What depends?
We are just on servers to have epic fights and the competition lol ![]()
And yes , there are many clans like us … and our personal goal is wiping them so we have some challenge … while we wipe in need of recourses the clans on PVP servers … guys … you all should remember what it meant to play on a pvp server … and even if funcom make it harder … clans like my will be able to raid those players . Doesn’t matter how hard they make it … unless they close all the pvp servers are existing .
How are those other „unraidable spots“ are looking
honestly , I can give you some support if you need help . And no … not by using an exploit . Iam talking about a crystal clear raid .
24/7 does seem quite “no-life” ish to me, now what about smaller clans with people who want to play at the same time instead of let’s say 3×8h rotation to cover the whole 24/7?
Anyways, those that are willing to lose invest this much time to prevent others from having a chance at playing, of course they will win ![]()
Sorry, you’re not going to make a difference.
It’s the way that Funcom has allowed building, they need to fix it.
It’s either extremes, either too easy to raid or can’t.
Na , if you’re in 10 there’s allways one online …
Usually after we wipe some alphas we let all the loot even to some small clan that helped us .
Some people in this threat are probably alphas scared by clans like my
it’s not a challenge to raid some clan if 3-4 player while you’re in 10
As long as the game stays as is yes. That is exactly why people have this discussions and want to be able to have more defensive mechanism´s in the game. Its way to easy for the raiders and everybody knows it. And the only ones who doesn´t want it to change are the ones that profit from it.
But what you forget is that numbers are declining in pvp and one reason for that is that most people play as casuals and they have enough from getting abused as free farmers every time they login and try to play this game. Because there is nothing in the game that protects them and their bases. There is nothing that lets people have a chance. While the raiders have fun bombing away everything in the game in 2 minutes they need to farm and craft and rebuild for hours.
Granted there will always be people/groups that will have a big advantage over others, but: we are not talking about those. We talk about the regular players that get robbed and demolished at a daily basis until they quit. And the ones that quit do rarely come back.
This kind of short sighted view, where pvp players think that there always will be an endless stream of new people coming in doesn´t actually exist. That is why the pve communities have managed to get that big over the last couple of years. This game urgently needs a direction change in pvp and part of the problem are people like you. Because self regulation is key in pvp. You gain absolutely nothing from wiping out a server.
Sorry . I would . But I agree … if funcom close some spots … it would be a way more easier to raid ![]()
Nah, you wouldn’t.
Uff … Bro …
There’s a endless wave of new player since release .
Also … there are hundreds of PVE server for people wanna play casual .
And : private server with rules
The only thing you want is an official server where you can play pvp , Raid and fight others while you can’t be raidet …
Also : we players like us don’t wipe
Server to death … we wipe big clans ne alpha clans … the rest just if they give us a reason .
I would - I guess we need to stop this ![]()
Sure, if you exploited ![]()
Nope - as I said :
I can help you , if you struggle to open a base .
Don’t tell me I won’t , while you don’t know how .
Stop insinuating that I don’t know what I’m talking about ![]()
With all the respect :
But it seems so …
my offer stands .
If you need help and you don’t play on Xbox ( I don’t have it )
Iam really sure I can help you’re clan raiding those base ( except the keyhole with this annoying 1dmg per bombs glitch ) .
Okay, let’s assume you always have someone online.
Then, the resource respawn times are drastically increased, and let’s say you want to block brimstone…
One player blocking the brimstone lake? Already hard…
One player blocking the brimstone lake + the caves with a fair amount of it + the underwater spots, all at the same time? Impossible.
So no, you wouldn’t be able to do what you said:
And even if you always had 3 people online, go try to defend the entire brimstone lake with 3 players…
So my proposition of increasing respawn rates would make it so your hypothetical 24/7 campers would be getting less of the resources while you still couldn’t prevent players from getting a part of those resources → You would have less bombs, meanwhile building materials are much more common (you don’t need much steel/steelfire/brimstone to build, but a hell lot to bomb).
Of course, we also need to remove the ridiculously broken Obolous merchants, this was a huge mistake both for materials and BB tools.
I don’t need your help. I have an amazing group and many acquaintances that know about these things. I stay in the know of current affairs such as these subjects and know what to do and know when it is impossible.
So no, you wouldn’t be able to and I know what I am talking about.
Seems not so … but for the last answer on you’re posts :
Even with 10.000 played hours … you still learn something new about this game .
So my advice… don’t be so arrogant and be open for new informations … and you will have good time .
My last post on this endless discussion:)
Iam talking about the hotspots … and brimstone for example is easy , one guy from us farm there every 16 minutes … if there’s another player , he tell it and the rest comes for help ( that’s how we would do it )
But decreasing the farm rate is just helping alphas on an empty server … they’re bases are filled .
Same to you.