Dune: Awakening

I have played FF14. It’s definitely one of the higher-tier MMOs, but it still falls into the same old traps as other games in the genre. It’s still mostly tab combat. You target an enemy and besides having to avoid AOE attacks your character does most of the work automatically.

When I say cerebral, I refer to a game like Elden Ring. Your stats matter, but not much. All enemies, weapons, and players have built-in hit boxes to the extent that missing an enemy even by an inch won’t deal damage. Footwork, mechanical understanding, movesets, and builds really impact how well you do.

If you’re a level 20 player doing PvP against a level 50 player in FF14, you lose. There isn’t really a mechanical advantage to being more skilled, because all those factors are sealed into a well-controlled MMO combat system.

If you’re a level 20 in Elden Ring? You can literally out-skill other players AND take on the end-game boss if you’re patient and knowledgeable enough.

That degree of skill expression is what I mean when I say cerebral. That doesn’t make FF14 a bad game by any means. It’s just a different set of mechanics with a more team-focused ethos.

For myself, I love the Dune IP. So, that definitely interests me. However, if the intent is to make a strictly MMO (multiplayer PvP), then no, I won’t be buying it. I enjoy Conan Exiles as a sandbox, single player, modded in many ways for a variety of game experiences. Even private servers can offer fun experiences, too. If Dune offers a single player alternative without the need for PvP, then yes, I’d probably purchase it.

But I have no interest in PvP. I have serious concerns about a multiplayer experience that cannot be modded (too many hackers and cheaters ruin the online experience). That’s where I am as a potential customer.

More like Tencent says “Increase revenue with broken Bazaar weapons” and Funcom does that. Executive decisions ruining games and gaming companies is practically an industry standard. Just look at what happened to Unity before they fired their CEO.

There will be a building system in Dune based on gameplay footage. My main concern is that it will be limited in scope and there won’t be mods.

The tradition !! The dune tradition is the freemens and sandworms.
The first book (dune) does not apply either why there is spice, nor the challenges of the Harakiss planet (the role of the spice, the political system etc).
All that we learn with the author’s other 4 books.
If Funcom is containing the only book of Dune for his MMO then yes it will miss a whole pant of the essential lore to the understanding of the whole of Franck Herbert’s Univer (a rich univer, detail but which does not appear only with the 'set of the work)

The Bazaar makes sense if you want to replace some content with monetization. Because the content is outdated, for one.

And I say you’re wrong, so?

Your lack of understanding of how the gaming industry works really isn’t my problem.

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I learned Godot after the Unity scandal, let me tell you, it is great. (I know, that’s off-topic but it is really that good)

As a semi-professional game dev, I want to state, that Tencent is not a gaming company but an investment product. And as such it doesn’t care in the slightest about the game’s quality, but only about the game’s revenue. Managers of non-private gaming companies are as far away from the scene as one can be. Nobody just remotely connected with games, even someone who never played a game but only heard from friends about them, would think it is a good idea, to for example “charge for a reload” in a shooter or make a fee for game installs instead of sales.

In short, the only thing you can expect from a publicly traded company is maximized monetization and zero empathy for the customer AND the development staff.

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:rofl: :joy: :grin: :rofl: :joy: :sweat_smile:

No it’s obvious your problem is thinking you have a clue.

You have no facts to back up your opinion do you? DO YOU?

How long have you been playing games? Online? tencent games?

There is another side you havent look at Mr. Deacon … Once tencent aquire Funcom … they stop doing CM event and streams … in fact it was so far removed … they quite trying to be connect with the community … hell i hardly see them as it is.

tencent does not give a flying fornication how funcom runs Conan as long as they get their share of the kool-aid money.

Ya they were getting pretty toxic, I don’t blame them. The only thing tencent may have had to do with it is increase player toxicity.

Even now people drop on to the fan discord to rant at funcom; and get summarily silenced. You read the forums? And you are bound to see more players in a twitch event then on the forum.

They promise us that nothing was gonna change when got acquire… Bazzaar and battlepass later … hardly any input from us. Lots of Un-needed design changes … people getting poorly reviewed ban … the list can go on … They even Stop making Dlc pack right after … I may be putting on tin foil hat on … but i rest my case with those evidence … also look at every Tencent game they ever bought up … they made so many Micro-tranaction style … lots of them turn to Battlepass and tiny ass buyable stuff.

MAY be :face_with_raised_eyebrow:

What evidence? Your opinion isn’t evidence.

At least I presented a pleasant little store about my experience with tencent.

The pass and store thing may be SOP for tencent, but it’s also an industry standard. Lots of games use the same monetization model.

And no, I am no tencent fan by any measure, but I believe in putting the blame where it is due.

Reworking the same mechanics over and over again is NOT new content! Are you that easy to please? Some cosmetics and lowering/increasing some numbers is good content in your opinion?

Stamina is the worst and best example, they just reduced the time to recover but increased the use. Same with damage taken/given, you deal more damage but you also receive more.

WOW! Groundbreaking stuff
All they did is changing some numbers :person_facepalming:

Same with the nerfed thralls, and i’m not the only one that thinks this is contradictory.
Why even taking the time to implement a level system, only to nerf them afterwards!?
Nevermind leveling them up takes just as much time as before.
Besides some big alpha clans which have the time and resources, pvp players don‘t even waste their time with thralls or pets, that says something!

Before that ages BS you had variety in builds, and grinding for food, potions and warpaints was rewarding.

Now you can have only two buffs (1 food, 1 potion) + the useless golem buff nobody uses anyway.
And warpaints are cosmetics only now but require still the same amount of time and effort.

And i could continue this list of idiotic decisions.
Not to mention the bugs the game had since it’s release

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what you described sounds like a dead game to me…a game’s life is its playerbase so if the player base is only a few hundreds of ppl playing a game designed for tens of thousands you can presume its dead…to top this when developement stops you just know the company just gave up on the game and is moving on. also look at another title that is closer to conan exiles- “age of conan”, i played it, loved it, its a dead game now there’s no denying it, since developement has stoped long ago.

well i did miss that part it seems… so a company goes to make a sandbox survival game which shouldnt be too hard, they fail at it, and they move to make a fcking mmo which demands even more experiance and competence…funcom maybe learn how to walk before you start running…

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As long as a game is still up and has players it’s not dead, by your measure 3/4 of the games people play daily are dead.
The issue isn’t the game but your personal definition.

:man_facepalming: Oh no, it couldn’t be the game is finished.

You suspect, you assume, but obviously YOU don’t know. You do know an opinion and a fact aren’t the same thing right?

the daily player count of Age of Conan is apx 1,365, with a total player base of 47,898. Oh ya, that game is so dead :roll_eyes:

Really, can you do it? Do you even have the education to be an intern? I love how people with no clue how something is done seem to think they can do a better job then educated, trained professionals.

I’ve done CG. I know how to model, UVmap, texture, make textures, animate, am fluent in GWbasic, MSdos, have studied pascal, and have an associates in computer operations, and you? And even with all that I am still not qualified to be an intern at funcom.

And you what? Manged to gradeate hischool with a d+ average? How far off am I?

A game being out of development doesn’t mean it’s dead, it means it’s done. I bet you are younger then CDs.

Indeed it is. Extra cosmetics and game mechanics for me to play with is indeed the primary source of content for me.

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who said i was basing the statement on assumtion?

i played this game and i had 20 alts and it was a normal amount of alts to have so the actual number of players is definitely not in the 40k.

there, you just assumed i was talking out of my place.

my friend you are overqualified dont think less of yourself.

man why you have to go and assume stuff…

no art is ever done, only neglected.

probably…

it feels like we’re digressing to a conversation that should be held privately…