Why go to the trouble of re-balancing the gameworld to make enemies harder but then have super powerful melee thralls which nullifies the challenge?

:thinking: Ok - Farming Bosses I think is the only reason that speaks for the overpowered T4 thrall.
Otherwise, exactly this topic has already been dealt with in great detail in:

Here also the solution was pointed out, which would meet all playstyles, if the Devs implement it, which I really hope very much.

The suggestion for this solution was already pointed out on this topic from March 2019.

The Devs definitely know about this suggestion.
Really - The solution is obvious!
IMO they didn’t implemented it till now because they are working on AI Improvements and a Thrall Overhaul.