Andy, thank you for answer.
I do not consider myself as a pvper, but back in TSW I really enjoyed pvp. In fact, it was the only game I have pvped. I miss pvp in SWL (and The Secret War or at least some more faction rivalry).
As we know we will not get any of old maps, I would try to be constructive and have some ideas how to make SWL pvp a little more appealing for more people with no so much work…
As already mentioned, lower Shambala teams to 5.
Reconsider rewards. Make them a liitle more attractive. I don’t mind any RNG even. What about idea to have few unique agents, with very low chances to get them if you are in a winning team. And maybe even to have few very unique ones who would appear in loot for limited times only. This may work as some kind of “event”: for a limited time (a week maybe) there is a chance to get an attention of some professional who will join your agent team. As I said I would not mind, if it would be RNG based and chances would not be high. It would be far better than nothing we have now.
What about some agents for pvp achievements? I would recommend tie them to winning achievements/killing player ones. It may motivate people try to be active in pvp and not afk for rewards only.
We have 3 fight clubs and they could be used in more creative way. What about some kind of tournament sponsored by Council of Venice.
I have few ideas but most of them would require more coding/database work. It should be as much simple as possible. What about a chance to have for this kind of “event” one prefered fight club and each pvp victory would give us some special currency and buy something at a special vendor?
Of course I have better ideas eg. to have events when the victories in event fight club would be counted for each faction across whole population and it would enable have more sophisticated options how the events build. But this would require far more coding/database work…