No, I wouldnāt. But thereās also no other place I would suggest, either, and thatās despite having played on several private servers and quite a bit of single-player, too.
I think you summed it up rather nicely:
Sadly, yes. Thatās exactly how Iāve come to see Conan Exiles.
What I probably should have said is not that the official servers are how weāre meant to play the game, but that theyāre supposed to be how weāre meant to play the game. Unfortunately, the official servers are where the metaphorical rubber of the devsā vision meets the proverbial road of the shŃtty G-Portal server specs.
Which means that the whole āsurvive, build, dominateā turns into āsurvive the glitches, build sparingly, dominate the latest exploitsā, at least on PVP. On PVE(-C), thereās no ādominateā to speak of at all, but thatās a different can of worms.
That said, thereās some stuff in your post that makes me wonder whether Iām failing to understand you, or we just think too differently. For example:
Uh, yes and no. I did say that the purpose of the official servers is to experience the multiplayer aspect of the game the way devs envision it.
The building competitions are quite clearly meant to be an a showcase of individual artistic expression. Thereās always the possibility that Iām missing something, but I honestly canāt see how the devs would even imagine a multiplayer experience where you have a finite map and the encouragement for an unbounded number of players to build without any limits, whether self-imposed or enforced through moderation.
Indeed, I have a feeling anyone here would be hard-pressed to find a high-pop PVE(-C) server that never wipes, and doesnāt limit either the population or how much land you can claim.
The enforcement of the rules started before the mergers. The āreporting is the new metaā trope predates mergers considerably.
This is the second time youāve asserted that in your reply. At the risk of offending people at Funcom, which I regret, I would like to invoke a modified phrasing of Hanlonās razor: ānever attribute to malice that which is adequately explained by incompetenceā. And I sincerely apologize for the harshness of that last word, but it was the mildest I could find to describe the continued mishandling of the game. Perhaps someone with better dominion of English could find an even nicer word.
I understand the bitterness you mention elsewhere in your post ā Iām also bitter, although for different reasons ā but I would argue that choosing to take them at face value shouldnāt be reserved only for posts that confirm what your bitterness already led you to believe 
I feel like youāre deliberately ignoring the explanation Umborls provided for that first post you quoted, because that explanation doesnāt fit into what you believe and you would rather think theyāre deliberately stunting the official experience rather than just ā¦ blundering around.