arse for a moment. Now, I do not know how old you are, but back when I was in my 20’s electronics and appliances in general were built with a level of quality standards that you could trust. You knew that, unless you bought the cheapest knock off you could find, that the product was going to last you a long time and it was going to work WELL past it’s warranty. That is not the case today. Appliances, especially electronics, are built to be disposable. They often work right up to that warranty date and pretty much that’s it. Things are made half arsed and with little care put towards quality, and when it comes to the Video Game industry it has become exponentially worse. When I was in my 20’s you bought a game and that was it. What was on that disk was everything that there was. Were there sometimes bugs in game then? Sure. Were there games that were put out in a state that were not finished being developed yet they expected you to pay full retail price and then buy more DLC’s and then buy more stuff in their cash shop and on top of that half of that crap they wanted you to buy didn’t even work as intended? ABSOLUTELY NOT! Why? Because people had standards back then, and greed was not the be all end all of everything.

So when someone points out the very simple fact that there are massive issues with Conan Exiles, of where there are plenty, it is not because they are a bunch of whiners. It is because they are pointing out REALITY! Something in which you have long sense lost all grasp of.

Or more likely your shyte attitude of superiority has prevented you from getting hired by anyone thus relegating you to being a modder. And yet again, if developers (the higher ups, not the devs themselves doing the work) actually cared about the product they were putting out then these issues wouldn’t be so rampant now. You know, like they weren’t so rampant back when I was in my 20’s. And guess what, if their greed and disregard for their own team of workers as well as their clients (aka the community) wasn’t so blatant, then such hostility wouldn’t exist. But it does, and so it does.

That is absolutely correct Kiki, and the fact remains that Conan Exiles performs WORSE on both of those platforms than it does on PC, and faces far more bugs than PC does. Which is EXACTLY why he never mentions them, it would go completely against his narrative.

Of course he doesn’t, if it doesn’t help him push his narrative he ignores it utterly like it doesn’t exist.

Quite true indeed. Just like, as I pointed out above, you do not have to be a developer to know that when many of these issues were found during the testing phase they should have been addressed PRIOR to release. And yes they were pushed out onto the masses with absolutely no adjustments, no fixing, and on two other platforms that do not even have the option to test it as well. Then when you combine that with the lack of fixes for months AFTER release AND the fact that they do not communicate with their customer base it really does show you how little they care about fixing these issues.

I love that you brought up Gems of War!!! Thank you for this!!! :innocent: The developers of Gems of War created a troop called Mongo, and it’s move is called Random Crash. The description of the move is “Something Random Happens”. Why does this troop exist you wonder? Mongo is the system that the developers use to code Gems of War. It is known to be buggy, and every time they put out a new update there is a long list of bug fixes, and a new list of bugs introduced. So, as a joke to their community, they decided to have a little fun and give them a troop called Mongo who, when you use him, “something random happens”, because every time they add more code to the game, “something random happens” and they have new bugs they need to fix.

You see, instead of being completely silent with their community, like Funcom for example, they are in constant communication and even poke fun of themselves with this silly troop so that everyone can have a laugh at them. So I hate to break it to you, but when even the developers of Gems of War freely admit that the issues ARE ACTUAL FREAKING ISSUES AND HAVE NOTHING TO DO WITH ANYTHING YOU HAVE DOWNLOADED ON YOUR COMPUTER then that is literally the dumbest example you could have possible used. Well, that and your continued use of Cyperpunk.

I doubt you would know what one was. :roll_eyes:

6 Likes

Individual, properly filled out bug reports per issue? Definitely not. But since 2022, no one can use the template without extra work, misunderstanding it, giving up or posting and being told to fill it out properly - even thought they did but the button is broken!

Absolutely, big hot button bugs in simple general discussion topics will see dozens to hundreds of comments and unique posters at that. There are multiple ways to use the forum and not everyone uses it the same way, couple that with outdated pinned posts and it can get confusing. While not Conan, here’s a great example, go ahead and back yourself out all the way to forums.funcom.com, the Arrakis giveaway is being auto bumped every second day even though the contest ended in October 2023.

“I’m experiencing this too” may not be a bug report, but it is a capture of the overall effect.

We’re not even including the comments from Steam, Reddit, the unofficial discord, X, Facebook and various other spaces. Looking at especially the social media channels. Not everyone does this but I try to pay attention to all of these places to see if things are announced and I read the comments… the overwhelming majority are comments about gamebreaking bugs after you sift through the toxic “game dead” bs. The most invested come here to TRY and report them.

He’s right about one thing and that is that most players will give up and go on. We can see in real time and charts the fall in population. It’s not because they’re all stupid, have shit platforms and lack integrity to support an almighty company - it’s because the game is in shambles!

The ones still sticking around are barely hanging on to hope, whales and those who pretend like nothing is wrong. Not a good mix.

5 Likes