PS4 Performance and technical issues - Feedback thread

Geez that post was in December and now it’s June and same ol…
:new_moon_with_face:

Hey everybody,

We released a new set of optimizations for PS4Pro systems. Could you let us know if you could feel any performance improvements if you’re playing on that system model?

@Ignasi

Yes. For me the patch is a big improvement. Most of my issues i had were purely perfomance related. FPS tanked alot especially in mounds of the dead, sepameru and new asgarth. Now it works much better. The framerate still drops here in there but its no comparison to how it was before. Also my base loads in quicker. The latency issues and the imense teleporting of enemies i had were related to my router somehow not beeing able to forward ports correctly. It created an error in the forwarding table. I manually forward the ports that created an error and now i have almost zero lag issues.

Is there a full list of ports that are needed to be forwarded for the online service of conan? Is it possible that the Gportal Servers somehow prevent ports beeing forwarded using uPnP in your router for some reason or under specific circumstances? Because so far i have this issue only with conan. Other games never create errors in the forwarding table.

Thanks for the confirmation @Novikthewise

That seems like an odd one. Could you open a new thread and give us as much information as you can about this so we can properly forward it to our team?
Thanks in advance (and again) :slight_smile:

Bases are loading MUCH quicker now! Enemies and animals don’t pause when I run up to fight them(when they’re actually moving and killing me) then pop back in. I had some smooth fights last night it was nice! It’s much more playable now. Thanks!!

So far I haven’t experienced the usual amount of lag and harvesting wood and stone has definitely improved (resource nodes vanishing for up to 2 minutes). I took a small break from Conan and just recently returned after the patch and I’ve noticed 2 things off the bat.

  1. Things not rendering in properly (this one hasn’t been resolved yet). I’ve only experienced this around in my home town which consists of about 50-60 thralls, 10-15 animals, a rather large wall, and some buildings. I’ll continue playing to see if this issue extends into combat as that’s where I find it most annoying (waiting to enter my town isn’t a big deal, dealing with an invisible 1 skull enemy really sucks though)

  2. This one is new. When I tell one my animals to stop following me sometimes they run around in circles. I’ve experienced this with the Caravan Rhino and Caravan Elephant so far. I’m used to mistakenly hitting them while out gathering materials, as they have no concept of personal space, and then when I tell them to guard somewhere immediately after hitting them they run to that area. I understand that the animal is trying to respond to a potential threat in that area even though one isn’t present. However, I can tell them to guard a location and, without hitting them prior, they run as fast as they can in a circle. It becomes a difficult game of trying to catch them to tell them to guard again and hope that they don’t continue running.

I’ll continue playing to see if I encounter any more issues and I’ll continue giving feedback :slight_smile:

I wish mine was 17 minutes apart. I get a freeze/crash every 5 to 10 minutes. Occasionally it happens 2 or 3 minutes after restarting the game.

stop smoking :wink:

Having a critical issue after update where my journey steps are resetting after dieing. Also seem to be respawning at an earlier save location instead of bedroll.

Single player, Offline, PS4

Yes I have noticed difference for the better. Been less invisible thralls, still need to wait for name to appear tho(spyglass maybe). Also nodes are no longer disappearing.
But still fighting roll/dodge inaccuracies , ie roll away to be in same spot getting the smack down on you.

After 2 weeks of playing I can safely say that I have noticed a significant improvement in performance. I haven’t experienced NPCs disappearing while fighting or just never rendering in when I’m walking through a camp.

Sometimes there does appear to be a little problem when fighting. I’ve only seen this when I fight wolves so far and it’s only happened once but the wolf stopped moving for a few seconds even though the fight continued. That’s a HUGE improvement over what it used to be like where every fight froze until the fight was nearly over. This one occurrence could have just been some server lag.

The only bug I can think of that’s still present is sometimes, and it is rare, when we activate a station, mainly a forge (happened with forge and improved forge), it will use a significant amount of fuel and either complete the smelting job or almost complete it, depending on how much material is in the forge, instantly. Personally, this isn’t a serious issue that deserves a lot of attention as it is rare and it essentially just speeds up the process of what we’re doing so it doesn’t cause any inconveniences either.

Ultimately, this latest patch has fixed a lot of issues and now my clan and I are eagerly waiting for more content :slight_smile:

Thanks for the confirmation @CrusadeStudios. :slight_smile:

I play on two official servers, and one still lags after the patch.

3827 PVE-C this one lags

3738 PVE this one improved

  • Multiplayer – official servers
  • #3827 map area I4, J4 – loading time takes minutes
  • Yes on #3827, tons of walls(foundations) and extremely tall bases along noob river (near sentinels) – like they compete how high they can build (over the tallest map areas).
  • My thralls got wiped (by a beast), and I didn’t notice a difference. still lags
  • I haven’t figured out how to upload ps4 video… it would be video of waiting minutes, maybe 15 or so, on loading the base on #3827. Even if I log out and log back in the wait starts over.

#3738 consistently has loaded my two bases there, full of stations, within 15 seconds. The patch really improved render time here.

Today i noticed on #3827 my second (and maybe third) swing in each melee event misses. It’s like when I chop wood, the tree disappears for a few seconds. After the first swing, the mob hits me. My next swing just resets like it tried to swing at something (with or without target set) – hitting air.

Hope this helps. If I don’t wait and exit me base before the finished load, everything lags. I’m behind doors, so if the doors haven’t rendered then I’m trapped (up to 15 minutes).

Thralls can still disappear on death, names of thralls still taking long time to show. Roll/Dodge still can take you back to same spot, fighting more than 2 enemies seems to apply bampf/teleporting. Was OK for little while as per previous mention. Purge spawned inside base on mountain, are they magical now? As there’s no way the mammoth’s and dragons could walk up 90° walls traverse the ceiling ,then turn the door knob before smashing the place up.

Hello,
my summary about freeze on PS4,

  • single player
  • offline, no admin panel
  • game is on extern hard disk
  • i have 1 homebase
  • about 15 thralls and 10 animals
  • since 2-3 updates

freeze by fighting black galleon, buccaneer bay

freeze in my homebase after 1-2 hours

Error code is: CE-34878-0

i think same problem is here:

Freeze in huge base since 2 updates

Error (CE-34878-0) every time I try to load single player offline or co-op

Freezing and crashing around base worsening since last patches

Game Freeze and Crash a lot

my homebase and 2 freeze spots (white)

homebase
funcom_base
pic from Conan_Exiles_Wiki
funcom_freeze

Best regards

good news about freeze, now that I have reduced all objects and slaves and animals
in my base, and have reduced the lighting to a minimum (in some rooms, I now have
to find the workbench with a torch), it took much longer until freeze :slight_smile:

I think it has something to do with the memory …

Best regards

@Yumi GLAD to hear that. I have done similar.

ok, i did not do that much with the lamps,
(i can see my workbench without torch) :wink:

But I think, reduce lights, slaves & animals and items really helps
… but I’m afraid because of the next dlc again, contain many new parts …

greetings

Ive been having problems fighting enimies in general now due to the lag. They will attack then keep sliding forward before teleporting all around and hitting me during combat.

Hi, i have huge Performance problems. I had made two Videos but can not post the link.

On local Player are not Lags, ONLY on Multiplayer
My Friend on the same Server have no problems.
I have Nat-typ 2 and 50Mbit/s
I play on private Europe Server

Have a nice Day
kater