Just curious - as the topic states, why go to so much effort to raise the difficulty of the game world (a great thing IMO) - but then have player thralls able to nullify that difficulty? The ease at which a 7k hp fighter thrall will melt most other thralls/creatures/bosses in the game is a bit ridiculous. Is this going to get looked at at some point? Things like frost giants, mammoths etc get absolutely pwned by these thralls where fighting them solo is a lot more challenging (and i dont mean difficult, but if you’re not properly fighting/dodging you’ll get cleaned up pretty quickly).
Thralls/pets work good as just a distraction even when weaker, but the sheer amount of attack power fighter humanoid thralls have in particular seems a bit whack. I guess the only consoliation is they’re very lacking when it comes to being able to command them (ie a lack of attack command at minimum) but still, when you look at overall game balance, it seems pretty out of whack here.