My Name is Goldius in game. I have well over 3000 hrs in this game. I guess you could say I enjoy the journey of the complete game not just the drive to 60, pvp then leave.
I don’t play 10X or 20X servers( with admins pvp ) I now play official ( No admins pvp ) and can clearly see why the standard settings work. Getting to each tier is a rewarding experience in its own right. This is obviously what the developers intended all along however unfortunately a lot of players seem to have the ( I want it now ) mentality and have lost the magic of what a survival mmo/rpg is. I hope this is a trend that will fade out and players start to help make the magic happen; not just rely on developers to provide a playing field that suits every person because that is an impossible task in itself for any developer.
I paid $30 for this game and $10 for the dlc. That translates into just over 1 cent per hour of gameplay which I would call extremely good value especially when I look at my games library and see some there that cost way more but gave less ( despite some having great reviews ).
For me this game( and genre ) has great replayability where there is so much to do. I love pvp but its not the sole driving force of why I play, it is the entire package that keeps me playing such as:
- Community and social interraction within the game and meeting new people
- Building and experimentation with different layouts/defences as well as rpg/aesthetic features.
- Immersion in the game world ( another good example of this would be Skyrim ).
- Different player builds/customisation
- Politics and managing your play/survival vs alpha clans and players with different personality type/egos
- Lore and the world of Conan
- Raiding and using different tactics vs difficult defences/obstacles/land claims etc
- I am constantly at risk of being attacked or losing my build ( hidden bases/hidden loot means I have used strategy to overcome this risk). The nervous excitement of logging in and hoping my base is still there or my hidden items have not been found adds to the fun of the journey imo.
For good or bad the current reality is that players are now the testbed for new games ( alphas/betas and so on ) as the business model for developers is basically a partnership with the player. I.e. The player pays and amount for early access and agrees to play the game knowing that the game is incomplete. With the advent of DLC and other add ons this continues the development aspect of the game beyond release as funds continue to be injected which allows the developer to try new features and edit existing ones as well as maintain servers.
Knowing this going in means my expectations are not overly high ( for a quality finished product ) in fact they are quite low as a product is never truly finished in this business environment but constantly evolving. I expect to lose things, be raided, poor implementation and bugs causing loss of gear and so on. At the end of the day its just resources which can be farmed.
Based on my experience this works fine as my mindset is in finding ways to use the game to entertain me, not rely on the game to do this solely by itself as those days are over Imho .
As frustrating as this can be at times for some players ( poor quality control from developers being my main gripe) the big picture for me is: Am I being entertained? Am I receiving good value for money? Is it fun?
The answer for me is Yes to all points as I didn’t pay $150 for a founders pack or more for a game that isn’t even released yet. I paid $30 for 3000hrs gameplay ( and still going ). And $10 for some cosmetics which I am really enjoying. Yes there are bugs, poorly implemented features and so on however the reasons above for why I am a gamer in general are still constant and are what drives me to purchase a gaming product.
My fellow players it’s not the gaming environment it was 10 years ago as developers have budgets to meet and need to release products as EA to keep ahead or equal to the bigger players financially ( especially smaller entities like Funcom and others ). This can be frustrating but it can also be an opportunity to add your feedback and experiences to the growth of a gaming product where your input and experiences ( good and bad ) have an impact on the game as it continues to evolve.
Your feelings, frustrations and experiences may differ and there is no right or wrong way to enjoy a game. The key is to set your expectations at a reasonable level before you hit that “Purchase” button and be involved…take some responsibility for your own fun and make the ride enjoyable…relying on others to entertain you can often end in a less than desirable experience.