We’re releasing a hotfix with a couple of bugfixes tackling music and some fishy buffs. It also contains a fix to an exploit that would allow allocating more Attributes than intended. For this reason, all characters’ Attributes will be reset once the patch hits live.
Thanks again for your feedback and for helping us improve the game.
PLEASE NOTE: The Xbox One patch will be substantially large (60gb). This is because we had to update the base version of the game that you download from the Microsoft store. We know this is inconvenient for several of you, but subsequent patches will be significantly smaller in size.
- Fixed an exploit regarding Attribute allocation
- Background music in the game should now be playing correctly again
- The new fish recipes from the Dagon Dungeon now work correctly and will not needlessly reduce your health
Currently Known Issues
- After the Attribute allocation fix is live you need to tab over to both the Attribute and Feats menus, otherwise your Attributes will reset every time your character dies
Trello Report Board
We have a public bug tracking board here! You can check this to track the issues that get brought up by the community the most. In the “For prioritization” column you can vote for the issues you would like us to prioritize and we will make sure it gets moved into development asap. You can read the full details on how it works on the forum post here.