Today’s hotfix addresses some crashes, an exploit related to the Maelstrom, introduces some tweaks to the storm and its creatures’ behaviors, and fixes minor graphical issues, specifically certain forest moss and glowing assets, as well as light levels on certain areas of the Isle of Siptah.
Thank you for the update.
The drowned vaults look really nice. The underwater level design looks amazing.
Also, the maelstrom spawn rate is more confortable now. I’m really enjoying farming the maelstrom right now, with a constant 70 ping.
See no fix for not being able to make some recipes you receive as no sand beast thus no glands to find but guess its not important to fix for players , a fix that would take a few minutes to add it to a drop list.
Is this the big update they were talking about in their last stream as wow it does not fix hardly anything and no changes so why the big secret on the stream lol. Big build up on a big update and get hardly any fixes and who knows what they left out of the notes as always. Wonder what they nerfed this update???
Also the fire shaders are still orange and make the thralls that work those benches look washed out and their hair to have hardly any texture and lost its color , so everything around fire looks washed out and wrong. Guess they missed it even though its been reported.
When can we except a fix for the summoned surges and their horrible rates on crafters? Or a fix for all the caves where you can’t build because people can mesh inside within 5 seconds? Or a fix for the loot chest at the end of the vault?
I’d rather have 1 frickin vault with visual bug for a while and your team focusing on the important things you really need to fix.
Yes! I appreciate fixes in general, but they do seem to be the less important things and not major issues…
Like fix the empty chests in vaults.
Reduce time it takes to summon a calamity.
Lots of issues with placing thralls on walkable surfaces.
Balance summoned and wild surge crafter drops.
For now I can just squint my eyes in the water dungeon and live with it lol. That’s not ruining the game play like the other stuff.
I don’t care about the Isle of Siptah map, The Exiled Lands map is full of bugs, Purge is buggy, mobs are stacked and stuck inside the ground, rarely more than one wave happens. Red Mother is disappearing in the middle of the fight. The horses and thralls are bugging on the slopes, ramps and stairs, getting stuck with the char. Glowing Goop is so bright that I use it as a reference point to walk through Swangle at night. The large chests in the Arena and Xalthar’s Refuge are always empty and you almost never find anything.
There are players who bought the “expansion” and are still playing on the good old original map, plz look at us!
I’m with Therryy, can we please get a real fix on some of the real dilemmas here? We’re losing populations on our servers now because of the lack of easy fix issues. Who cares about bright stuff right now, I’d rather you guys give us a real patch then hot patches. It’s hard to keep people playing this game when they’re not seeing any support. I know the world is on fire right now but if we can create insane mods for this game, I think you guys can pull it together to change chest timers and loot drops or you’re ok with the game dying out… I love you guys to death but you killing us over here. World of Warcraft is about to take the rest of the population starting today. So HELP!