Xbox Update 2.4.4 (27.05.2021) - New Zath Religion, Bug fixes, QoL and more!

Xbox Patch 2.4.6 (24.06.2021) - Single-Player Character transfer(BETA), community rewards and bug-fixing!

Greetings, Exiles!

We’re incredibly excited to finally release patch 2.4.6. It focuses on addressing many reported issues, both recent and classics, as well as adding some really cool stuff! We’ve been monitoring performance issues after patch 2.4.4 and we’re releasing performance and stability fixes ahead of a general quality pass scheduled for a future update.


With 2.4.6, we are releasing a huge new feature we can’t wait to let you try: single-player/coop map transfer feature (called in-game “ Character Copy ”). This is a standalone and independent version of the (still Work in Progress) server transfer feature. It comes already integrated into the game and does not rely on the online server transfer infrastructure. This feature is released as a BETA on Xbox, so please send us your feedback so it can be ironed out over time. You can read more about this feature and how it works in this separate forum post.

Last but not least, this patch comes with all the rewards unlocked during the Free Week community event. You absolutely slayed it and unlocked a full new armor set and a mount saddle. Good job! You can read more about these rewards in our blog post.

Thank you again for your continued feedback and support! Stay safe!


Currently Known Issues

  • Character copy may fail to transfer all attribute points correctly when transferring back and forth in quick succession. We’re working on ironing out this situation in 2.5.
  • When using the Russian localization, the confirmation prompt when using character copy is misleading. The correct confirmation prompt to use is “КОПИРОВАНИЕ”.


  • Fixed a server crash caused by certain RCON commands.
  • Fixed a number of other server and client crashes.
  • Fixed a rare issue where game assets could get corrupted if playing the game while downloading Siptah.
  • Optimized loading times on the game’s post-release assets.
  • Added more optimizations. This should reduce hitching issues.
  • Fixed an issue that would cause a system crash when summoning a Grey one pool on Xbox Series X.


  • Triggering first person mode is no longer possible immediately after stopping an emote.
  • Fixed an exploit regarding a loophole in dismantling an item.
  • Added new improvements to the Anti-Undermesh tool on the Siptah map. This is still not enabled on official servers as we continue work on it.


  • Added character transfer between maps in single-player and co-operative modes. This feature is currently released as a BETA and may present issues. See how it works in this post.
  • Added rewards for the Free Week community challenge. Status Update: Day 22. Here’s your piratey stuff!


  • It is now possible to place Fence Foundations on the side of a Wedge Foundation after one has been attached previously.
  • Fixed an issue where the placement brush would cause ghosting issues if fast switching between pieces.
  • Fixed an issue where buildings would randomly collapse on a server restart. Yes, really. Send your condolences in the comments for this original classic leaving us, and for the many buildings it took with it.


  • Fixed an issue where some Thrall crafting recipes would not show under certain circumstances.
  • Primeval armor set now costs star-metal to craft as intended.


  • Fixed an issue which caused all shield durability damage to be set to 0.


  • Fixed an issue where the Witch Queen would not spawn correctly.
  • Fixed an issue where the bosses within the Midnight Grove would not spawn correctly.
  • Fixed an issue where certain T4 Black Corsairs thralls would have Stats and Growth Stats set to 0.


  • Defeating NPCs spawned by the surge should now advance the “Defeat a surge enemy” journey step.
  • Fixed an issue where the VFX on the casting table and moulding bench were offset.
  • Rejoice, PC Master Race! It is now possible to play above 60fps without having your character slowly drifting out of sheer graphical power. #hidigitalfoundry
  • Fixed a number of issues where Elder Essence would not spawn correcly in many essence chests across Siptah.
  • Fixed an issue where a Giant King figurine would give the wrong figure.
  • Fixed an issue that would cause the muted player lists not be saved between sessions.


  • Fixed an issue where some resource nodes would spawn duplicated on Siptah.


  • Fixed a rare UI issue when disconnecting a controller when creating a game.
  • Fixed a significant number of UI issues on consoles.
  • Fixed a minor issue where it was possible to attempt to rename a chest you didn’t own.
  • Fixed an issue where it was not possible to toggle the clan invite block option.


We will update this section with any changes added to the patchnotes post-release.