I have read with interest how others play the game so this is how I play. After 14,500+ hrs of playtime I find it hard to change.
When I start a new game I don’t puddle around the noob river. I only stay there long enough to reach level 10 so I can make Light Armour (for the increased carrying capacity). I then hone in on Stargazer’s Crest.
I head up the river @ F4. On the way I call in to say Hello and learn ‘Yog’. I follow the river up stream then branch East to the Sink Hole Obelisk. I then back-track to F6 and head West to the Unamed City Obelisk via the Dawn Gate. While there I learn cartography.
I back-track through the Dawn Gate and make my way to Muriela’s Hope. I learn the Mitra religion and the cooking recipe, as well as picking up the Iron Axe from the scaffolding.
By this stage I’m about level 20 and have at least 5 in Agility. I will also have completed the Archery Quest and have 50 Iron Arrows. I now beat up the two Rhino’s (one at a time). A couple of arrows to slow them down, then hit them with the stone daggers (I love bleed early game). Thick hide for later.
Head across to the Child of Jhebbal Sag. Buy a potion to get you to the Midnight Grove. By-pass the Grove, just jump into the ‘returning pool’.
You will then be transported to ‘Sepermeru’. Go to the Bar above the Wine Cellar to remove your corruption.
(If you are feeling ‘adventurous’ you can go below to the Wine Cellar and try to knock over Szeth. He may drop ‘Szeth’s Truncheon’).
Head SE from the Bar then go up hill between the marquee tents. Above you will see the ‘Alter to Set’. At the rear there is a chest. Inside is the ‘Eye of Set’. Consume/use to learn the ‘Set’ religion.
Make you way back down to the lower ‘safe’ level and travel NE to the Obelisk at Klael’s Stronghold/Shattered Springs.
Circumvent the Springs and head towards the ‘Tradeway’ @ D9.
Travel NW to the Obelisk at the Mounds of the Dead. East NE takes you to Stargazer’s Crest.
This is where I lay my Bed.
By now you will be around level 30 but don’t be hasty just yet. There is a chest at the Stargazer’s Crest camp. Can contain Hardened Steel Bow, Hardened Steel Arrows, Hardened Steel Skinning Knife, Hardened Steel Cleaver, as well as high value meat.
The secret here is to run up, loot the chest, then vamoose with extreme haste. Two hits from the Jailor and you will be history.
Stargazer’s Crest camp:
Truckloads of Iron ore, coal, stone, wood.
Sooner or later a T3/4 Blacksmith will turn up at the camp (other T3/4’s will also spawn).
Be warned, if you see two female jailors, odds are one will be Dalinsia Snow Hunter (my favorite fighter thrall). Run away or write a ‘Will’.
Guaranteed Alchemist spawn in the South in the Mounds of the Dead.
Guaranteed spawn of a Cimmerian Berserker at the East of Mounds of the Dead.
Of special Note: At level 30 you can knock out a Cimmerian Berserker, but you need to maintain a constant attack to continually stagger them. If you miss (ie when they roll out of the way) their rebuttal will probably be your obituary.
If you want to learn the Ymir Religion:
Follow the snow path North to reach ‘The Outcast Camp’. There you will find the ‘Outcast’ and learn the Ymir Religion. There is also a chest which can contain Black Ice weapons, Black Ice, Ice, or Aloe Potions. Worth the trip if only for the weapons.
Note: this ‘an extreme cold region’. If you don’t have warming food then don’t muck about. Get in, get out, with extreme haste.
Only a short hop to reach the Obelisks at ‘The Temple of Frost’ @ 14 D/E.
At this stage you have connected to 4 of the 9 Obelisks.
The Mounds of the Dead Obelisks, to my home base, is only a short hop once I have ‘Maps’ set up.