Oof, here i was returning to the game and actually enjoying the new iteration of the BP. So far itâll only have been two BPs i completed, then. Mostly due to a lack of time to complete most of the ones before the current one.
Then thereâs the content ages bring of which half of it seems to come and go, and events that are (in my opinion) too grindy for the short-lived novelty gameplay loop they introduce.
I really just wish theyâd create more actual permanent content, and maybe have seasonal events in which MORE of a certain activity spreads throughout the map instead of introducing content, and then fully taking it out.
Not to mention the generally unpolished state of some early game story elements, such as the pirate queen that has no spoken dialogue, Gilzahn that says the exact same thing in both locations or how Conan himself will always be looking for Razma of Shem, though the player might know.
A lot of effort for temporary things, with a lot of permanent pieces of the game still glaringly unfinished and unpolished. A shame, really.
The bazaar is honestly just too much for me, i own all DLCs and had great fun with each and every one of them but the bazaar just asks too much for what is essentially mostly incomplete bundles for thematic playstyles. The only thing i own from it is a bush, which i feel like was too expensive and only worth it because the game offers no alternative and it was still below a hard impulsive spending threshold i have as a person.
I genuinely donât feel like they are taking the right decisions with this game when it comes to content development. Every game nowadays has bugs theyâll never get rid of, but the way some big meaningful encounters break immersion within this game through sheer deviation from the standard it clearly intended, and are just left dangling like thisâŚ
From the perspective of a purely PvE player that just likes exploring this Conan flavoured universe i have to say, engagement largely boils down to a certain amount of catharsis i get from part of the survival game formula, and the enjoyment and appreciation of exploration to the smallest details.
The BP and DLCs only helped to introduce a full style to do a once-over of that same loop.
With that gone, content introduced by Ages and events coming and going and being too grindy to enjoy the spoils means there wonât be much new to try even in that sense, or share with prospective new players.
All in all, i really hope they have some kind of plan for new story driven content or some expansive theme for players to immerse themselves in. Currently i see no reason to buy new things under the bazaar model, or return for seasonal events other than to have a quick look. The BP combined with the new ages were at least a kick in the rear to have a look at everything long enough, and check in on the progress of the game.
Mod support and crossplay for console would help immensely too, of course. Highly unlikely thatâll happen and a while different discussion, though.