Nothing about Conan Exiles is an MMO. Conan Exiles is a game genre where you can never run into another player so I don’t understand why the FOMO, exclusivity thing matters here. What sense of exclusivity do you get when no one can see you or the things you own? Someone playing in single player doesn’t know or care what you have and why you’d spend time knowing or caring that you have something they don’t is beyond me.
Perhaps we define achievement differently as well. If the items were rewarded based on completing certain content, awesome! Sure, keep it that way. But I can’t see how knowing about/playing the game in a certain time period, which is the only barrier here, makes owning BP stuff an “achievement”.
If the items worked like DLC stuff, where someone could make it for me and I could use it, I would ask a friend to join my server to make it and use it, no issue. But that’s not even an option either.
I don’t think BP items should be sold piecemeal. I do think BPs should be able to be completed for anyone that missed them.
- To complete any old BPs, the current BP must be completed and purchased
- Previous BPs do not reward Crom Coins
By doing the above you keep the benefit of completing during the current season without alienating everyone else.
I agree with you completely here.
It’s not like the stuff can be traded, bought or gifted. It’s not collector’s items in that sense. The only value to it is in that you paid the price both monetarily and with time spent.
This promise (although shaky at best) is one that isn’t a make or break.
I always find these arguments amusing. What about the new players that never heard of the game before, they’ll never benefit from the previous BPs. It’s not like they chose not to participate.
I think Funcom should reconsider this change…
Give it in the hands of the owners to at least share some of the past items from the Battle Pass by making it trade able.
Even if they end up breaking a promise with the exclusive content?
I don’t think that’s fair for the loyal players who invested with their money at that time for future development of Conan Exiles.
When I miss out on something, I can live with it.
I will never beg for anyone to break a promise because I can’t emotionally control myself.
They already said they would consider making that content available later, which means that your interpretation of their promise might not have been what they really were promising.
If the promise of exclusive content is what made you invest your money into future development, then that has nothing to do with being “loyal”.
If you’re paying because you want to support the devs, that’s one thing. If you’re paying for bragging rights, it’s another. I won’t be judging you for either one, but be honest about it.
When someone else gets something I have, I can live with it. See? Goes both ways.
If people have the opportunity to invest their time and money in missed BPs does this not also benefit the game? Especially if my suggestion is used where they don’t get that investment back unlike purchasing a current BP.
It’s like taking part in the “Charity Run 2024”, you can finish on the 100th place, but you still get the T-shirt saying “Charity Run 2024” and some other gadget, people who missed out won’t have it, but they can attend Charity Run 2025 and get their T-shirt and other things. Same is with battle pass.
I am not arguing with you, as I know what you mean, but I also understand how battle passes work.
There is no benefit from battle pass. You said that like there was any advantage over new players by having previous battle pass completed - there is none.
There are 10 years old games that offered 3-4 battle passes every year. New players will never get these items.
And old players can say when asked “Ah this? It was included in the battle pass 10 years ago (yeah, I am a real fan and supporter of this game)”.
This is a great idea, you still have your badge “I was there 3000 years ago” but you can share with other players, who will never craft it on their own.
And you become the c00l dude who gives away presents
Myself I pay for BP just to see Conan going forward, honestly I only use Treasure Hunter’s outfit and tools + Treasure Hunters horse saddle. The rest is nice, but I have no need for it. Even that bad ass sorcerer armor with fancy helmet, I never worn it.
All I really see here is a bunch of apologetics for predatory monetization and fake achievement
So the NFT cultists have reared their heads again
Always amusing when those who can only derive pleasure from a thing if it is denied to others out themselves.
Where was this promise of exclusivity again?
As this one recalls they noted they might make them available again if there was demand. Or a “recoloured” or slightly modified version, such as the Arcane Bookshelf/Arcane Curio cabinet.
Was it like the exclusive Atlantean Sword that was exclusive until it was used as a prize for some competition?
This one wonders, if all the exclusivity enthusiasts took their toys and went home, while the previous passes became available at either an increased price or piecemeal (and thus a significantly increased price, because one outfit alone tends to run 1000cc), which would generate more revenue for Funcom?
Also, this obsession with promises.
This one is quite happy if someone breaks a promise to do evil. Vow to punch a baby in the head every week? You go and be an oath breaker, you are a better person for it.
No one is overflowing with an abundance of trust for Funcom anyway. If one is a liar already, may as well have lied about being abhorrent.
Remember when they promised not to push out big updates before the weekend/time off
Then remember the Chapter 3 roll out 6 months later?
There is the value of Funcom promises.
They said they might make an iteration of a past Battle Pass item but not the same as far as I can recall.
Its your word against mine, but when the investment had to be made the people buying the Battle Pass back then did pay for the future development.
Its not the same like I already described why it shouldn’t be resold. Has no one integrity any-more these days? Why does everything has be solved with money.
I got nothing against you CodeMage, I think you’re one of the nicest people here.
But we don’t agree with each other on this and it feels like everything I say get ignored or not understood, I don’t really know why…
So this is the last time I’ll defend my statement on this part, before I keep repeating myself.
More reasons for social interaction with other players… see this can also be something positive xD
It’s really not about my word against yours. It’s about misrepresenting intentions. If what you really care about is exclusivity, that’s not “loyalty”.
Let’s put that distinction to test: if they hadn’t made that content exclusive, would you still have bought it? If the answer is “no”, then we’re not talking about being “loyal” and “supporting the game”; in that scenario, the fact that your money supported the game is clearly incidental to you.
If the answer is “yes”, then why should you be upset if they decide that it shouldn’t be exclusive anymore?
Like I said, I’m not making a moral judgment about your desire for exclusivity. I’m objecting to the pretense of “loyalty”. Call a spade a spade.
I’m not ignoring anything you’ve said, and I do understand it. I just happen to disagree with you. And I especially disagree with your attempt at claiming higher moral ground based on false pretenses.
I can’t wait to buy the item I already own but in slightly different shade
Anyway I play other games where I missed out on battle passes and I am not even slightly bothered by this.
I already explained this many times, but I’ll leave it here too then:
Why it has to be exclusive:
Exclusivity is the reward someone gets from being there at the time of investment (loyalty is maybe not the right term).
If it wasn’t exclusive no one got forced to buy it when they need investment.
I could get it later or not cause I don’t have to play at that time either… so no investment received.
No investment, no money for future development (they stated investment was a problem, this is how they forced players to invest).
I hate it when promises are broken often by money/greed or lack of control of emotion (corruption).
A promise is a promise, and shouldn’t be broken even if it was vague for some.
Things I don’t understand is why people can’t live with it not all can be bought. Its not only a problem here on the forums its everywhere…
Everyone feels the need to be entitled to everything the world has to offer, which is to me unreasonable… just like the entitlement to the content someone is missing out.
I’ve said enough, sorry for my unpopular view or things like these, I hope at least I clarified my statement a little more.
Once I would have agreed with you… everyone is equal and has equal rights, but at the end of the day… reality proofs we are all different and are in fact not all equal and will never be.
Like I said, I read it and understood it. I disagree, on the same basis as many others, but I didn’t feel the need to rehash their arguments just to prove that I’m not lying about having read it and that I am, in fact, capable of basic reading comprehension.
Since you seem to want me to repeat what has already been said, fine: exclusivity does not have to be the reward that incentivizes those purchases. In fact, it’s not the only incentive as things stand right now; just because it’s the most important incentive for you, doesn’t mean everyone is the same.
Having the shiny new thing the moment it’s released is enough of an incentive for many people. Those who claim that “without exclusivity no one would buy” are projecting.
Would it be enough of an incentive to generate enough sales to meet Funcent’s revenue goals? That’s not something you and I can know, so leave that defense to those who have actual numbers instead of hiding your motives behind it.
However, even if that incentive is not enough on its own, there are others that can be stacked on top. Like others already pointed out, getting back your Crom coins can be a powerful extra incentive. Which leads me to:
That, to put it bluntly, is bullshіt. Not yours, theirs.
Why? Simply because we’re talking about a one-time investment. The first time you pay for the BP is the first time you invest in development. Every subsequent BP can be obtained with the Crom coins reimbursed through BP progress.
So if you really want to stick to the pretense of “loyalty” because that first BP purchase was somehow crucial to fund the continued development, you shouldn’t be complaining about any BP being non-exclusive except for the one in AoS Chapter 1.
But even that is really thin.
Like I pointed out, that “promise” was a way to trick people into believing they were doing something noble, when the reality is and remains that BP is a one-time purchase. In fact, I’m willing to bet that the most important effect of the BP is not generating revenue, but rather mantaining engagement: if you don’t play the game enough to complete the BP you paid for, you don’t get your Crom coins back.
So while I’m sorry that some people got suckered into delusions of loyalty, there’s no good reason to cling to that promise – not for Funcom, not for you.
Do you really want to go there? The only reason I said I’m not making a moral judgment about your way of thinking is because I don’t see any value in derailing a discussion that should be purely practical with a misguided discussion about values.
However, if you really want to insist on calling other people “entitled” just because you don’t understand certain facts, I’d be happy to jump into the pointless fray. Being Quixotic on the forums is kinda my thing, y’know
I haven’t lost a bp.
I don’t buy overpriced bazzar items… Or at least i try … Ok, no i buy them but not all of them…
I have all the dlcs, twitch drops blah blah blah…
I don’t care, i have too many to the fact that i hate opening my benches…
I don’t have Atlantean sword or armor and i don’t give a dime about it.
But some people do…
And they are ready to buy!
Give them what they wish, they are costumers of this game and they deserve anything they are willing to pay.
It does not no, but it helps. And it works most of the time for live service games. So in the end we can agree on that, yes.
True, but the purchase has less priority since you can get it later on.
“No one would buy” is a overstatement and not my words.
They said this on a livestream, I didn’t make this up. But this is what they came up with. And I believe Funcom on this…
Crom coins mean nothing to me and for a lot of other players sharing the same opinion, exclusivity does… again… not everything has to be bought with money. A promise once made is worth more than money.
They want people to play their game more around the time of a new BP, this is what they came up with.
I don’t have to play for example if a new Battle Pass comes out, I can play later. Same applies to having to buy the BP at the time, I can get it later.
Call it bs all you want, but I think it wasn’t that bad of a idea and I stand behind it. It sure as hell worked for me, even better if they didn’t ruin a lot since Age of War… but not going to complain about that here xD
We’re not tricked or scammed as long they keep their promise.
I’m not against the next Battle Pass being non exclusive if they communicate this enough.
But the old ones should remain exclusive if they want to be trusted by its players.
No ones likes a company breaking their promises… they’re words will mean nothing.
And on the last part of the long read, no lets not change the subject.
I am sure the charity would gladly sell the 2024 Tshirt though. Which would be the same as FC selling old BP stuff.
Not saying you made it up, but it’s quite likely you heard what you wanted to hear, rather than what was actually said. I don’t remember any live stream where they straight up asserted that a non-exclusive BP would fail to generate enough revenue.
Saying “we want this to be exclusive to incentivize purchases” is not the same as “if we didn’t make this exclusive, we wouldn’t be able to sell enough”. That’s why I keep saying that unless you have insight into their finances, you shouldn’t interpret the former as the latter.
And a lot of players share the opposite opinion. So what?
Depends on the promise. If the promise is to create artificial scarcity to cater to a subset of people who place inordinate importance on some imagined prestige they derive from that, then I really don’t care whether they keep it or not.
I care about whether they keep promises that actually improve the game in some way. BP exclusivity is pretty much the opposite of that.
And the proposal in this thread does not take that away. The people who find that removing exclusivity also removes the incentive to play the game when a new BP comes out are people who don’t care about the BP content in the first place. It could be cool content, it could be fun, but they don’t care because they don’t get to be special.
“Bad” is kinda hard to pin down. It was good enough for Funcent’s goals at that point.
If you truly believe in your arguments about “loyalty” and “investing in development”, if you didn’t simply toss those arguments out to justify your desire for exclusivity, then yeah, you’ve been tricked.
On the contrary, if the promise is broken as a result of realizing their mistake and desire to improve, there’s an overwhelming number of people that will take that as a positive sign. There’s nothing people like more than when someone shows capacity for growth and the ability to learn from their mistakes.
Sure, there will be a subset of people who can’t see beyond their own desires, but there are always people like that. Call me an optimist, but I like to think that people who want everyone to enjoy this game more are more numerous than those would complain about this.