spwearview.xml for Corruption
<?xml version="1.0" encoding="utf-8"?>
<template:TextView feature_flags=“TVF_ENABLE_SHADOW|TVF_RENDER_SHADOW|TVF_RENDER_HALO”/>
<template:ItemSlotView layout_borders="Rect(0,2,0,0)"
max_zoom="1.5"
no_icon_borders="Point(3,3)"
template:name="SlotTempl"
view_flags="WID_HANDLE_MOUSE|SHOW_BCKG_COLORS"
zoom_in_time="0.15"
zoom_out_time="0.3"/>
<template:ItemSlotView icon_borders="Point(9,9)"
slot_size="Point(65,65)"
layout_borders="Rect(0,3,0,3)"
template:name="BigSlotTempl"
template:source="SlotTempl"/>
<template:ItemSlotView icon_borders="Point(9,9)"
slot_size="Point(65,65)"
layout_borders="Rect(3,3,3,3)"
template:name="SmallSlotTempl"
template:source="SlotTempl"/>
<template:OptionCheckbox template:name="PaperdollCheckbox"
layout_borders="Rect(0,0,0,2)"/>
<template:OptionCheckbox template:name="PaperdollVanityCheckbox"
v_local_alignment="BOTTOM"
h_local_alignment="LEFT"
label=""
layout_inner_borders="Rect(2,0,0,6)"/>
<template:BorderView
layout_borders="Rect(5,0,5,3)"
layout_inner_borders="Rect(0,0,0,0)"
max_size_extend="Point(COORD_MAX,COORD_MAX)"
v_alignment="TOP"
view_flags="WID_IGNORE_WHEN_HIDDEN"
view_layout="stacked"
name="PaperdollBorderView"
template:name="PaperdollBorderView"/>
<View layout_borders="Rect(0,0,0,26)" view_layout="horizontal">
<HLayoutSpacer/>
<BitmapView bitmap_gfx="../../Customized/gfx/COR/Inventory/weargui_paperdoll_background.jpg"
layout_borders="Rect(0,0,0,0)"
min_size_extend="Point(0,0)"
view_layout="vertical">
<View layout_borders="Rect(0,0,0,0)" max_size_limit="Point(167,37i2)" min_size_extend="Point(167,372)" name="PortraitView"/>
</BitmapView>
<HLayoutSpacer/>
</View>
<View layout_borders="Rect(0,0,0,0)" view_layout="vertical" max_size_extend="Point(COORD_MAX,COORD_MAX)">
<TabSelector border_gfx_center=""
border_gfx_left=""
border_gfx_right=""
layout_borders="Rect(0,0,10,0)"
name="TabSelector"
tab_gfx_selected_left="../../Customized/gfx/COR/sidebars/tab/darksetin_tab_active_left.tga"
tab_gfx_selected_middle="../../Customized/gfx/COR/sidebars/tab/darksetin_tab_active_center.tga"
tab_gfx_selected_right="../../Customized/gfx/COR/sidebars/tab/darksetin_tab_active_right.tga"
tab_gfx_unselected_left="../../Customized/gfx/COR/sidebars/tab/darksetin_tab_inactive_left.tga"
tab_gfx_unselected_middle="../../Customized/gfx/COR/sidebars/tab/darksetin_tab_inactive_center.tga"
tab_gfx_unselected_right="../../Customized/gfx/COR/sidebars/tab/darksetin_tab_inactive_right.tga"
tab_label_borders_selected="Rect(13,4,15,3)"
tab_label_borders_unselected="Rect(13,4,15,3)"
tab_spacing="-4.0">
<Tab label="<localized category=MiscGUI token=Power>"/>
<Tab label="<localized category=MiscGUI token=Vanity>"/>
</TabSelector>
<ViewSelector name="ViewSelector">
<View name="PowerView" layout_borders="Rect(0,0,0,0)" max_size_extend="Point(COORD_MAX,COORD_MAX)" view_layout="vertical">
<BorderView template:source="PaperdollBorderView">
<BitmapView layout_borders="Rect(0,0,0,0)" layout_inner_borders="Rect(4,0,4,0)" view_layout="horizontal"
view_flags="BMF_IGNORE_BITMAP_SIZE" bitmap_gfx="../../Customized/gfx/COR/Inventory/weargui_background.tga" >
<View layout_borders="Rect(8,8,10,15)" view_layout="horizontal">
<View layout_borders="Rect(0,0,0,0)" view_layout="vertical">
<VLayoutSpacer/>
<ItemSlotView name="HeadSlot" no_item_gfx="Inventory/icon_head.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="ShoulderSlot" no_item_gfx="Inventory/icon_shoulders.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="ChestArmorSlot" no_item_gfx="Inventory/icon_chest_plate.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="BeltSlot" no_item_gfx="Inventory/icon_belt.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="LegsArmorSlot" no_item_gfx="Inventory/icon_legs_plate.tga" template:source="BigSlotTempl" />
<ItemSlotView name="FeetSlot" no_item_gfx="Inventory/icon_feet.tga" template:source="BigSlotTempl" no_icon_borders="Point(9,9)"/>
<VLayoutSpacer/>
</View>
<HLayoutSpacer/>
<HLayoutSpacer/>
<View layout_borders="Rect(0,0,0,0)" view_layout="vertical">
<VLayoutSpacer/>
<ItemSlotView name="CloakSlot" no_item_gfx="Inventory/icon_cloak.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="NeckSlot" no_icon_borders="Point(3,3)" no_item_gfx="Inventory/icon_neck.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="WristSlot" no_item_gfx="Inventory/icon_wrist.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="HandsSlot" no_item_gfx="Inventory/icon_hands.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="LFingerSlot" no_item_gfx="Inventory/icon_ring_left.tga" template:source="BigSlotTempl"/>
<ItemSlotView name="RFingerSlot" no_item_gfx="Inventory/icon_ring_right.tga" template:source="BigSlotTempl"/>
</View>
</BitmapView>
</BorderView>
<View layout_borders="Rect(8,0,10,10)" view_layout="horizontal">
<View layout_borders="Rect(0,0,0,0)" view_layout="horizontal">
<ItemSlotView layout_borders="Rect(0,0,5,0)" name="PriWeaponSlot" no_item_gfx="Inventory/icon_mainhand.tga" template:source="SmallSlotTempl"/>
<ItemSlotView layout_borders="Rect(0,0,0,0)" name="SecWeaponSlot" no_item_gfx="Inventory/icon_offhand.tga" template:source="SmallSlotTempl"/>
</View>
<HLayoutSpacer/>,
<Button gfxid_highlight="../../Customized/gfx/COR/Inventory/switch_button_down.tga"
gfxid_pressed="../../Customized/gfx/COR/Inventory/switch_button_normal.tga"
gfxid_raised="../../Customized/gfx/COR/Inventory/switch_button_normal.tga" layout_borders="Rect(-5,0,-5,0)" name="SwitchWeaponsetButton"/>
<HLayoutSpacer/>
<ItemSlotView layout_borders="Rect(0,0,5,0)" name="AltPrimary" no_item_gfx="Inventory/icon_mainhand.tga" template:source="SmallSlotTempl"/>
<ItemSlotView layout_borders="Rect(0,0,0,0)" name="AltSecondary" no_item_gfx="Inventory/icon_offhand.tga" template:source="SmallSlotTempl"/>
</View>
</View>
<View name="VanityView" layout_borders="Rect(0,0,0,0)" max_size_extend="Point(COORD_MAX,COORD_MAX)" view_layout="vertical">
<BorderView template:source="PaperdollBorderView">
<BitmapView layout_borders="Rect(0,0,0,0)" layout_inner_borders="Rect(4,0,4,0)" view_layout="horizontal" view_flags="BMF_IGNORE_BITMAP_SIZE" bitmap_gfx="../../Customized/gfx/COR/Inventory/weargui_background.tga">
<View layout_borders="Rect(8,50,10,15)" view_layout="vertical">
<View view_layout="stacked">
<ItemSlotView name="HeadSlot" no_icon_borders="Point(9,9)" no_item_gfx="Inventory/icon_head.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="HeadSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View view_layout="stacked">
<ItemSlotView name="ShoulderSlot" no_item_gfx="Inventory/icon_shoulders.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="ShoulderSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View view_layout="stacked">
<ItemSlotView name="ChestArmorSlot" no_item_gfx="Inventory/icon_chest_plate.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="ChestArmorSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View view_layout="stacked">
<ItemSlotView name="LegsArmorSlot" no_item_gfx="Inventory/icon_legs_plate.tga" template:source="BigSlotTempl" no_icon_borders="Point(9,9)" />
<OptionCheckBox name="LegsArmorSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View view_layout="stacked">
<ItemSlotView name="FeetSlot" no_icon_borders="Point(9,9)" no_item_gfx="Inventory/icon_feet.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="FeetSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<VLayoutSpacer/>
</View>
<HLayoutSpacer/>
<HLayoutSpacer/>
<View layout_borders="Rect(8,50,10,15)" view_layout="vertical">
<View view_layout="stacked">
<ItemSlotView name="CloakSlot" no_item_gfx="Inventory/icon_cloak.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="CloakSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View view_layout="stacked">
<ItemSlotView name="NeckSlot" no_item_gfx="Inventory/icon_neck.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="NeckSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View view_layout="stacked">
<ItemSlotView name="WristSlot" no_item_gfx="Inventory/icon_wrist.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="WristSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View view_layout="stacked">
<ItemSlotView name="BeltSlot" no_item_gfx="Inventory/icon_belt.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="BeltSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View view_layout="stacked">
<ItemSlotView name="HandsSlot" no_item_gfx="Inventory/icon_hands.tga" template:source="BigSlotTempl"/>
<OptionCheckBox name="HandsSlotCheckBox" template:source="PaperdollVanityCheckbox"/>
</View>
<View name="RFingerSlot" template:source="BigSlotTempl"/>
<View name="LFingerSlot" template:source="BigSlotTempl"/>
<VLayoutSpacer/>
</View>
</BitmapView>
</BorderView>
<BitmapView layout_borders="Rect(0,20,0,0)"
layout_inner_borders="Rect(5,3,5,5)"
view_layout="horizontal"
bitmap_gfx="Misc/black.tga"
view_flags="BMF_IGNORE_BITMAP_SIZE"
max_size_limit="Point(COORD_MAX,77)" min_size_extend="Point(COORD_MAX,77)"
view_local_alpha="0.5">
<View view_layout="vertical" max_size_limit="Point(COORD_MAX,COORD_MAX)" min_size_extend="Point(COORD_MAX,COORD_MAX)" layout_borders="Rect(10,0,10,0)" >
<View view_layout="horizontal">
<View view_layout="vertical">
<OptionCheckBox name="HidePowerHelmet" template:source="PaperdollCheckbox" h_local_alignment="RIGHT" label = "<localized token=MainMenu_Options_HidePowerHelmet />" view_tooltip_text="<localized token=MainMenu_Options_HidePowerHelmet_View_Tooltip_Text />"/>
<OptionCheckBox name="HidePowerCloak" template:source="PaperdollCheckbox" h_local_alignment="RIGHT" label = "<localized token=MainMenu_Options_HidePowerCloak />" view_tooltip_text="<localized token=MainMenu_Options_HidePowerCloak_View_Tooltip_Text />"/>
<VLayoutSpacer/>
</View>
<HLayoutSpacer/>
<View view_layout="vertical">
<OptionCheckBox name="ShowVanityArmor" template:source="PaperdollCheckbox" h_local_alignment="RIGHT" label = "<localized token=MainMenu_Options_HideVanityArmor />" view_tooltip_text="<localized token=MainMenu_Options_HideVanityArmor_View_Tooltip_Text />"/>
<VLayoutSpacer/>
</View>
</View>
<TextView name="VanityInfo" view_flags="WID_IGNORE_WHEN_HIDDEN" layout_borders="Rect(10,6,10,0)" view_alpha="0.5" h_local_alignment="LEFT" pref_size_mode="FLEXIBLE_WIDTH" value="<localized category=MiscGUI token=VanityInfo>" feature_flags="TVF_MULTILINE|TVF_WORD_WRAP" />
<TextView name="VanityDisabled" view_flags="WID_IGNORE_WHEN_HIDDEN" default_color="red" layout_borders="Rect(0,0,0,2)" h_local_alignment="LEFT" pref_size_mode="FLEXIBLE_WIDTH" value="<localized category=MiscGUI token=VanityDisabled>" feature_flags="TVF_MULTILINE|TVF_WORD_WRAP" />
</View>
</BitmapView>
</View>
</ViewSelector>
</View>