WASD movement ONLY on PC?

Just want to add for complentess’ sake:

The changes were on the Beta Client, though possibly not from the start. There was a sneak patch during the beta. Maybe it was put in with that patch.
I played during the whole beta run, but didn’t understand the problem, only noticed that my mad skillz are even sh…er than normal. But wak4863 wrote it up and made a video about it:

And I warned about implementing such a big change without any apparent serious issue that forced this change, as it would p… many people off.

Yes, the warning came very late. And yes, it was a very short thread without many people participating.
But very, very few people seem to have played the beta, or at least only a very few gave feedback via the forum. It was one of maybe ten feedback threads posted. Heck, it even had a video showing the problem.
If those few people and posts aren’t listened to, I find that a bit frustrating, to be honest. What do we play the beta and write feedback for? I like the game and wanted to help out by providing feedback, but this is a slap in the face.
I can totally understand that Funcom or the Conan Exiles team cannot make any great leaps currently. Resources have been diverted to other projects, and a years-old game with limited success isn’t likely to get an engine update or a new map every month. But at least take the help and the feedback offered to you, Funcom.

Same goes for the PvE raid. All the complaints and criticism posted now is mirrored by what people (okay, mostly me) wrote about in the beta forum.

The demolisher bug and the Crom coin problem were not reported beforehand, and apparently couldn’t be.

The missing camel… I noticed it didn’t work in the beta, but assumed that was intentional or know so as to only reveal that when the patch goes live. Didn’t write a report - shame on me, but also shame on you. Testing the thing even once would have shown that problem.

Also, Telith’s Ghost is still missing.

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