We have bows, and trebuchets.
SO why not crossbows, and cannons?
Other forms of ranged weapons for sieges and fights, for pve. and other hosted events .
Various forms of ammo could be used for different strategy styles!
Bring in the option for longer range shooting? With crossbows we could even think of a mechanic like grappling as another way to save stamina like the climbing boots and gloves. Many variables to this!
And what about traps!! pit falls, trip lines?Arrow traps and blade traps for pvp and purge alike. Capture traps an poison traps. All utilising what the game already has. I mean we have freaking land mines ! How hard can it be to add traps and weapons that are even more primitive than a land mine lol
What other thoughts :o?
I think the real problem is that the game is (and should remain) based on Conan’s universe.
To be honest, I’ve only watched a few films so I don’t know if there are cannons in that universe, but I think no.
However I agree with you: I’d like to see more siege weapons (ballistas :D) and, most of all, siege weapons that can be used by thralls. Imagine a huge fortress with a couple ballista turrets moved by thralls. That would be awesome.
A huge purge pack of sand reapers against a huge fortress with archers and ballistas _
Exactly dude it would be great:p. They have thralls for everything else so why not put a slot on the siege weapons !
I get the sticking to the conan universe idea, honestly I’m not to familiar with it, but they have all these armours and dlc packs that appear to be from various time eras that do indeed have these things !!
I mean aquilonian is Roman. Romans had aunigers ! Crossbows, and alot of other weaponry and artillery!
And I’m darn sure they had traps and such!!
Well, they have explosives in the game, so I assume gunpowder already exists in the game. Cannons would be some pretty powerful stuff though, obviously the range of a cannon (ideally) would be several times greater than that of a bow, and pack quite a punch.
What I wouldn’t mind seeing is some sort of grouping system to assign thralls in groups/squads. That way, instead of giving commands to several thralls individually, you give a single command. (i.e. follow, stand guard, scout) that the entire group can perform. Each group could have a group leader, with larger groups requiring higher tier thralls to lead. (i.e. tier 1 can command up to three, tier 2 up to 5, and so on).
I agree dude i posted a suggestion about minion control upgrades!
I just feel the games missing some additions that would fit with the environment
that would be sick ! turning the game onto some sort of 3d RTS
Gas chests(Chests rigged up with a vapor trap that activates when the chest is open…)
Explosive chests(Chests that are rigged up with an explosive trap.)
Break away floor trap(Barrowing BrokenFang’s idea its placed as a floor that has a built in chest that makes the floor break away when the chest is looted. We can bait it with a cool item even if we so desired. Perhaps move the chest around on it a bit to make it not so obvious.) Just drops players to the floor below… (Palisades can be used for the spikes, or you can drop enemies into a room full of scorpians or something, or onto a pile of explosives in a room they can’t climb out of… BOOM!)
Break away floors in general.(No chest just a floor that breaks when walked on.)
Dummy elevators… (That suddenly drop down when activated… possibly smashing anyone standing under it and causing fall damage to any fool dumb enough to ride it to the bottom.)
Sturdier palisades(Made of iron spikes.)
the ability to add poison to palisades for more damage.
You definitely have the right idea there Haha!!
I mean I havent really got the best background knowledge of the conan story. But surely in that world these things existed? They would in the era it’s based in that’s for sure
I would love to see more seige weapons and the like. And where is this crossbow that’s mentioned??? There could def be additions that fall into place with the theme and lore of the game. Scorpions and long range artillery would be amazing
I won’t let this post die, we still miss this corpse locker we were promise !
And what about that siege tower that could be buildable & could move on enemy wall Funcom ?
WHERE ARE THEY !
This is the Link to the last years thread about the overhaul of the siege/PvP System.
As you see it’s from November 2018. I really hope we will hear about this and other overhauls soon. Indeed I expected one of these overhauls coming with the anniversary Update on May 8th 2019.
Hi Persius. This topic comes up from time to time, however the idea of traps seems to be a hard sell around here. Although I love the idea. Here is another recent thread if you would like to read more.
I will repeat exactly what I said in the above thread.
While they would be potentially harardous around ones base, I could live with it. However, I would also like to see some of these in Dungeons and enemy camps. And I would like even more to be able to Kick enemies into them.
Why would it be such a hard sell?
It would seem that everything that comes from the players is a hard sell to the guys writing the codes.
my server at the moment has full anti raid settings for its PVP! but most of us still agree thoroughly with a lot of these suggestions, traps and combat mechanic overhauls, and other additions to the already epic game.
I Confess i’m moderately new here, but I will fly to regular, and above, i’m intending to be highly active in the game and forums
so keeping threads like this alive! and receiving links to others! i’m more than happy to do so.
the number of people in for this suggestion in perticular is quite good, I have had a lot of response from a couple of my threads now, I just wish our recruitment one could flourish xD.
But I intend to fight for them all! I will look at these links and I will comment and like and do my best to have them all survive, it seems Funcom officials will look at the most active threads right, well i say lets Demand their attention!! bring these suggestions, mine, others, all of them, to a number of views funcom cant ignore!!
the traps would be good for more than just pvp, purge defences and such also come in to the idea!, having longer range, and better siege weapons is always going to be a big desire for heavy pvp though! a very good idea eather way!
the amount of various siege weapons to !
- Ballista.
- Mangonel.
- Battering rams.
- Trebuchets.
- Catapult.
-
Siege Tower
and what about cannons an crossbows and slingshots, darts and stealth weapons!!
maybe special NPC’s? that can MAN THE STATIONS!!!
And as mentioned above, pit traps! trap doors! chests! blade traps and arrow traps, net falls and net traps! stunning, blinding, effects that could be utilised!
i think the thought is across! thanks for working with me for this !! i will be happy to support all other threads
Oh dear both the posted thread links have been closed;(, that sucks. i will not give up on this one!! anyone else got links to similar suggestions please let me know
Yes both threads linked above were worthy to keep them open. But you know the rules. Every thread will close 7 days after the last post even the ones which should stay open. That’s the reason why there are so many threads about the same content.
If i’m not mistaken people seem a bit adverse to bumping their own thread with a reply, i think the secret to a good long lasting thread is to keep new ideas and suggestions revolving around the same topic, flowing in to the thread, research even after your original post for different materials/additions to the suggestion
people you play in game with who agree, ask them to support your idea if they do!!
and keep a good chat going like i do because a forum is not the same without friendly debate and discussion!
In the Open Beta Times there was a nice trap: a spike trap
https://conanexiles.gamepedia.com/Spike_Trap
These traps were also part of the black Keep. Believe me the Black Keep Dungeon was much more challenging at these times. I guess Funcom cancelled this feature because they believed it is too op and players could use them to guide bossmonsters into them.
Here a video from @Polarbear_Igloo where he used this trap on his buildings https://m.youtube.com/watch?v=K2U0PuG9oIw