Hey all! Quick patch is out. The notes from TestLive on the 16th are not included in this build in order to continue testing and ensure stability. We know issues such as the “light armor” journey bug are still on live but will push out fixes for these in a later patch. Thanks for your patience!
AI
- Fixed a problem with thralls falling through ground while performing melee attacks near a doorway
Balance
- Balance pass on amount of experience player gains from exploration
Bugfixing
- Fixed a problem with equipped weapons not rendering for other players
- Fixed a problem with cloning thralls
- Fixed a crash related to static placeables (which should improve stability in coop play)
- Fixed a problem where using the radial menu on a controller would block Main Menu from opening
Server Settings
We’ve re-enabled the setting where player bodies when logged out will remain in the world. Private server admins can toggle this with the following command:
LogoutCharactersRemainInTheWorld=True
Please read the following post as well in regards to patching: