Star metal and it's need

You are all funs of ceronesthes but even when you watched his videos, speak his words, failed to understand and play the game like him :man_shrugging:.

He was really happy when a competitive clan was arriving…

He was really happier when this competitive clan was toxic, he was motivated more!!!

Knowing the mechanics of the game you know very well how to move…
Knowing every hole of this map, every window you can become so vicious that even a 10 man clan cannot stop you, all you need is good planning and good bates.

If you want to win first you must learn how to loose all and care not. Pvp in this game is not about winning, but about playing!

The reason I don’t play is because I am tired, somehow in the end it was a relentless time chasing. You had specific hours to do things that seemed impossible and maybe something could go wrong and loose all your efforts from tiredness, or lags, or crushes, or because someone was smarter from you and let you feed him (cunning :wink:). Quit today, start over tomorrow with a better plan. After loosing, it’s better to give it some time, don’t push it you’ll loose more.

But I am tired, sorry. I enjoy playing pve helping the best I can new and old players and I am good :+1:t6:.

Are you quoting someone’s YouTube? Now when you loose you also loose your account.

I cannot go against this either with it, because I don’t know anymore what is going on :man_shrugging:.

WTAF? Who the heck are we to be critical of ANY of their design elements or claim they are over the top. We have no authority! And to speak with authority is only an embarrassment! Are we game designers, and more to the point are we game designers working on Conan Exiles? If the design elements aren’t for you then go find a game where they are. I know a lot of people here love to play arm-chair designer from behind their keyboards and it can be interesting on occasion but when people start thinking they know WTF they’re talking about before the features are even released it’s nothing but embarrassing!

Nope. They don’t. I don’t and I’m someone (err, I think…). People I play PvP with don’t either. There’s not a HUGH amount of diversity but that’s simply because there are not a lot of pieces to choose from. 3 to 5 pieces for each body part - something like that.

No. Funcom is telling you that and I happen to agree with them 100%! Am I supposed to trust that you know any better? I will… show me the games you have designed - I will be more than willing to take a look.

It doesn’t look like that to me at all. To me it looks like they changed a few things and moved some others around in order to accommodate the new features and conventions. But I’m not about to take anyone’s word on anything until 3.0 releases because the absolute truth is that no one knows WTF they’re talking about except the people at FC (and maybe one or two mod devs they’ve let peek behind the curtains).

Lots to cover

We are the customers and if the product isn’t designed for us, it dies. If a company looses sight of this one basic thing about business, it dies as well.

Strawman. I didn’t bring up authority, you did so you are basically debating yourself.

Well that’s not the right mindset to have for a product. Maybe for a particular piece of art but definitely not for a product. While many take design personally, they shouldn’t because of the point above. If the product needs to be designed for the customer and therefore customer input is required.

I was talking about gear that has been out in the game for a year now that I can only assume was introduced as a means to shock folks with bonuses; a short sighted value proposition as it detriments the rest of the game. I am not talking about 3.0.

Outliers. Go on youtube and review the 100’s of youtube for CE PVP. How much variety do you see?

We disagree. See the list in the link below. There isn’t a huge diversity of armor that is the same as the few meta pieces and that is my point. These meta detracts from the rest of the game and hence bad design because it limits the game that is more diverse than the handful of pieces people choose.

Nope. Either you agree or not. My opinion is any boost over +3 needs to be avoided else it just lessens all other options that was worked on and provided diversity to the game.

They redid the entire attribute system. That’s not move a few things around.

You shouldn’t but good luck on getting a reason why attribute bonuses are getting removed from equipment outside of what has been said. I wouldn’t disclose if I made a mistake and boosted everyone to god levels with one DLC. ::man_shrugging: But who knows.

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Not! And just for the record, I won’t agree when you tell me the Moon is made of cheese either. No one sane would! You’re welcome to your delusions but it only makes you seem, well, delusional… :stuck_out_tongue: I’m so glad we have you here in the forums. You know so much more than FC it’s literally crazy. You’re my new hero, and I will be on the edge of my seat awaiting your next superior god-like insight! Why FC hasn’t hired you already is just simply beyond me! Wow those guys are really messing up!

Well this is a counter productive (and quite passive aggressive) post.

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That’s it. Pack it up, everyone. Go home, nothing to see here.

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I don’t take things personally. You have to really do something wrong for me to discount anything you say. Valid points are valid points if they come from leaders of the field of study or billy bob farmer down the road. We should respect their courage to bring points up and discuss the point. Now the point, itself, could be stupid as hell but that needs to be addressed in discussion of the point.

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Yep. Close the forums. Close the threads on steam. Remove your steam reviews.
TeleTesselator fixed everything.
We don’t have any right to criticize or have an opinion about this game.

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For the record, I still strongly disagree with your idea to remove star metal. I wouldn’t call it stupid, but I believe it’s wrong. Even so, it’s less wrong than “who are we to criticize” :wink:

I do understand where the sentiment comes from. If I’m not mistaken, @TeleTesselator has been in the industry – maybe still is – for a long time. As a programmer, I sometimes see ideas about software that really make me want to yell at the people behind those ideas. That frustration can accumulate and influence one’s reactions.

Still, hard no to the extreme gatekeeping. You don’t need to be a chef to say a dish tastes bad to you. You don’t need to be a chef to say that the reason it tastes bad is because you tasted too much pepper in it. You don’t have to be a chef to come up with an idea how to cook it differently. Your idea might be completely wrong, and that’s okay. If it’s wrong, it’s wrong. A chef could hear the idea and choose to explain why it was wrong, or they could choose to ignore you. And that’s okay too.

What’s not okay is to have to explain this shіt every time someone brings out the “who are you to criticize” or “if you don’t like it, do it better” or any other popular non-argument along these lines.

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Oh I knew it was controversial when I posted it and no worries about me coming to terms that it’s just not going to happen but the larger point is that character progression should matter more, both in the fun factor and enjoyment. I look at it like a good bourbon. Sure you can down a fifth and get drunk (going to level 60 in less than a day with 15 artisan benches producing fish mounts and doing the circular ape run in the southern jungle ruins) but you don’t really enjoy it or understand/respect the time it took to design those flavors and they come off the liquor…it’s just getting you drunk. Sitting there and enjoying a glass (preferably with a friend or 20 and having discussions) over the week or two. Which one do you prefer? I’m old but live fast paced so anytime you tell me to slow down and watch the grass grow, I’m all happy about it. There are those that just get drunk and that is their enjoyment and I can’t fault them for it but at the same time…I believe they miss out on so much more. When you can see the design elements come out…when you can picture the discussion that they did when they decided this path over that path (or when you know it was a heat of the moment /gotta get something together for launch) That is the enjoyment that endures a legacy game that I think CE can be.

I made the comparison with art vs product with tele above but you can have it be both and I firmly believe game design rests in both…artistic vision and customer friendly product but it requires lots of communication with the customer on the vision that was originally meant and an open discussion on if this vision needs to be adapted to be more palatable to the customer or if the customer can take the leap of faith to accept the vision, as is in order to enjoy it as the designer intended.

Literally true!!! Show me anything in the past year or year and a half where someone had some idea for or about the game that changed ANYTHING at all. And if there is one such example it’s WAY more than likely it was already on their agenda to fix or implement anyway. You REALLY think anything we say here makes any difference? I haven’t seen it in one full year. I’ve read people saying it does but seems like only in their imaginations. As I understand it, it used to matter more back when different people were in different positions at FC (years ago)… but it seems to me those days are looooong gone.

It’s no more controversial than suggesting we incorporate Star Wars themed battleships into the CE world. It’s just simply a dumb idea and is a fantastic opportunity for all the people who love to type about essentially nothing to chip in. Some people would call that trolling BTW. To me this is the very definition of it!

What about the request of examples of ToS enforcement to help understand what moderators are looking for? They have provided and granted more questions in these examples as many couldn’t figure out why some of these were enforceable but this is something new and directly linked to our discussions here.

Wow. OK. I’m at a loss on this one because the extreme comparison is so completely off where I was thinking I don’t see us having a way to walk back from that since it is very clear that we are completely misaligned. If it pains you that much, please don’t feel forced to feed the ‘troll’.

Is that a game change? No.

It doesn’t. But I don’t mind pointing out thoughtless garbage when I see it.

You moved the goal post.

Keeping that trollmobile rolling aye? Can’t read English huh? Can’t comprehend the context of your own thread? Okee-dokey. :stuck_out_tongue:

Let’s examine the simple sentence segment “the game” shall we? How bored do you have to be?

I directly quoted you. If you don’t think umbosis thread about ToS was “for or about the game”, I would love to know what you think it was about.

Another forum driven change that I know of

Voidforged bow issues were brought up in the forum that actually was changed due to abuse that was going on with the glove durability (significant change from the design of the weapon based on feedback from the customer) .

Sure. Here, I’ll list some outcomes of what people have been asking for on the forums:

Those are just some examples. It’s far from an exhaustive list.

I’d love to say that I can’t wait to read your next “yes, but” argument that explains how that’s completely beside the point and how you’re right, but frankly, I would be lying. We are now several messages into the process of derailing this thread to argue with you about your opinion that it’s pointless to participate in discussions like this.

If you’re really confident that Funcom doesn’t listen at all to what people propose here, then there’s really no reason to argue against this proposal. I see no reason why this whole discussion needs to continue down this path of trying to convince one sole participant to continue participating or not. It’s your own choice, feel free to exercise it however you want.

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