Conan Exiles has been a blast playing since it was released in early access.
It started off with many ‘promises’ - which, I believe most have been implemented, Minus Sorcery -
as well as having several issues/bugs that the developers have diligently been trying to solve/squish.
Siptah represents a ‘farewell’ to the exiled lands for me.
(By this I mean the base game as well as the expansion 'Siptah’)
Its time for the graphic level we see with Conan, and the woman he rescues at the cross,
to be implemented in-game. (UE5 - they have a great teaser video of this capability)
Its time to have a true open world map that is actually the world of Conan.
(The possibilities of single-player rp, and multiplayer are endless with this.)
I’m excited for Siptah, but hoping that they embrace UE5 in beta, all next year, and deliver us the next generation Conan game.
- Just watching Baldur’s gate 3, (Larian Studios), and how they have upped their game, and their dedication to pushing the envelope - got me thinking about Conan’s next steps with the engine they currently are using.
Go for it, Funcom!