I am full Ultra on games like Skyrim/ Witcher etc.
In AoC if i do this i get 60fps the best.
If i go to central HUBS it drops at 30.
If i do open world pvp it’s ok unless there is alot of people around (like 25-30 people fighting each other) last time i dropped to 17-24. Opponent might be 2 steps ahead but you see him close, or similar issues.
Made some tweaks.
Now i use DX9, 1440/900, 1200 view distance, shader model version 2.0, texture filtering quality bilinear, graphics at medium, particles always Raid/PvP and unfortunately i had to disable Shadows and set grass to low quality.
I tried disabling nametags, helps but it’s a liability: 1. You can’t make out friend from foe in PvP sometimes. 2. At OS, you confuse mobs with mini bosses.
That’s a no go!
I use strange ui now, it helped but i don’t know why.
60fps the lowest most of the time 120+ the highest. Latency, around 97 or so was the lowest i ever got i think (Solo Instance).
Sometimes fps can drop to 50 at HUBs. Today at WB it dropped at 24, with particles on my self but that was always like this anyway. OS is fine unless there are server lag spikes, same for RF.
Group/ Raid all fine.
Minigames depends. Open World PvP depends. It’s kind off a bet really, i see many of my opponents game runs faster and smoother.
I live in eastern Europe and i use a 4G Ethernet cable connection, CPU Intel I3 7th Gen, 8GB ram, Nvidia Geforce GT1080.
Sure system is a bit outdated but should it really behave that bad? 4G connection and full 100mbs, rarely drops at 98mbs is the best i can access here anyway.
Regardess. If anyone can recommend any tips i would appreciate it.